123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
- <PropertyGroup>
- <ProjectGuid>{A3BDF086-7EAA-486F-A90F-78938B7F0A69}</ProjectGuid>
- <ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>9.0.21022</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <OutputType>Exe</OutputType>
- <RootNamespace>Marblets</RootNamespace>
- <AssemblyName>Marblets</AssemblyName>
- <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
- <BundleDisplayName>Marblets</BundleDisplayName>
- <BundleIcon>GameThumbnail.png</BundleIcon>
- <Thumbnail>GameThumbnail.png</Thumbnail>
- <SupportedDevices>IPhoneAndIPad</SupportedDevices>
- <BundleIconIPad>GameThumbnail.png</BundleIconIPad>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
- <DefineConstants>DEBUG;IPHONE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <MtouchLink>None</MtouchLink>
- <MtouchDebug>True</MtouchDebug>
- <MtouchI18n />
- <MtouchMinimumOS>3.1</MtouchMinimumOS>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
- <DebugType>none</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <MtouchDebug>False</MtouchDebug>
- <DefineConstants>IPHONE</DefineConstants>
- <MtouchI18n />
- <MtouchMinimumOS>3.1</MtouchMinimumOS>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\iPhone\Debug</OutputPath>
- <DefineConstants>DEBUG;IPHONE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <MtouchDebug>True</MtouchDebug>
- <MtouchI18n />
- <MtouchSdkVersion>4.0</MtouchSdkVersion>
- <MtouchMinimumOS>3.0</MtouchMinimumOS>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
- <DebugType>none</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\iPhone\Release</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <MtouchDebug>False</MtouchDebug>
- <DefineConstants>IPHONE</DefineConstants>
- <MtouchI18n />
- <CodesignKey>iPhone Developer</CodesignKey>
- <MtouchSdkVersion>4.0</MtouchSdkVersion>
- <MtouchMinimumOS>3.0</MtouchMinimumOS>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugType>none</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug</OutputPath>
- <WarningLevel>4</WarningLevel>
- <MtouchMinimumOS>3.0</MtouchMinimumOS>
- <MtouchDebug>False</MtouchDebug>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>none</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Release</OutputPath>
- <WarningLevel>4</WarningLevel>
- <MtouchMinimumOS>3.0</MtouchMinimumOS>
- <MtouchDebug>False</MtouchDebug>
- <MtouchUseSGen>false</MtouchUseSGen>
- <MtouchUseLlvm>false</MtouchUseLlvm>
- <MtouchUseThumb>false</MtouchUseThumb>
- <MtouchUseArmv7>false</MtouchUseArmv7>
- <MtouchArch>ARMv6</MtouchArch>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="System" />
- <Reference Include="System.Xml" />
- <Reference Include="System.Core" />
- <Reference Include="monotouch" />
- </ItemGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ItemGroup>
- <Folder Include="Content\" />
- <Folder Include="Content\Textures\" />
- <Folder Include="Content\Audio\" />
- <Folder Include="Content\Audio\Wav\" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Font.cs" />
- <Compile Include="GameBoard.cs" />
- <Compile Include="GameScreen.cs" />
- <Compile Include="Marble.cs" />
- <Compile Include="MarbletsGame.cs" />
- <Compile Include="Program.cs" />
- <Compile Include="Screen.cs" />
- <Compile Include="Settings.cs" />
- <Compile Include="TitleScreen.cs" />
- <Compile Include="GamePadHelper.cs" />
- <Compile Include="GamePads.cs" />
- <Compile Include="InputHelper.cs" />
- <Compile Include="TutorialGameBoard.cs" />
- <Compile Include="RelativeSprite.cs" />
- <Compile Include="Sound.cs" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="GameThumbnail.png" />
- <Content Include="settings.xml">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Default.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Content\Audio\Wav\clear_4.wav" />
- <Content Include="Content\Audio\Wav\clear_bonus.wav" />
- <Content Include="Content\Audio\Wav\clear_illegal.wav" />
- <Content Include="Content\Audio\Wav\drop1.wav" />
- <Content Include="Content\Audio\Wav\drop2.wav" />
- <Content Include="Content\Audio\Wav\IntroMus.wav" />
- <Content Include="Content\Audio\Wav\MusLoop_Temp1.wav" />
- <Content Include="Content\Audio\Wav\navigate_1.wav" />
- <Content Include="Content\Audio\Wav\start_1.wav" />
- <Content Include="Content\Audio\Wav\start_3.wav" />
- <Content Include="Content\Textures\game_over_frame.png" />
- <Content Include="Content\Textures\marble.png" />
- <Content Include="Content\Textures\marble_burst.png" />
- <Content Include="Content\Textures\marble_cursor.png" />
- <Content Include="Content\Textures\marble_glow_1ring.png" />
- <Content Include="Content\Textures\marble_glow_2rings.png" />
- <Content Include="Content\Textures\marble_tex1.png" />
- <Content Include="Content\Textures\numbers_large.png" />
- <Content Include="Content\Textures\numbers_small.png" />
- <Content Include="Content\Textures\play_frame.png" />
- <Content Include="Content\Textures\title_frame.png" />
- </ItemGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- <ItemGroup>
- <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
- <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
- <Name>MonoGame.Framework.iOS</Name>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <None Include="Info.plist" />
- </ItemGroup>
- </Project>
|