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- xof 0303txt 0032
- //
- // DirectX file: \\cpatgfsa01\atg\Graphics-Samples-ATG_Content\XNA_Spacewar\Maya\OBJs\projectiles\pea_proj.x
- //
- // Converted by the PolyTrans geometry converter from Okino Computer Graphics, Inc.
- // Date/time of export: 06/28/2006 17:15:05
- //
- // Bounding box of geometry = (-100,-100,-100) to (100,100,100).
- template Header {
- <3D82AB43-62DA-11cf-AB39-0020AF71E433>
- WORD major;
- WORD minor;
- DWORD flags;
- }
- template Vector {
- <3D82AB5E-62DA-11cf-AB39-0020AF71E433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template Coords2d {
- <F6F23F44-7686-11cf-8F52-0040333594A3>
- FLOAT u;
- FLOAT v;
- }
- template Matrix4x4 {
- <F6F23F45-7686-11cf-8F52-0040333594A3>
- array FLOAT matrix[16];
- }
- template ColorRGBA {
- <35FF44E0-6C7C-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- FLOAT alpha;
- }
- template ColorRGB {
- <D3E16E81-7835-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- }
- template IndexedColor {
- <1630B820-7842-11cf-8F52-0040333594A3>
- DWORD index;
- ColorRGBA indexColor;
- }
- template Boolean {
- <4885AE61-78E8-11cf-8F52-0040333594A3>
- WORD truefalse;
- }
- template Boolean2d {
- <4885AE63-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template MaterialWrap {
- <4885AE60-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template TextureFilename {
- <A42790E1-7810-11cf-8F52-0040333594A3>
- STRING filename;
- }
- template Material {
- <3D82AB4D-62DA-11cf-AB39-0020AF71E433>
- ColorRGBA faceColor;
- FLOAT power;
- ColorRGB specularColor;
- ColorRGB emissiveColor;
- [...]
- }
- template MeshFace {
- <3D82AB5F-62DA-11cf-AB39-0020AF71E433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template MeshFaceWraps {
- <4885AE62-78E8-11cf-8F52-0040333594A3>
- DWORD nFaceWrapValues;
- Boolean2d faceWrapValues;
- }
- template MeshTextureCoords {
- <F6F23F40-7686-11cf-8F52-0040333594A3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- template MeshMaterialList {
- <F6F23F42-7686-11cf-8F52-0040333594A3>
- DWORD nMaterials;
- DWORD nFaceIndexes;
- array DWORD faceIndexes[nFaceIndexes];
- [Material]
- }
- template MeshNormals {
- <F6F23F43-7686-11cf-8F52-0040333594A3>
- DWORD nNormals;
- array Vector normals[nNormals];
- DWORD nFaceNormals;
- array MeshFace faceNormals[nFaceNormals];
- }
- template MeshVertexColors {
- <1630B821-7842-11cf-8F52-0040333594A3>
- DWORD nVertexColors;
- array IndexedColor vertexColors[nVertexColors];
- }
- template Mesh {
- <3D82AB44-62DA-11cf-AB39-0020AF71E433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- template FrameTransformMatrix {
- <F6F23F41-7686-11cf-8F52-0040333594A3>
- Matrix4x4 frameMatrix;
- }
- template Frame {
- <3D82AB46-62DA-11cf-AB39-0020AF71E433>
- [...]
