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updated nuget spec and readme

Ronen 8 年之前
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共有 2 個文件被更改,包括 11 次插入3 次删除
  1. 1 1
      MonoGameSceneGraph.nuspec
  2. 10 2
      README.md

+ 1 - 1
MonoGameSceneGraph.nuspec

@@ -2,7 +2,7 @@
 <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
   <metadata>
 	<id>MonoGame.SceneGraph</id>
-	<version>1.0.0.0</version>
+	<version>1.0.0.1</version>
 	<authors>Ronen Ness</authors>
 	<owners>RonenNess</owners>
 	<licenseUrl>https://en.wikipedia.org/wiki/MIT_License</licenseUrl>

+ 10 - 2
README.md

@@ -2,7 +2,7 @@
 Simple Nodes &amp; Entities for scene graphs in MonoGame.
 
 ## What is it
-This mini-lib implements basic node and transformations to allow easy implementation of scene graphs.
+This mini-lib implements basic node and transformations required to implement a scene graphs in MonoGame.
 
 ### But what's a scene graph?
 
@@ -171,4 +171,12 @@ And now the ```player``` node will only calculate its matrix when really needed.
 In this doc we didn't cover much of the API, only the very basics needed to get you going. To learn more, please see the doc file in ```Help/Documentation.chm```, or check out the code documentation (mostly ```Node.cs```).
 
 ## Lisence
-MonoGame-SceneGraph is distributed with the permissive MIT License. For more info, check out the ```LICENSE``` file in this repo.
+MonoGame-SceneGraph is distributed with the permissive MIT License. For more info, check out the ```LICENSE``` file in this repo.
+
+## Changelog
+
+### 1.0.0.1
+
+- Added ```Find()``` to Nodes.
+- Made some functions virtual to make Node more easily extendable.
+- Fixed a bug when parent of a parent change transformations but middle parent don't.