using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;
namespace WindowsPhone.Recipes.Push.Server.Models
{
///
/// Server status data contract.
///
[DataContract]
public class ServerInfo
{
///
/// Current push pattern.
///
[DataMember]
public string PushPattern { get; set; }
///
/// Current tile counter value.
///
[DataMember]
public int Counter { get; set; }
}
}