MonoGame.SceneGraph 1.2.0.0 Ronen Ness RonenNess MonoGame SceneGraph (GeonBit) Implements Nodes, Transformations, and frustum-based culling required to implement a Scene Graph in MonoGame. https://github.com/RonenNess/MonoGame-SceneGraph/blob/master/LICENSE https://github.com/RonenNess/MonoGame-SceneGraph https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png false Extended API, new node type, better transformations and rotation types, and bug fixes. Basic scene graph (node-based transformations) for 3D MonoGame projects. monogame scene graph gamedev nodes 3d culling animations