using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Input Reporter")] [assembly: AssemblyProduct("Input Reporter")] [assembly: AssemblyDescription("This utility displays input data for all controllers connected to the system. The utility supports multiple controller types, including flight sticks, dance pads, and guitars.")] [assembly: AssemblyCompany("Microsoft Corporation")] [assembly: AssemblyCopyright("Copyright (C) Microsoft Corporation")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("05719df7-fd5c-4430-8bdd-42969c92c4b7")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("1.0.0.0")]