Platformer.csproj 12 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{9964D44C-AD60-497E-8ED3-1DE22F53CEED}</ProjectGuid>
  5. <ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Platformer</RootNamespace>
  11. <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
  12. <BundleDisplayName>Platformer</BundleDisplayName>
  13. <BundleIcon>GameThumbnail.png</BundleIcon>
  14. <ProductVersion>9.0.21022</ProductVersion>
  15. <SchemaVersion>2.0</SchemaVersion>
  16. <StartupObject>Platformer.Program</StartupObject>
  17. <SupportedDevices>IPhoneAndIPad</SupportedDevices>
  18. </PropertyGroup>
  19. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  20. <DebugSymbols>true</DebugSymbols>
  21. <DebugType>full</DebugType>
  22. <Optimize>false</Optimize>
  23. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  24. <DefineConstants>DEBUG;TRACE;IPHONE</DefineConstants>
  25. <ErrorReport>prompt</ErrorReport>
  26. <WarningLevel>4</WarningLevel>
  27. <MtouchLink>None</MtouchLink>
  28. <MtouchDebug>True</MtouchDebug>
  29. <MtouchI18n />
  30. <MtouchMinimumOS>3.1</MtouchMinimumOS>
  31. <MtouchUseLlvm>false</MtouchUseLlvm>
  32. <MtouchUseArmv7>false</MtouchUseArmv7>
  33. <MtouchUseThumb>false</MtouchUseThumb>
  34. <MtouchUseSGen>false</MtouchUseSGen>
  35. <AssemblyName>Platformer</AssemblyName>
  36. <MtouchArch>ARMv6</MtouchArch>
  37. </PropertyGroup>
  38. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  39. <DebugType>none</DebugType>
  40. <Optimize>true</Optimize>
  41. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  42. <DefineConstants>TRACE;IPHONE</DefineConstants>
  43. <ErrorReport>prompt</ErrorReport>
  44. <WarningLevel>4</WarningLevel>
  45. <MtouchDebug>False</MtouchDebug>
  46. <MtouchI18n />
  47. <MtouchMinimumOS>3.1</MtouchMinimumOS>
  48. <MtouchUseLlvm>false</MtouchUseLlvm>
  49. <MtouchUseArmv7>false</MtouchUseArmv7>
  50. <MtouchUseThumb>false</MtouchUseThumb>
  51. <MtouchUseSGen>false</MtouchUseSGen>
  52. <AssemblyName>Platformer</AssemblyName>
  53. <MtouchArch>ARMv6</MtouchArch>
  54. </PropertyGroup>
  55. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  56. <DebugSymbols>true</DebugSymbols>
  57. <DebugType>full</DebugType>
  58. <Optimize>false</Optimize>
  59. <OutputPath>bin\iPhone\Debug</OutputPath>
  60. <DefineConstants>DEBUG;TRACE;IPHONE</DefineConstants>
  61. <ErrorReport>prompt</ErrorReport>
  62. <WarningLevel>4</WarningLevel>
  63. <MtouchDebug>True</MtouchDebug>
  64. <MtouchI18n />
  65. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  66. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  67. <MtouchUseLlvm>false</MtouchUseLlvm>
  68. <MtouchUseArmv7>false</MtouchUseArmv7>
  69. <MtouchUseThumb>false</MtouchUseThumb>
  70. <MtouchUseSGen>false</MtouchUseSGen>
  71. <AssemblyName>Platformer</AssemblyName>
  72. <CodesignKey>iPhone Developer</CodesignKey>
  73. <MtouchArch>ARMv6</MtouchArch>
  74. </PropertyGroup>
  75. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  76. <DebugType>none</DebugType>
  77. <Optimize>false</Optimize>
  78. <OutputPath>bin\iPhone\Release</OutputPath>
  79. <DefineConstants>TRACE;IPHONE</DefineConstants>
  80. <ErrorReport>prompt</ErrorReport>
  81. <WarningLevel>4</WarningLevel>
  82. <MtouchDebug>False</MtouchDebug>
  83. <MtouchI18n />
  84. <CodesignKey>iPhone Developer</CodesignKey>
  85. <MtouchSdkVersion>4.0</MtouchSdkVersion>
  86. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  87. <MtouchUseLlvm>false</MtouchUseLlvm>
  88. <MtouchUseArmv7>false</MtouchUseArmv7>
  89. <MtouchUseThumb>false</MtouchUseThumb>
  90. <MtouchUseSGen>false</MtouchUseSGen>
  91. <AssemblyName>Platformer</AssemblyName>
  92. <MtouchArch>ARMv6</MtouchArch>
  93. </PropertyGroup>
  94. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  95. <DebugType>none</DebugType>
  96. <Optimize>false</Optimize>
  97. <OutputPath>bin\Debug</OutputPath>
  98. <WarningLevel>4</WarningLevel>
  99. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  100. <MtouchDebug>False</MtouchDebug>
