MonoGameSceneGraph.csproj 3.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  7. <ProductVersion>8.0.30703</ProductVersion>
  8. <SchemaVersion>2.0</SchemaVersion>
  9. <ProjectGuid>{235539D2-2263-48F3-9DE4-70AE5E335E07}</ProjectGuid>
  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>MonoGameSceneGraph</RootNamespace>
  13. <AssemblyName>MonoGameSceneGraph</AssemblyName>
  14. <FileAlignment>512</FileAlignment>
  15. <MonoGamePlatform>DesktopGL</MonoGamePlatform>
  16. <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  19. <PlatformTarget>x86</PlatformTarget>
  20. <DebugSymbols>true</DebugSymbols>
  21. <DebugType>full</DebugType>
  22. <Optimize>false</Optimize>
  23. <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
  24. <DefineConstants>DEBUG;TRACE;LINUX</DefineConstants>
  25. <ErrorReport>prompt</ErrorReport>
  26. <WarningLevel>4</WarningLevel>
  27. <DocumentationFile>bin\DesktopGL\x86\Debug\MonoGameSceneGraph.XML</DocumentationFile>
  28. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  29. </PropertyGroup>
  30. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  31. <PlatformTarget>x86</PlatformTarget>
  32. <DebugType>pdbonly</DebugType>
  33. <Optimize>true</Optimize>
  34. <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
  35. <DefineConstants>TRACE;LINUX</DefineConstants>
  36. <ErrorReport>prompt</ErrorReport>
  37. <WarningLevel>4</WarningLevel>
  38. <DocumentationFile>bin\DesktopGL\x86\Release\MonoGameSceneGraph.XML</DocumentationFile>
  39. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  40. </PropertyGroup>
  41. <PropertyGroup>
  42. <ApplicationIcon>Icon.ico</ApplicationIcon>
  43. </PropertyGroup>
  44. <PropertyGroup>
  45. <StartupObject />
  46. </PropertyGroup>
  47. <ItemGroup>
  48. <Compile Include="Game1.cs" />
  49. <Compile Include="Program.cs" />
  50. <Compile Include="Properties\AssemblyInfo.cs" />
  51. <Compile Include="Source\Entities\ModelEntity.cs" />
  52. <Compile Include="Source\Entities\IEntity.cs" />
  53. <Compile Include="Source\Nodes\CullingNode.cs" />
  54. <Compile Include="Source\Nodes\Node.cs" />
  55. <Compile Include="Source\Transformations.cs" />
  56. </ItemGroup>
  57. <ItemGroup>
  58. <Reference Include="OpenTK">
  59. <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\OpenTK.dll</HintPath>
  60. </Reference>
  61. <Reference Include="NVorbis">
  62. <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\NVorbis.dll</HintPath>
  63. </Reference>
  64. <Reference Include="MonoGame.Framework">
  65. <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
  66. </Reference>
  67. <Reference Include="System" />
  68. <Reference Include="System.Xml" />
  69. </ItemGroup>
  70. <ItemGroup>
  71. <EmbeddedResource Include="Icon.ico" />
  72. <Content Include="OpenTK.dll.config">
  73. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  74. </Content>
  75. </ItemGroup>
  76. <ItemGroup>
  77. <MonoGameContentReference Include="Content\Content.mgcb" />
  78. </ItemGroup>
  79. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  80. <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
  81. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  82. Other similar extension points exist, see Microsoft.Common.targets.
  83. <Target Name="BeforeBuild">
  84. </Target>
  85. <Target Name="AfterBuild">
  86. </Target>
  87. -->
  88. </Project>