SkinnedModelXbox.csproj 6.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
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  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>SkinnedModel</RootNamespace>
  11. <AssemblyName>SkinnedModel</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <XnaPlatform>Xbox 360</XnaPlatform>
  14. <XnaCrossPlatformGroupID>caec8833-9565-4431-9a10-761f0db53497</XnaCrossPlatformGroupID>
  15. <IsWebBootstrapper>false</IsWebBootstrapper>
  16. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  17. <XnaUpgrade>
  18. </XnaUpgrade>
  19. <XnaOutputType>Library</XnaOutputType>
  20. <XnaProfile>HiDef</XnaProfile>
  21. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  22. <FileUpgradeFlags>
  23. </FileUpgradeFlags>
  24. <OldToolsVersion>3.5</OldToolsVersion>
  25. <UpgradeBackupLocation />
  26. <PublishUrl>publish\</PublishUrl>
  27. <Install>true</Install>
  28. <InstallFrom>Disk</InstallFrom>
  29. <UpdateEnabled>false</UpdateEnabled>
  30. <UpdateMode>Foreground</UpdateMode>
  31. <UpdateInterval>7</UpdateInterval>
  32. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  33. <UpdatePeriodically>false</UpdatePeriodically>
  34. <UpdateRequired>false</UpdateRequired>
  35. <MapFileExtensions>true</MapFileExtensions>
  36. <ApplicationRevision>0</ApplicationRevision>
  37. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  38. <UseApplicationTrust>false</UseApplicationTrust>
  39. <BootstrapperEnabled>true</BootstrapperEnabled>
  40. </PropertyGroup>
  41. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  42. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  43. <ErrorReport>prompt</ErrorReport>
  44. <WarningLevel>4</WarningLevel>
  45. <NoStdLib>true</NoStdLib>
  46. <UseVSHostingProcess>false</UseVSHostingProcess>
  47. <DebugSymbols>true</DebugSymbols>
  48. <DebugType>full</DebugType>
  49. <Optimize>false</Optimize>
  50. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  51. <XnaCompressContent>true</XnaCompressContent>
  52. </PropertyGroup>
  53. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  54. <OutputPath>bin\Xbox 360\Release</OutputPath>
  55. <ErrorReport>prompt</ErrorReport>
  56. <WarningLevel>4</WarningLevel>
  57. <NoStdLib>true</NoStdLib>
  58. <UseVSHostingProcess>false</UseVSHostingProcess>
  59. <DebugType>pdbonly</DebugType>
  60. <Optimize>true</Optimize>
  61. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  62. <XnaCompressContent>true</XnaCompressContent>
  63. </PropertyGroup>
  64. <ItemGroup />
  65. <ItemGroup>
  66. <Compile Include="AnimationClip.cs" />
  67. <Compile Include="AnimationPlayer.cs" />
  68. <Compile Include="Keyframe.cs" />
  69. <Compile Include="Properties\AssemblyInfo.cs" />
  70. <Compile Include="SkinningData.cs" />
  71. </ItemGroup>
  72. <ItemGroup>
  73. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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  92. </BootstrapperPackage>
  93. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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  95. <ProductName>.NET Framework 3.5 SP1</ProductName>
  96. <Install>false</Install>
  97. </BootstrapperPackage>
  98. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  99. <Visible>False</Visible>
  100. <ProductName>Windows Installer 3.1</ProductName>
  101. <Install>true</Install>
  102. </BootstrapperPackage>
  103. <BootstrapperPackage Include="Microsoft.Xna.Framework.3.1">
  104. <Visible>False</Visible>
  105. <ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
  106. <Install>true</Install>
  107. </BootstrapperPackage>
  108. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  109. <Visible>False</Visible>
  110. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  111. <Install>true</Install>
  112. </BootstrapperPackage>
  113. </ItemGroup>
  114. <ItemGroup>
  115. <Reference Include="Microsoft.Xna.Framework">
  116. <Private>False</Private>
  117. </Reference>
  118. <Reference Include="Microsoft.Xna.Framework.Avatar">
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  120. </Reference>
  121. <Reference Include="Microsoft.Xna.Framework.Game">
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  123. </Reference>
  124. <Reference Include="Microsoft.Xna.Framework.GamerServices">
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  126. </Reference>
  127. <Reference Include="Microsoft.Xna.Framework.Graphics">
  128. <Private>False</Private>
  129. </Reference>
  130. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  131. <Private>False</Private>
  132. </Reference>
  133. <Reference Include="Microsoft.Xna.Framework.Net">
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  135. </Reference>
  136. <Reference Include="Microsoft.Xna.Framework.Storage">
  137. <Private>False</Private>
  138. </Reference>
  139. <Reference Include="Microsoft.Xna.Framework.Video">
  140. <Private>False</Private>
  141. </Reference>
  142. <Reference Include="Microsoft.Xna.Framework.Xact">
  143. <Private>False</Private>
  144. </Reference>
  145. <Reference Include="mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, processorArchitecture=MSIL">
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  148. <Reference Include="System">
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  150. </Reference>
  151. <Reference Include="System.Xml.Linq">
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  153. </Reference>
  154. </ItemGroup>
  155. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  156. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  157. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  158. Other similar extension points exist, see Microsoft.Common.targets.
  159. <Target Name="BeforeBuild">
  160. </Target>
  161. <Target Name="AfterBuild">
  162. </Target>
  163. -->
  164. </Project>