Particle3DSampleXBox.csproj 8.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Particle3DSample</RootNamespace>
  11. <AssemblyName>Particle3DSample</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <XnaPlatform>Xbox 360</XnaPlatform>
  14. <ApplicationIcon>Game.ico</ApplicationIcon>
  15. <Thumbnail>Particle3DSample.png</Thumbnail>
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  17. <StartupObject>Particle3DSample.Program</StartupObject>
  18. <XnaUpgrade>
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  20. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  21. <FileUpgradeFlags>
  22. </FileUpgradeFlags>
  23. <UpgradeBackupLocation>
  24. </UpgradeBackupLocation>
  25. <OldToolsVersion>3.5</OldToolsVersion>
  26. <XnaOutputType>Game</XnaOutputType>
  27. <XnaProfile>HiDef</XnaProfile>
  28. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  29. <PublishUrl>publish\</PublishUrl>
  30. <Install>true</Install>
  31. <InstallFrom>Disk</InstallFrom>
  32. <UpdateEnabled>false</UpdateEnabled>
  33. <UpdateMode>Foreground</UpdateMode>
  34. <UpdateInterval>7</UpdateInterval>
  35. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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  37. <UpdateRequired>false</UpdateRequired>
  38. <MapFileExtensions>true</MapFileExtensions>
  39. <ApplicationRevision>0</ApplicationRevision>
  40. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  41. <IsWebBootstrapper>false</IsWebBootstrapper>
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  43. <BootstrapperEnabled>true</BootstrapperEnabled>
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  46. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  47. <ErrorReport>prompt</ErrorReport>
  48. <WarningLevel>4</WarningLevel>
  49. <NoStdLib>true</NoStdLib>
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  51. <DebugSymbols>true</DebugSymbols>
  52. <DebugType>full</DebugType>
  53. <Optimize>false</Optimize>
  54. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  55. <XnaCompressContent>true</XnaCompressContent>
  56. </PropertyGroup>
  57. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  58. <OutputPath>bin\Xbox 360\Release</OutputPath>
  59. <ErrorReport>prompt</ErrorReport>
  60. <WarningLevel>4</WarningLevel>
  61. <NoStdLib>true</NoStdLib>
  62. <UseVSHostingProcess>false</UseVSHostingProcess>
  63. <DebugType>pdbonly</DebugType>
  64. <Optimize>true</Optimize>
  65. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  66. <XnaCompressContent>true</XnaCompressContent>
  67. </PropertyGroup>
  68. <ItemGroup>
  69. <ProjectReference Include="Content\Particle3DSampleContent.contentproj">
  70. <Project>{12A1407B-BACE-4F2A-9413-A4C8DD9E4922}</Project>
  71. <Name>Particle3DSampleContent %28Content%29</Name>
  72. <XnaReferenceType>Content</XnaReferenceType>
  73. </ProjectReference>
  74. </ItemGroup>
  75. <ItemGroup>
  76. <Compile Include="Game.cs">
  77. <Name>Game</Name>
  78. </Compile>
  79. <Compile Include="ParticleEmitter.cs">
  80. <Name>ParticleEmitter</Name>
  81. </Compile>
  82. <Compile Include="ParticleSettings.cs">
  83. <Name>ParticleSettings</Name>
  84. </Compile>
  85. <Compile Include="ParticleSystem.cs">
  86. <Name>ParticleSystem</Name>
  87. </Compile>
  88. <Compile Include="ParticleSystems\ExplosionParticleSystem.cs">
  89. <Name>ExplosionParticleSystem</Name>
  90. </Compile>
  91. <Compile Include="ParticleSystems\ExplosionSmokeParticleSystem.cs">
  92. <Name>ExplosionSmokeParticleSystem</Name>
  93. </Compile>
  94. <Compile Include="ParticleSystems\FireParticleSystem.cs">
  95. <Name>FireParticleSystem</Name>
  96. </Compile>
  97. <Compile Include="ParticleSystems\ProjectileTrailParticleSystem.cs">
  98. <Name>ProjectileTrailParticleSystem</Name>
  99. </Compile>
  100. <Compile Include="ParticleSystems\SmokePlumeParticleSystem.cs">
  101. <Name>SmokePlumeParticleSystem</Name>
  102. </Compile>
  103. <Compile Include="ParticleVertex.cs">
  104. <Name>ParticleVertex</Name>
  105. </Compile>
  106. <Compile Include="Projectile.cs">
  107. <Name>Projectile</Name>
  108. </Compile>
  109. <Compile Include="Properties\AssemblyInfo.cs">
  110. <Name>AssemblyInfo</Name>
  111. </Compile>
  112. </ItemGroup>
  113. <ItemGroup>
  114. <Content Include="Game.ico">
  115. <Name>Game</Name>
  116. </Content>
  117. </ItemGroup>
  118. <ItemGroup>
  119. <Content Include="Particle3DSample.png">
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  142. <ProductName>.NET Framework 3.5 SP1</ProductName>
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  145. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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  147. <ProductName>Windows Installer 3.1</ProductName>
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  149. </BootstrapperPackage>
  150. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
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  152. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
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  156. <ItemGroup>
  157. <Reference Include="Microsoft.Xna.Framework">
  158. <Private>False</Private>
  159. </Reference>
  160. <Reference Include="Microsoft.Xna.Framework.Avatar">
  161. <Private>False</Private>
  162. </Reference>
  163. <Reference Include="Microsoft.Xna.Framework.Game">
  164. <Private>False</Private>
  165. </Reference>
  166. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  167. <Private>False</Private>
  168. </Reference>
  169. <Reference Include="Microsoft.Xna.Framework.Graphics">
  170. <Private>False</Private>
  171. </Reference>
  172. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  173. <Private>False</Private>
  174. </Reference>
  175. <Reference Include="Microsoft.Xna.Framework.Net">
  176. <Private>False</Private>
  177. </Reference>
  178. <Reference Include="Microsoft.Xna.Framework.Storage">
  179. <Private>False</Private>
  180. </Reference>
  181. <Reference Include="Microsoft.Xna.Framework.Video">
  182. <Private>False</Private>
  183. </Reference>
  184. <Reference Include="Microsoft.Xna.Framework.Xact">
  185. <Private>False</Private>
  186. </Reference>
  187. <Reference Include="mscorlib">
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  189. </Reference>
  190. <Reference Include="System">
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  192. </Reference>
  193. <Reference Include="System.Xml">
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  196. <Reference Include="System.Xml.Linq">
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  199. </ItemGroup>
  200. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  201. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  202. Other similar extension points exist, see Microsoft.Common.targets.
  203. <Target Name="BeforeBuild">
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  208. <ProjectExtensions>
  209. <VisualStudio>
  210. </VisualStudio>
  211. </ProjectExtensions>
  212. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="" />
  213. </Project>