  101. <MtouchUseSGen>false</MtouchUseSGen>
  102. <MtouchUseLlvm>false</MtouchUseLlvm>
  103. <AssemblyName>PlatformeriPhone</AssemblyName>
  104. <MtouchUseThumb>false</MtouchUseThumb>
  105. <MtouchUseArmv7>false</MtouchUseArmv7>
  106. <MtouchArch>ARMv6</MtouchArch>
  107. </PropertyGroup>
  108. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  109. <DebugType>none</DebugType>
  110. <Optimize>false</Optimize>
  111. <OutputPath>bin\Release</OutputPath>
  112. <WarningLevel>4</WarningLevel>
  113. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  114. <MtouchDebug>False</MtouchDebug>
  115. <MtouchUseSGen>false</MtouchUseSGen>
  116. <MtouchUseLlvm>false</MtouchUseLlvm>
  117. <AssemblyName>PlatformeriPhone</AssemblyName>
  118. <MtouchUseThumb>false</MtouchUseThumb>
  119. <MtouchUseArmv7>false</MtouchUseArmv7>
  120. <MtouchArch>ARMv6</MtouchArch>
  121. </PropertyGroup>
  122. <ItemGroup>
  123. <Folder Include="Properties\" />
  124. <Folder Include="Content\" />
  125. </ItemGroup>
  126. <ItemGroup>
  127. <Compile Include="Animation.cs" />
  128. <Compile Include="AnimationPlayer.cs" />
  129. <Compile Include="Circle.cs" />
  130. <Compile Include="Enemy.cs" />
  131. <Compile Include="Gem.cs" />
  132. <Compile Include="Level.cs" />
  133. <Compile Include="Player.cs" />
  134. <Compile Include="Properties\AssemblyInfo.cs" />
  135. <Compile Include="Program.cs" />
  136. <Compile Include="PlatformerGame.cs" />
  137. <Compile Include="RectangleExtensions.cs" />
  138. <Compile Include="Tile.cs" />
  139. <Compile Include="TouchCollectionExtensions.cs" />
  140. <Compile Include="Accelerometer.cs" />
  141. </ItemGroup>
  142. <ItemGroup>
  143. <None Include="GameThumbnail.png" />
  144. <None Include="Info.plist" />
  145. </ItemGroup>
  146. <ItemGroup>
  147. <Reference Include="System" />
  148. <Reference Include="System.Xml" />
  149. <Reference Include="System.Core" />
  150. <Reference Include="monotouch" />
  151. </ItemGroup>Content
  152. <ItemGroup>Content
  153. <Content Include="Content\Backgrounds\Layer0_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Fonts\Hud.xnb"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\0.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\1.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\2.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_died.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_lose.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_win.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Gem.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Celebrate.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Jump.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA3.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA4.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA5.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA6.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Exit.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Platform.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Default.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\ExitReached.mp3" /><Content Include="Content\Sounds\GemCollected.mp3" /><Content Include="Content\Sounds\MonsterKilled.mp3" /><Content Include="Content\Sounds\Music.mp3" /><Content Include="Content\Sounds\PlayerFall.mp3" /><Content Include="Content\Sounds\PlayerJump.mp3" /><Content Include="Content\Sounds\PlayerKilled.mp3" /><Content Include="Content\Sounds\PowerUp.mp3" /></ItemGroup><Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /><!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  154. Other similar extension points exist, see Microsoft.Common.targets.
  155. <Target Name="BeforeBuild">
  156. </Target>
  157. <Target Name="AfterBuild">
  158. </Target>
  159. --><ItemGroup><ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj"><Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project><Name>MonoGame.Framework.iOS</Name></ProjectReference></ItemGroup></Project>