PathfindingDataXbox.csproj 3.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
  2. <PropertyGroup>
  3. <ProjectGuid>{7A87CD5C-CA65-446D-A7BB-111B9B025FF3}</ProjectGuid>
  4. <ProjectTypeGuids>{2DF5C3F4-5A5F-47a9-8E94-23B4456F55E2};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  7. <OutputType>Library</OutputType>
  8. <AppDesignerFolder>Properties</AppDesignerFolder>
  9. <RootNamespace>MapData</RootNamespace>
  10. <AssemblyName>MapData</AssemblyName>
  11. <XnaFrameworkVersion>v3.0</XnaFrameworkVersion>
  12. <XnaPlatform>Xbox 360</XnaPlatform>
  13. <XnaCrossPlatformGroupID>0f1fbf17-6f45-4b4a-af50-a6fc94c93914</XnaCrossPlatformGroupID>
  14. <XnaUpgrade>
  15. </XnaUpgrade>
  16. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  17. <FileUpgradeFlags>
  18. </FileUpgradeFlags>
  19. <OldToolsVersion>2.0</OldToolsVersion>
  20. <UpgradeBackupLocation>
  21. </UpgradeBackupLocation>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  24. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  25. <ErrorReport>prompt</ErrorReport>
  26. <WarningLevel>4</WarningLevel>
  27. <NoStdLib>true</NoStdLib>
  28. <UseVSHostingProcess>false</UseVSHostingProcess>
  29. <PlatformTarget>x86</PlatformTarget>
  30. <DebugSymbols>true</DebugSymbols>
  31. <DebugType>full</DebugType>
  32. <Optimize>false</Optimize>
  33. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  34. <XnaCompressContent>True</XnaCompressContent>
  35. </PropertyGroup>
  36. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  37. <OutputPath>bin\Xbox 360\Release</OutputPath>
  38. <ErrorReport>prompt</ErrorReport>
  39. <WarningLevel>4</WarningLevel>
  40. <NoStdLib>true</NoStdLib>
  41. <UseVSHostingProcess>false</UseVSHostingProcess>
  42. <PlatformTarget>x86</PlatformTarget>
  43. <DebugType>pdbonly</DebugType>
  44. <Optimize>true</Optimize>
  45. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  46. <XnaCompressContent>True</XnaCompressContent>
  47. </PropertyGroup>
  48. <ItemGroup>
  49. <Compile Include="MapData.cs" />
  50. <Compile Include="MapDataReader.cs">
  51. <SubType>Code</SubType>
  52. </Compile>
  53. <Compile Include="Properties\AssemblyInfo.cs" />
  54. </ItemGroup>
  55. <ItemGroup>
  56. <Reference Include="Microsoft.Xna.Framework">
  57. <Private>False</Private>
  58. </Reference>
  59. <Reference Include="Microsoft.Xna.Framework.Game">
  60. <Private>False</Private>
  61. </Reference>
  62. <Reference Include="mscorlib">
  63. <Private>False</Private>
  64. </Reference>
  65. <Reference Include="System">
  66. <Private>False</Private>
  67. </Reference>
  68. <Reference Include="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=1c9e259686f921e0, processorArchitecture=MSIL" />
  69. <Reference Include="System.XML">
  70. <Private>False</Private>
  71. </Reference>
  72. <Reference Include="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=1c9e259686f921e0, processorArchitecture=MSIL" />
  73. </ItemGroup>
  74. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  75. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="" />
  76. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  77. Other similar extension points exist, see Microsoft.Common.targets.
  78. <Target Name="BeforeBuild">
  79. </Target>
  80. <Target Name="AfterBuild">
  81. </Target>
  82. -->
  83. </Project>