using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.Serialization; namespace WindowsPhone.Recipes.Push.Server.Models { /// /// Server status data contract. /// [DataContract] public class ServerInfo { /// /// Current push pattern. /// [DataMember] public string PushPattern { get; set; } /// /// Current tile counter value. /// [DataMember] public int Counter { get; set; } } }