GeneratedGeometryPhone.csproj 8.0 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  7. <Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>GeneratedGeometry</RootNamespace>
  11. <AssemblyName>GeneratedGeometry</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <XnaPlatform>Windows Phone</XnaPlatform>
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  15. <Thumbnail>GeneratedGeometrySample.png</Thumbnail>
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  17. <StartupObject>GeneratedGeometry.Program</StartupObject>
  18. <IsWebBootstrapper>false</IsWebBootstrapper>
  19. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  20. <XnaUpgrade>
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  30. <PublishUrl>publish\</PublishUrl>
  31. <Install>true</Install>
  32. <InstallFrom>Disk</InstallFrom>
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  34. <UpdateMode>Foreground</UpdateMode>
  35. <UpdateInterval>7</UpdateInterval>
  36. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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  38. <UpdateRequired>false</UpdateRequired>
  39. <MapFileExtensions>true</MapFileExtensions>
  40. <ApplicationRevision>0</ApplicationRevision>
  41. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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  46. <XnaWindowsPhoneManifestTemplate Condition="$(XnaOutputType)=='Game'">Properties\WMAppManifest.xml</XnaWindowsPhoneManifestTemplate>
  47. <TileImage Condition="$(XnaOutputType)=='Game'">Background.png</TileImage>
  48. <TileTitle Condition="$(XnaOutputType)=='Game'">$(AssemblyName)</TileTitle>
  49. <SupportedCultures />
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  58. <DebugType>full</DebugType>
  59. <Optimize>false</Optimize>
  60. <DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
  61. <XnaCompressContent>false</XnaCompressContent>
  62. </PropertyGroup>
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  64. <OutputPath>bin\Windows Phone\Release</OutputPath>
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  80. </ItemGroup>
  81. <ItemGroup>
  82. <Compile Include="Properties\AssemblyInfo.cs" />
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  84. <Name>GeneratedGeometry</Name>
  85. </Compile>
  86. <Compile Include="Sky.cs">
  87. <Name>Sky</Name>
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  89. </ItemGroup>
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  92. <Name>Game</Name>
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  146. </ItemGroup>
  147. <ItemGroup>
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  149. <XnaPlatformSpecific>true</XnaPlatformSpecific>
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  153. </None>
  154. <None Include="Properties\WMAppManifest.xml">
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  159. <Reference Include="Microsoft.Xna.Framework">
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  165. <Reference Include="Microsoft.Xna.Framework.GamerServices">
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  167. </Reference>
  168. <Reference Include="Microsoft.Xna.Framework.Graphics">
  169. <Private>False</Private>
  170. </Reference>
  171. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
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  174. <Reference Include="mscorlib">
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  177. <Reference Include="System">
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  183. <Reference Include="System.Xml.Linq">
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  186. </ItemGroup>
  187. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  188. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="" />
  189. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  190. Other similar extension points exist, see Microsoft.Common.targets.
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