MonoGameSceneGraph.nuspec 1.2 KB

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  1. <?xml version="1.0"?>
  2. <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
  3. <metadata>
  4. <id>MonoGame.SceneGraph</id>
  5. <version>1.2.0.1</version>
  6. <authors>Ronen Ness</authors>
  7. <owners>RonenNess</owners>
  8. <title>MonoGame SceneGraph (GeonBit)</title>
  9. <summary>Implements Nodes, Transformations, and frustum-based culling required to implement a Scene Graph in MonoGame.</summary>
  10. <licenseUrl>https://github.com/RonenNess/MonoGame-SceneGraph/blob/master/LICENSE</licenseUrl>
  11. <projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
  12. <iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
  13. <requireLicenseAcceptance>false</requireLicenseAcceptance>
  14. <releaseNotes>Fixed an important bug.</releaseNotes>
  15. <description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
  16. <tags>monogame scene graph gamedev nodes 3d culling animations</tags>
  17. <dependencies>
  18. </dependencies>
  19. </metadata>
  20. <files>
  21. <file src="readme.txt" target="" />
  22. <file src="MonoGameSceneGraph\bin\Release\MonoGameSceneGraph.dll" target="lib\scenegraph\MonoGameSceneGraph.dll"/>
  23. </files>
  24. </package>