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@@ -6,13 +6,14 @@
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<authors>Ronen Ness</authors>
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<owners>RonenNess</owners>
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<title>MonoGame Scene Graph</title>
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+ <summary>This lib implements basic Nodes, Transformations, and frustum-based culling required to implement a Scene Graphs in MonoGame.</summary>
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<licenseUrl>https://en.wikipedia.org/wiki/MIT_License</licenseUrl>
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<projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<releaseNotes>Added Culling Nodes and Bounding Boxes support + minor changes in APIs.</releaseNotes>
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<description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
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- <tags>monogame scene graph gamedev nodes 3d animations</tags>
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+ <tags>monogame scene graph gamedev nodes 3d culling animations</tags>
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<dependencies>
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</dependencies>
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</metadata>
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