ObjectPlacementOnAvatarXbox.csproj 6.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>ObjectPlacementOnAvatar</RootNamespace>
  11. <AssemblyName>ObjectPlacementOnAvatar</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
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  15. <XnaCrossPlatformGroupID>6899ed24-ac40-4e6c-9c9d-9b0e1ad8f78f</XnaCrossPlatformGroupID>
  16. <Thumbnail>AvatarObjectPlacement.png</Thumbnail>
  17. <XnaUpgrade>
  18. </XnaUpgrade>
  19. <XnaOutputType>Game</XnaOutputType>
  20. <XnaProfile>HiDef</XnaProfile>
  21. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
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  27. <PublishUrl>publish\</PublishUrl>
  28. <Install>true</Install>
  29. <InstallFrom>Disk</InstallFrom>
  30. <UpdateEnabled>false</UpdateEnabled>
  31. <UpdateMode>Foreground</UpdateMode>
  32. <UpdateInterval>7</UpdateInterval>
  33. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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  36. <MapFileExtensions>true</MapFileExtensions>
  37. <ApplicationRevision>0</ApplicationRevision>
  38. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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  44. <DebugSymbols>true</DebugSymbols>
  45. <DebugType>full</DebugType>
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  47. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  48. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
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  51. <NoStdLib>true</NoStdLib>
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  60. <ErrorReport>prompt</ErrorReport>
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  64. <XnaCompressContent>True</XnaCompressContent>
  65. </PropertyGroup>
  66. <ItemGroup>
  67. <Reference Include="Microsoft.Xna.Framework">
  68. <Private>False</Private>
  69. </Reference>
  70. <Reference Include="Microsoft.Xna.Framework.Avatar">
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  79. <Reference Include="Microsoft.Xna.Framework.Graphics">
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  91. <Reference Include="Microsoft.Xna.Framework.Video">
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  94. <Reference Include="Microsoft.Xna.Framework.Xact">
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  109. <Reference Include="System.Xml.Linq">
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  111. </Reference>
  112. </ItemGroup>
  113. <ItemGroup>
  114. <Compile Include="ObjectPlacementOnAvatar.cs" />
  115. <Compile Include="Properties\AssemblyInfo.cs" />
  116. </ItemGroup>
  117. <ItemGroup>
  118. <NestedContentProject Include="Content\Content.contentproj">
  119. <Project>53897950-7f8b-4171-93ad-2f5f2658e186</Project>
  120. <Visible>False</Visible>
  121. </NestedContentProject>
  122. </ItemGroup>
  123. <ItemGroup>
  124. <Content Include="AvatarObjectPlacement.png" />
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  126. <ItemGroup>
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  128. <Project>{53897950-7F8B-4171-93AD-2F5F2658E186}</Project>
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  130. <XnaReferenceType>Content</XnaReferenceType>
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  144. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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  146. <ProductName>.NET Framework 3.5 SP1</ProductName>
  147. <Install>false</Install>
  148. </BootstrapperPackage>
  149. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  150. <Visible>False</Visible>
  151. <ProductName>Windows Installer 3.1</ProductName>
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  153. </BootstrapperPackage>
  154. </ItemGroup>
  155. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  156. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  157. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  158. Other similar extension points exist, see Microsoft.Common.targets.
  159. <Target Name="BeforeBuild">
  160. </Target>
  161. <Target Name="AfterBuild">
  162. </Target>
  163. -->
  164. </Project>