MonoGame.SceneGraph
1.2.0.0
Ronen Ness
RonenNess
MonoGame SceneGraph (GeonBit)
Implements Nodes, Transformations, and frustum-based culling required to implement a Scene Graph in MonoGame.
https://github.com/RonenNess/MonoGame-SceneGraph/blob/master/LICENSE
https://github.com/RonenNess/MonoGame-SceneGraph
https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png
false
Extended API, new node type, better transformations and rotation types, and bug fixes.
Basic scene graph (node-based transformations) for 3D MonoGame projects.
monogame scene graph gamedev nodes 3d culling animations