ContentXbox360.contentproj 34 KB

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  183. <Compile Include="Models\pea_proj.x">
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  188. <Compile Include="Shaders\backdrop.fx">
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  193. <Compile Include="Shaders\ship.fx">
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  208. <Compile Include="Shaders\sun.fx">
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  210. <Importer>EffectImporter</Importer>
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  213. <Compile Include="Textures\p1_reflection_cubemap.dds">
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  278. <Compile Include="Audio\Waves\Powerups\countdown_warning.wav">
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  288. <Compile Include="Audio\Waves\Powerups\phase_expire.wav">
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  308. <Compile Include="Audio\Waves\Powerups\weapon_pickup_alt_retro.wav">
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  311. <Processor>SoundEffectProcessor</Processor>
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  313. <Compile Include="Audio\Waves\Ships\accel1_noloop.wav">
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  318. <Compile Include="Audio\Waves\Ships\engine_1.wav">
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  320. <Importer>WavImporter</Importer>
  321. <Processor>SoundEffectProcessor</Processor>
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  323. <Compile Include="Audio\Waves\Ships\engine_2.wav">
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  330. <Importer>WavImporter</Importer>
  331. <Processor>SoundEffectProcessor</Processor>
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  333. <Compile Include="Audio\Waves\UI\menu_advance.wav">
  334. <Name>menu_advance</Name>
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  338. <Compile Include="Audio\Waves\UI\menu_back.wav">
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  341. <Processor>SoundEffectProcessor</Processor>
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  343. <Compile Include="Audio\Waves\UI\menu_bad_select.wav">
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  346. <Processor>SoundEffectProcessor</Processor>
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  348. <Compile Include="Audio\Waves\UI\menu_scroll.wav">
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  350. <Importer>WavImporter</Importer>
  351. <Processor>SoundEffectProcessor</Processor>
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  353. <Compile Include="Audio\Waves\UI\menu_select.wav">
  354. <Name>menu_select</Name>
  355. <Importer>WavImporter</Importer>
  356. <Processor>SoundEffectProcessor</Processor>
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  358. <Compile Include="Audio\Waves\UI\menu_select2.wav">
  359. <Name>menu_select2</Name>
  360. <Importer>WavImporter</Importer>
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  363. <Compile Include="Audio\Waves\UI\menu_select3.wav">
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  365. <Importer>WavImporter</Importer>
  366. <Processor>SoundEffectProcessor</Processor>
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  368. <Compile Include="Audio\Waves\UI\points_tally.wav">
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  370. <Importer>WavImporter</Importer>
  371. <Processor>SoundEffectProcessor</Processor>
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  373. <Compile Include="Audio\Waves\Weapons\damage1.wav">
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  376. <Processor>SoundEffectProcessor</Processor>
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  378. <Compile Include="Audio\Waves\Weapons\damage2.wav">
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  380. <Importer>WavImporter</Importer>
  381. <Processor>SoundEffectProcessor</Processor>
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  383. <Compile Include="Audio\Waves\Weapons\explosion3.wav">
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  386. <Processor>SoundEffectProcessor</Processor>
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  388. <Compile Include="Audio\Waves\Weapons\hax2_fire.wav">
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  390. <Importer>WavImporter</Importer>
  391. <Processor>SoundEffectProcessor</Processor>
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  411. <Processor>SoundEffectProcessor</Processor>
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  413. <Compile Include="Audio\Waves\Weapons\pdp1_fire.wav">
  414. <Name>pdp1_fire</Name>
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  423. <Compile Include="Audio\Waves\Weapons\pdp3_fire.wav">
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  426. <Processor>SoundEffectProcessor</Processor>
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  429. <Name>pdp3_fire2</Name>
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  433. <Compile Include="Audio\Waves\Weapons\tx0_fire1.wav">
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  444. <Name>tx0_fire3</Name>
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  446. <Processor>SoundEffectProcessor</Processor>
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  448. <Compile Include="Fonts\health.tga">
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  450. <Importer>TextureImporter</Importer>
