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- <?xml version="1.0" encoding="utf-8"?>
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- <PropertyGroup>
- <!-- The configuration and platform will be used to determine which assemblies to include from solution and
- project documentation sources -->
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{d3a470e0-aa21-4f38-a8c0-194f4adddfc2}</ProjectGuid>
- <SHFBSchemaVersion>2015.6.5.0</SHFBSchemaVersion>
- <!-- AssemblyName, Name, and RootNamespace are not used by SHFB but Visual Studio adds them anyway -->
- <AssemblyName>Documentation</AssemblyName>
- <RootNamespace>Documentation</RootNamespace>
- <Name>Documentation</Name>
- <!-- SHFB properties -->
- <FrameworkVersion>.NET Framework 4.5</FrameworkVersion>
- <OutputPath>.\Help\</OutputPath>
- <HtmlHelpName>Documentation</HtmlHelpName>
- <Language>en-US</Language>
- <DocumentationSources>
- <DocumentationSource sourceFile="bin\Debug\MonoGameSceneGraph.dll" />
- <DocumentationSource sourceFile="bin\Debug\MonoGameSceneGraph.xml" /></DocumentationSources>
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- </ApiFilter>
- <VisibleItems>InheritedMembers, InheritedFrameworkMembers, Protected, ProtectedInternalAsProtected</VisibleItems>
- </PropertyGroup>
- <!-- There are no properties for these groups. AnyCPU needs to appear in order for Visual Studio to perform
- the build. The others are optional common platform types that may appear. -->
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Win32' ">
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Win32' ">
- </PropertyGroup>
- <!-- Import the SHFB build targets -->
- <Import Project="$(SHFBROOT)\SandcastleHelpFileBuilder.targets" />
- <!-- The pre-build and post-build event properties must appear *after* the targets file import in order to be
- evaluated correctly. -->
- <PropertyGroup>
- <PreBuildEvent>
- </PreBuildEvent>
- <PostBuildEvent>
- </PostBuildEvent>
- <RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
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- </Project>
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