Marblets.csproj 8.0 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{A3BDF086-7EAA-486F-A90F-78938B7F0A69}</ProjectGuid>
  5. <ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <ProductVersion>9.0.21022</ProductVersion>
  9. <SchemaVersion>2.0</SchemaVersion>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>Marblets</RootNamespace>
  12. <AssemblyName>Marblets</AssemblyName>
  13. <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
  14. <BundleDisplayName>Marblets</BundleDisplayName>
  15. <BundleIcon>GameThumbnail.png</BundleIcon>
  16. <Thumbnail>GameThumbnail.png</Thumbnail>
  17. <SupportedDevices>IPhoneAndIPad</SupportedDevices>
  18. <BundleIconIPad>GameThumbnail.png</BundleIconIPad>
  19. </PropertyGroup>
  20. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  21. <DebugSymbols>true</DebugSymbols>
  22. <DebugType>full</DebugType>
  23. <Optimize>false</Optimize>
  24. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  25. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <MtouchLink>None</MtouchLink>
  29. <MtouchDebug>True</MtouchDebug>
  30. <MtouchI18n />
  31. <MtouchMinimumOS>3.1</MtouchMinimumOS>
  32. <MtouchUseLlvm>false</MtouchUseLlvm>
  33. <MtouchUseArmv7>false</MtouchUseArmv7>
  34. <MtouchUseThumb>false</MtouchUseThumb>
  35. <MtouchUseSGen>false</MtouchUseSGen>
  36. <MtouchArch>ARMv6</MtouchArch>
  37. </PropertyGroup>
  38. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  39. <DebugType>none</DebugType>
  40. <Optimize>true</Optimize>
  41. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <MtouchDebug>False</MtouchDebug>
  45. <DefineConstants>IPHONE</DefineConstants>
  46. <MtouchI18n />
  47. <MtouchMinimumOS>3.1</MtouchMinimumOS>
  48. <MtouchUseLlvm>false</MtouchUseLlvm>
  49. <MtouchUseArmv7>false</MtouchUseArmv7>
  50. <MtouchUseThumb>false</MtouchUseThumb>
  51. <MtouchUseSGen>false</MtouchUseSGen>
  52. <MtouchArch>ARMv6</MtouchArch>
  53. </PropertyGroup>
  54. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  55. <DebugSymbols>true</DebugSymbols>
  56. <DebugType>full</DebugType>
  57. <Optimize>false</Optimize>
  58. <OutputPath>bin\iPhone\Debug</OutputPath>
  59. <DefineConstants>DEBUG;IPHONE</DefineConstants>
  60. <ErrorReport>prompt</ErrorReport>
  61. <WarningLevel>4</WarningLevel>
  62. <MtouchDebug>True</MtouchDebug>
  63. <MtouchI18n />
  64. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  65. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  66. <MtouchUseLlvm>false</MtouchUseLlvm>
  67. <MtouchUseArmv7>false</MtouchUseArmv7>
  68. <MtouchUseThumb>false</MtouchUseThumb>
  69. <MtouchUseSGen>false</MtouchUseSGen>
  70. <MtouchArch>ARMv6</MtouchArch>
  71. </PropertyGroup>
  72. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  73. <DebugType>none</DebugType>
  74. <Optimize>false</Optimize>
  75. <OutputPath>bin\iPhone\Release</OutputPath>
  76. <ErrorReport>prompt</ErrorReport>
  77. <WarningLevel>4</WarningLevel>
  78. <MtouchDebug>False</MtouchDebug>
  79. <DefineConstants>IPHONE</DefineConstants>
  80. <MtouchI18n />
  81. <CodesignKey>iPhone Developer</CodesignKey>
  82. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  83. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  84. <MtouchUseLlvm>false</MtouchUseLlvm>
  85. <MtouchUseArmv7>false</MtouchUseArmv7>
  86. <MtouchUseThumb>false</MtouchUseThumb>
  87. <MtouchUseSGen>false</MtouchUseSGen>
  88. <MtouchArch>ARMv6</MtouchArch>
  89. </PropertyGroup>
  90. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  91. <DebugType>none</DebugType>
  92. <Optimize>false</Optimize>
  93. <OutputPath>bin\Debug</OutputPath>
  94. <WarningLevel>4</WarningLevel>
  95. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  96. <MtouchDebug>False</MtouchDebug>
  97. <MtouchUseSGen>false</MtouchUseSGen>
  98. <MtouchUseLlvm>false</MtouchUseLlvm>
  99. <MtouchUseThumb>false</MtouchUseThumb>
  100. <MtouchUseArmv7>false</MtouchUseArmv7>
  101. <MtouchArch>ARMv6</MtouchArch>
