SpaceWarXbox.csproj 8.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>SpaceWarXbox</RootNamespace>
  11. <AssemblyName>SpaceWarXbox</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  14. <XnaPlatform>Xbox 360</XnaPlatform>
  15. <XnaCrossPlatformGroupID>$guid2$</XnaCrossPlatformGroupID>
  16. <Thumbnail>SpacewarThumbnail.png</Thumbnail>
  17. <XnaUpgrade>
  18. </XnaUpgrade>
  19. <XnaOutputType>Game</XnaOutputType>
  20. <XnaProfile>HiDef</XnaProfile>
  21. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  22. <FileUpgradeFlags>
  23. </FileUpgradeFlags>
  24. <OldToolsVersion>4.0</OldToolsVersion>
  25. <UpgradeBackupLocation />
  26. <PublishUrl>publish\</PublishUrl>
  27. <Install>true</Install>
  28. <InstallFrom>Disk</InstallFrom>
  29. <UpdateEnabled>false</UpdateEnabled>
  30. <UpdateMode>Foreground</UpdateMode>
  31. <UpdateInterval>7</UpdateInterval>
  32. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  33. <UpdatePeriodically>false</UpdatePeriodically>
  34. <UpdateRequired>false</UpdateRequired>
  35. <MapFileExtensions>true</MapFileExtensions>
  36. <ApplicationRevision>0</ApplicationRevision>
  37. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  38. <IsWebBootstrapper>false</IsWebBootstrapper>
  39. <UseApplicationTrust>false</UseApplicationTrust>
  40. <BootstrapperEnabled>true</BootstrapperEnabled>
  41. <SccProjectName>
  42. </SccProjectName>
  43. <SccLocalPath>
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  45. <SccAuxPath>
  46. </SccAuxPath>
  47. <SccProvider>
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  50. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  51. <DebugSymbols>true</DebugSymbols>
  52. <DebugType>full</DebugType>
  53. <Optimize>false</Optimize>
  54. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  55. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  56. <ErrorReport>prompt</ErrorReport>
  57. <WarningLevel>4</WarningLevel>
  58. <NoStdLib>true</NoStdLib>
  59. <UseVSHostingProcess>false</UseVSHostingProcess>
  60. <XnaCompressContent>True</XnaCompressContent>
  61. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  62. </PropertyGroup>
  63. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  64. <DebugType>pdbonly</DebugType>
  65. <Optimize>true</Optimize>
  66. <OutputPath>bin\Xbox 360\Release</OutputPath>
  67. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  68. <ErrorReport>prompt</ErrorReport>
  69. <WarningLevel>4</WarningLevel>
  70. <NoStdLib>true</NoStdLib>
  71. <UseVSHostingProcess>false</UseVSHostingProcess>
  72. <XnaCompressContent>True</XnaCompressContent>
  73. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  74. </PropertyGroup>
  75. <ItemGroup>
  76. <Reference Include="Microsoft.Xna.Framework">
  77. <Private>False</Private>
  78. </Reference>
  79. <Reference Include="Microsoft.Xna.Framework.Avatar">
  80. <Private>False</Private>
  81. </Reference>
  82. <Reference Include="Microsoft.Xna.Framework.Game">
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  84. </Reference>
  85. <Reference Include="Microsoft.Xna.Framework.GamerServices">
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  87. </Reference>
  88. <Reference Include="Microsoft.Xna.Framework.Graphics">
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  90. </Reference>
  91. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
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  93. </Reference>
  94. <Reference Include="Microsoft.Xna.Framework.Net">
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  96. </Reference>
  97. <Reference Include="Microsoft.Xna.Framework.Storage">
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  100. <Reference Include="Microsoft.Xna.Framework.Video">
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  102. </Reference>
  103. <Reference Include="Microsoft.Xna.Framework.Xact">
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  105. </Reference>
  106. <Reference Include="mscorlib">
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  109. <Reference Include="System">
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  112. <Reference Include="System.Xml">