  451. <Processor>TextureProcessor</Processor>
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  453. <Compile Include="Fonts\hud_round_button.tga">
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  455. <Importer>TextureImporter</Importer>
  456. <Processor>TextureProcessor</Processor>
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  458. <Compile Include="Fonts\hud_weapon_icons.tga">
  459. <Name>hud_weapon_icons</Name>
  460. <Importer>TextureImporter</Importer>
  461. <Processor>TextureProcessor</Processor>
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  463. <Compile Include="Fonts\in-game_Player_text.tga">
  464. <Name>in-game_Player_text</Name>
  465. <Importer>TextureImporter</Importer>
  466. <Processor>TextureProcessor</Processor>
  467. </Compile>
  468. <Compile Include="Fonts\in-game_score.tga">
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  470. <Importer>TextureImporter</Importer>
  471. <Processor>TextureProcessor</Processor>
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  473. <Compile Include="Fonts\ingame_counter.tga">
  474. <Name>ingame_counter</Name>
  475. <Importer>TextureImporter</Importer>
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  478. <Compile Include="Fonts\ship_names.tga">
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  483. <Compile Include="Fonts\weapon_large_font.tga">
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  488. <Compile Include="Fonts\weapon_small_font.tga">
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  493. <Compile Include="Textures\asteroid1.tga">
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  499. <Compile Include="Textures\asteroid1N.tga">
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  526. <Compile Include="Textures\bfg_proj.tga">
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  568. <Compile Include="Textures\p1_bfg.tga">
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  574. <Compile Include="Textures\p1_dual.tga">
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  580. <Compile Include="Textures\p1_rocket.tga">
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  582. <Importer>TextureImporter</Importer>
  583. <Processor>TextureProcessor</Processor>
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  586. <Compile Include="Textures\p2_back.tga">
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  588. <Importer>TextureImporter</Importer>
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  592. <Compile Include="Textures\p2_bfg.tga">
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  594. <Importer>TextureImporter</Importer>
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  598. <Compile Include="Textures\p2_dual.tga">
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  600. <Importer>TextureImporter</Importer>
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  604. <Compile Include="Textures\p2_rocket.tga">
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  610. <Compile Include="Textures\pea_proj.tga">
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  616. <Compile Include="Textures\pencil_p1_diff_v1.tga">
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  622. <Compile Include="Textures\pencil_p1_diff_v2.tga">
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  628. <Compile Include="Textures\pencil_p1_diff_v3.tga">
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  634. <Compile Include="Textures\pencil_p2_diff_v1.tga">
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  639. </Compile>
  640. <Compile Include="Textures\pencil_p2_diff_v2.tga">
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  642. <Importer>TextureImporter</Importer>
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  646. <Compile Include="Textures\pencil_p2_diff_v3.tga">
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  652. <Compile Include="Textures\retro_backdrop.jpg">
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  657. <Compile Include="Textures\rocket_proj.tga">
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  663. <Compile Include="Textures\saucer_p1_diff_v1.tga">
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  669. <Compile Include="Textures\saucer_p1_diff_v2.tga">
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  675. <Compile Include="Textures\saucer_p1_diff_v3.tga">
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  680. </Compile>
  681. <Compile Include="Textures\saucer_p2_diff_v1.tga">
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  687. <Compile Include="Textures\saucer_p2_diff_v2.tga">
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  699. <Compile Include="Textures\ship_select_FINAL.png">
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  704. <Compile Include="Textures\Spacewar_Title_FINAL.jpg">
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  709. <Compile Include="Textures\suntest1.tga">
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  721. <Compile Include="Textures\suntest3.tga">
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  733. <Compile Include="Textures\suntest5.tga">
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  820. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  821. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  822. Other similar extension points exist, see Microsoft.Common.targets.
  823. <Target Name="BeforeBuild">
  824. </Target>
  825. <Target Name="AfterBuild">
  826. </Target>
  827. -->
  828. </Project>