  102. </PropertyGroup>
  103. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  104. <DebugType>none</DebugType>
  105. <Optimize>false</Optimize>
  106. <OutputPath>bin\Release</OutputPath>
  107. <WarningLevel>4</WarningLevel>
  108. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  109. <MtouchDebug>False</MtouchDebug>
  110. <MtouchUseSGen>false</MtouchUseSGen>
  111. <MtouchUseLlvm>false</MtouchUseLlvm>
  112. <MtouchUseThumb>false</MtouchUseThumb>
  113. <MtouchUseArmv7>false</MtouchUseArmv7>
  114. <MtouchArch>ARMv6</MtouchArch>
  115. </PropertyGroup>
  116. <ItemGroup>
  117. <Reference Include="System" />
  118. <Reference Include="System.Xml" />
  119. <Reference Include="System.Core" />
  120. <Reference Include="monotouch" />
  121. </ItemGroup>
  122. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  123. <ItemGroup>
  124. <Folder Include="Content\" />
  125. <Folder Include="Content\Textures\" />
  126. <Folder Include="Content\Audio\" />
  127. <Folder Include="Content\Audio\Wav\" />
  128. </ItemGroup>
  129. <ItemGroup>
  130. <Compile Include="Font.cs" />
  131. <Compile Include="GameBoard.cs" />
  132. <Compile Include="GameScreen.cs" />
  133. <Compile Include="Marble.cs" />
  134. <Compile Include="MarbletsGame.cs" />
  135. <Compile Include="Program.cs" />
  136. <Compile Include="Screen.cs" />
  137. <Compile Include="Settings.cs" />
  138. <Compile Include="TitleScreen.cs" />
  139. <Compile Include="GamePadHelper.cs" />
  140. <Compile Include="GamePads.cs" />
  141. <Compile Include="InputHelper.cs" />
  142. <Compile Include="TutorialGameBoard.cs" />
  143. <Compile Include="RelativeSprite.cs" />
  144. <Compile Include="Sound.cs" />
  145. </ItemGroup>
  146. <ItemGroup>
  147. <Content Include="GameThumbnail.png" />
  148. <Content Include="settings.xml">
  149. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  150. </Content>
  151. <Content Include="Default.png">
  152. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  153. </Content>
  154. <Content Include="Content\Audio\Wav\clear_4.wav" />
  155. <Content Include="Content\Audio\Wav\clear_bonus.wav" />
  156. <Content Include="Content\Audio\Wav\clear_illegal.wav" />
  157. <Content Include="Content\Audio\Wav\drop1.wav" />
  158. <Content Include="Content\Audio\Wav\drop2.wav" />
  159. <Content Include="Content\Audio\Wav\IntroMus.wav" />
  160. <Content Include="Content\Audio\Wav\MusLoop_Temp1.wav" />
  161. <Content Include="Content\Audio\Wav\navigate_1.wav" />
  162. <Content Include="Content\Audio\Wav\start_1.wav" />
  163. <Content Include="Content\Audio\Wav\start_3.wav" />
  164. <Content Include="Content\Textures\game_over_frame.png" />
  165. <Content Include="Content\Textures\marble.png" />
  166. <Content Include="Content\Textures\marble_burst.png" />
  167. <Content Include="Content\Textures\marble_cursor.png" />
  168. <Content Include="Content\Textures\marble_glow_1ring.png" />
  169. <Content Include="Content\Textures\marble_glow_2rings.png" />
  170. <Content Include="Content\Textures\marble_tex1.png" />
  171. <Content Include="Content\Textures\numbers_large.png" />
  172. <Content Include="Content\Textures\numbers_small.png" />
  173. <Content Include="Content\Textures\play_frame.png" />
  174. <Content Include="Content\Textures\title_frame.png" />
  175. </ItemGroup>
  176. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  177. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  178. Other similar extension points exist, see Microsoft.Common.targets.
  179. <Target Name="BeforeBuild">
  180. </Target>
  181. <Target Name="AfterBuild">
  182. </Target>
  183. -->
  184. <ItemGroup>
  185. <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
  186. <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
  187. <Name>MonoGame.Framework.iOS</Name>
  188. </ProjectReference>
  189. </ItemGroup>
  190. <ItemGroup>
  191. <None Include="Info.plist" />
  192. </ItemGroup>
  193. </Project>