LocalizationXbox.csproj 8.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Localization</RootNamespace>
  11. <AssemblyName>Localization</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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  16. <ApplicationIcon>Game.ico</ApplicationIcon>
  17. <Thumbnail>Localization.png</Thumbnail>
  18. <IsWebBootstrapper>false</IsWebBootstrapper>
  19. <XnaUpgrade>
  20. </XnaUpgrade>
  21. <XnaOutputType>Game</XnaOutputType>
  22. <XnaProfile>Reach</XnaProfile>
  23. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  24. <FileUpgradeFlags>
  25. </FileUpgradeFlags>
  26. <UpgradeBackupLocation>
  27. </UpgradeBackupLocation>
  28. <OldToolsVersion>3.5</OldToolsVersion>
  29. <PublishUrl>publish\</PublishUrl>
  30. <Install>true</Install>
  31. <InstallFrom>Disk</InstallFrom>
  32. <UpdateEnabled>false</UpdateEnabled>
  33. <UpdateMode>Foreground</UpdateMode>
  34. <UpdateInterval>7</UpdateInterval>
  35. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  36. <UpdatePeriodically>false</UpdatePeriodically>
  37. <UpdateRequired>false</UpdateRequired>
  38. <MapFileExtensions>true</MapFileExtensions>
  39. <ApplicationRevision>0</ApplicationRevision>
  40. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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  42. <BootstrapperEnabled>true</BootstrapperEnabled>
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  46. <ErrorReport>prompt</ErrorReport>
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  50. <DebugSymbols>true</DebugSymbols>
  51. <DebugType>full</DebugType>
  52. <Optimize>false</Optimize>
  53. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
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  56. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
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  60. <NoStdLib>true</NoStdLib>
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  62. <DebugType>pdbonly</DebugType>
  63. <Optimize>true</Optimize>
  64. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
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  66. </PropertyGroup>
  67. <ItemGroup>
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  70. <Name>LocalizationContent %28Content%29</Name>
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  73. </ItemGroup>
  74. <ItemGroup>
  75. <Compile Include="Properties\AssemblyInfo.cs" />
  76. <Compile Include="LocalizationGame.cs" />
  77. <Compile Include="Strings.Designer.cs">
  78. <AutoGen>True</AutoGen>
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  80. <DependentUpon>Strings.resx</DependentUpon>
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  133. </BootstrapperPackage>
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  142. <EmbeddedResource Include="Strings.ja.resx">
  143. <SubType>Designer</SubType>
  144. </EmbeddedResource>
  145. <EmbeddedResource Include="Strings.ko.resx">
  146. <SubType>Designer</SubType>
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  159. <Reference Include="Microsoft.Xna.Framework.Avatar">
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  161. </Reference>
  162. <Reference Include="Microsoft.Xna.Framework.Game">
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  164. </Reference>
  165. <Reference Include="Microsoft.Xna.Framework.GamerServices">
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  167. </Reference>
  168. <Reference Include="Microsoft.Xna.Framework.Graphics">
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  170. </Reference>
  171. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
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  173. </Reference>
  174. <Reference Include="Microsoft.Xna.Framework.Net">
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  177. <Reference Include="Microsoft.Xna.Framework.Storage">
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  180. <Reference Include="Microsoft.Xna.Framework.Video">
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  182. </Reference>
  183. <Reference Include="Microsoft.Xna.Framework.Xact">
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  186. <Reference Include="mscorlib">
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  189. <Reference Include="System">
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  191. </Reference>
  192. <Reference Include="System.Core">
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  194. </Reference>
  195. <Reference Include="System.Xml">
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  198. <Reference Include="System.Xml.Linq">
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  201. </ItemGroup>
  202. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  203. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  204. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  205. Other similar extension points exist, see Microsoft.Common.targets.
  206. <Target Name="BeforeBuild">
  207. </Target>
  208. <Target Name="AfterBuild">
  209. </Target>
  210. -->
  211. </Project>