Content.contentproj 2.3 KB

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  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
  2. <PropertyGroup>
  3. <ProjectGuid>a3b67ad4-44c0-4dcb-b6b6-e484118baff8</ProjectGuid>
  4. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  7. <OutputType>Library</OutputType>
  8. <AppDesignerFolder>Properties</AppDesignerFolder>
  9. <XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
  10. <PlatformTarget>x86</PlatformTarget>
  11. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  14. <XnaPlatform>Windows</XnaPlatform>
  15. </PropertyGroup>
  16. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  17. <XnaPlatform>Windows</XnaPlatform>
  18. </PropertyGroup>
  19. <ItemGroup>
  20. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
  21. <Private>False</Private>
  22. </Reference>
  23. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
  24. <Private>False</Private>
  25. </Reference>
  26. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
  27. <Private>False</Private>
  28. </Reference>
  29. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
  30. <Private>False</Private>
  31. </Reference>
  32. </ItemGroup>
  33. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  34. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  35. Other similar extension points exist, see Microsoft.Common.targets.
  36. <Target Name="BeforeBuild">
  37. </Target>
  38. <Target Name="AfterBuild">
  39. </Target>
  40. -->
  41. </Project>