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  122. </ItemGroup>
  123. <ItemGroup>
  124. <Compile Include="Asteroid.cs" />
  125. <Compile Include="camera.cs" />
  126. <Compile Include="Common\GamePadHelper.cs" />
  127. <Compile Include="Common\GamePads.cs" />
  128. <Compile Include="Common\Keymap.cs" />
  129. <Compile Include="Common\XInputHelper.cs" />
  130. <Compile Include="Enums.cs" />
  131. <Compile Include="Evolved\BasicEffectShape.cs" />
  132. <Compile Include="Evolved\EvolvedBackdrop.cs" />
  133. <Compile Include="Evolved\EvolvedScreen.cs" />
  134. <Compile Include="Evolved\EvolvedShape.cs" />
  135. <Compile Include="Evolved\EvolvedSun.cs" />
  136. <Compile Include="Font.cs" />
  137. <Compile Include="Particle.cs" />
  138. <Compile Include="Particles.cs" />
  139. <Compile Include="Player.cs" />
  140. <Compile Include="Program.cs">
  141. <SubType>Code</SubType>
  142. </Compile>
  143. <Compile Include="Projectile.cs" />
  144. <Compile Include="Projectiles.cs" />
  145. <Compile Include="Properties\AssemblyInfo.cs" />
  146. <Compile Include="Retro\RetroProjectiles.cs" />
  147. <Compile Include="Retro\RetroScreen.cs" />
  148. <Compile Include="Retro\RetroShip.cs" />
  149. <Compile Include="Retro\RetroStarfield.cs" />
  150. <Compile Include="Retro\RetroSun.cs" />
  151. <Compile Include="SceneGraph\FullScreenSplash.cs" />
  152. <Compile Include="SceneGraph\SceneItem.cs" />
  153. <Compile Include="SceneGraph\Screen.cs" />
  154. <Compile Include="SelectionScreen.cs" />
  155. <Compile Include="Settings.cs" />
  156. <Compile Include="Shapes\Shape.cs" />
  157. <Compile Include="Shapes\VectorShape.cs" />
  158. <Compile Include="Ship.cs" />
  159. <Compile Include="ShipUpgradeScreen.cs" />
  160. <Compile Include="Sound.cs" />
  161. <Compile Include="SpacewarGame.cs" />
  162. <Compile Include="SpacewarSceneItem.cs" />
  163. <Compile Include="SpacewarScreen.cs" />
  164. <Compile Include="Sun.cs" />
  165. <Compile Include="TitleScreen.cs" />
  166. <Compile Include="VictoryScreen.cs" />
  167. </ItemGroup>
  168. <ItemGroup>
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  170. <Project>$guid3$</Project>
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  174. <ItemGroup>
  175. <Content Include="Documentation\readme.htm" />
  176. <Content Include="settings.xml">
  177. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  178. </Content>
  179. <Content Include="SpacewarThumbnail.png" />
  180. <Content Include="Spacewar_Template.ico" />
  181. </ItemGroup>
  182. <ItemGroup>
  183. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  184. <Visible>False</Visible>
  185. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  186. <Install>true</Install>
  187. </BootstrapperPackage>
  188. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  189. <Visible>False</Visible>
  190. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  191. <Install>false</Install>
  192. </BootstrapperPackage>
  193. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  194. <Visible>False</Visible>
  195. <ProductName>.NET Framework 3.5 SP1</ProductName>
  196. <Install>false</Install>
  197. </BootstrapperPackage>
  198. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  199. <Visible>False</Visible>
  200. <ProductName>Windows Installer 3.1</ProductName>
  201. <Install>true</Install>
  202. </BootstrapperPackage>
  203. </ItemGroup>
  204. <ItemGroup>
  205. <ProjectReference Include="Content\ContentXbox360.contentproj">
  206. <Project>{E6527D21-896B-4B1A-A5B3-3506A63E5B23}</Project>
  207. <Name>ContentXbox360 %28Content%29</Name>
  208. <XnaReferenceType>Content</XnaReferenceType>
  209. </ProjectReference>
  210. </ItemGroup>
  211. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  212. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  213. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  214. Other similar extension points exist, see Microsoft.Common.targets.
  215. <Target Name="BeforeBuild">
  216. </Target>
  217. <Target Name="AfterBuild">
  218. </Target>
  219. -->
  220. </Project>