- }
- Header {
- 1; // Major version
- 0; // Minor version
- 1; // Flags
- }
- Material xof_default {
- 0.400000;0.400000;0.400000;1.000000;;
- 32.000000;
- 0.700000;0.700000;0.700000;;
- 0.000000;0.000000;0.000000;;
- }
- Material lambert2SG {
- 1.0;1.0;1.0;1.000000;;
- 32.000000;
- 0.000000;0.000000;0.000000;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "..\\textures\\pea_proj.tga";
- }
- }
- Mesh single_mesh_object {
- 23; // 23 vertices
- -100.000000;-0.000009;0.000000;,
- -70.710777;-0.000008;-70.710709;,
- -70.710678;-0.000008;70.710678;,
- -0.000004;100.000000;0.000000;,
- -0.000003;70.710678;70.710678;,
- -0.000003;70.710777;-70.710709;,
- 0.000000;0.000000;-99.999969;,
- 0.000000;0.000000;-99.999969;,
- 0.000000;0.000000;-99.999969;,
- 0.000000;0.000000;-99.999969;,
- 0.000000;0.000000;100.000000;,
- 0.000000;0.000000;100.000000;,
- 0.000000;0.000000;100.000000;,
- 0.000000;0.000000;100.000000;,
- 0.000009;-70.710770;-70.710709;,
- 0.000009;-70.710770;-70.710709;,
- 0.000009;-70.710678;70.710678;,
- 0.000009;-70.710678;70.710678;,
- 0.000013;-100.000000;0.000000;,
- 0.000013;-100.000000;0.000000;,
- 70.710678;0.000000;70.710678;,
- 70.710777;0.000000;-70.710709;,
- 100.000000;0.000000;0.000000;;
- 24; // 24 faces
- 3;17,2,0;,
- 3;17,0,19;,
- 3;2,4,3;,
- 3;2,3,0;,
- 3;4,20,22;,
- 3;4,22,3;,
- 3;20,16,18;,
- 3;20,18,22;,
- 3;19,0,1;,
- 3;19,1,15;,
- 3;0,3,5;,
- 3;0,5,1;,
- 3;3,22,21;,
- 3;3,21,5;,
- 3;22,18,14;,
- 3;22,14,21;,
- 3;2,17,13;,
- 3;4,2,12;,
- 3;20,4,11;,
- 3;16,20,10;,
- 3;15,1,9;,
- 3;1,5,8;,
- 3;5,21,7;,
- 3;21,14,6;;
- MeshMaterialList {
- 1;1;0;;
- {lambert2SG}
- }
- MeshNormals {
- 14; // 14 normals
- -1.000000;0.000000;0.000001;,
- -0.671273;0.000000;-0.741210;,
- -0.671273;0.000000;0.741210;,
- 0.000000;-1.000000;0.000001;,
- 0.000000;-0.671273;-0.741210;,
- 0.000000;-0.671273;0.741210;,
- 0.000000;0.000000;-1.000000;,
- 0.000000;0.000000;1.000000;,
- 0.000000;0.671273;-0.741210;,
- 0.000000;0.671273;0.741210;,
- 0.000000;1.000000;0.000001;,
- 0.671273;0.000000;-0.741210;,
- 0.671273;0.000000;0.741210;,
- 1.000000;0.000000;0.000001;;
- 24; // 24 faces
- 3;5,2,0;,
- 3;5,0,3;,
- 3;2,9,10;,
- 3;2,10,0;,
- 3;9,12,13;,
- 3;9,13,10;,
- 3;12,5,3;,
- 3;12,3,13;,
- 3;3,0,1;,
- 3;3,1,4;,
- 3;0,10,8;,
- 3;0,8,1;,
- 3;10,13,11;,
- 3;10,11,8;,
- 3;13,3,4;,
- 3;13,4,11;,
- 3;2,5,7;,
- 3;9,2,7;,
- 3;12,9,7;,
- 3;5,12,7;,
- 3;4,1,6;,
- 3;1,8,6;,
- 3;8,11,6;,
- 3;11,4,6;;
- } // End of Normals
- MeshTextureCoords {
- 23; // 23 texture coords
- 0.250000;0.500000;,
- 0.250000;0.250000;,
- 0.250000;0.750000;,
- 0.500000;0.500000;,
- 0.500000;0.750000;,
- 0.500000;0.250000;,
- 0.875000;0.000000;,
- 0.625000;0.000000;,
- 0.375000;0.000000;,
- 0.125000;0.000000;,
- 0.875000;1.000000;,
- 0.625000;1.000000;,
- 0.375000;1.000000;,
- 0.125000;1.000000;,
- 1.000000;0.250000;,
- 0.000000;0.250000;,
- 1.000000;0.750000;,
- 0.000000;0.750000;,
- 1.000000;0.500000;,
- 0.000000;0.500000;,
- 0.750000;0.750000;,
- 0.750000;0.250000;,
- 0.750000;0.500000;;
- } // End of texture coords
- } // End of Mesh
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