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@@ -2,7 +2,7 @@
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<metadata>
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<metadata>
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<id>MonoGame.SceneGraph</id>
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<id>MonoGame.SceneGraph</id>
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- <version>1.1.0.0</version>
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+ <version>1.1.0.2</version>
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<authors>Ronen Ness</authors>
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<authors>Ronen Ness</authors>
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<owners>RonenNess</owners>
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<owners>RonenNess</owners>
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<title>MonoGame Scene Graph</title>
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<title>MonoGame Scene Graph</title>
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@@ -11,7 +11,7 @@
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<projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
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<projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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- <releaseNotes>Added Culling Nodes and Bounding Boxes support + minor changes in APIs.</releaseNotes>
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+ <releaseNotes>Changed build target to AnyCPU. There are no actual changes in code.</releaseNotes>
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<description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
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<description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
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<tags>monogame scene graph gamedev nodes 3d culling animations</tags>
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<tags>monogame scene graph gamedev nodes 3d culling animations</tags>
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<dependencies>
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<dependencies>
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@@ -19,6 +19,6 @@
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</metadata>
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</metadata>
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<files>
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<files>
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<file src="readme.txt" target="" />
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<file src="readme.txt" target="" />
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- <file src="MonoGameSceneGraph\bin\DesktopGL\x86\Release\MonoGameSceneGraph.dll" target="lib\scenegraph\MonoGameSceneGraph.dll"/>
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+ <file src="MonoGameSceneGraph\bin\Release\MonoGameSceneGraph.dll" target="lib\scenegraph\MonoGameSceneGraph.dll"/>
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</files>
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</files>
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</package>
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</package>
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