SpriteEffectsContent.contentproj 6.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{7E5AAA1A-DC1F-4ABF-BBD0-F6E4DD904D6B}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>SpriteEffects</RootNamespace>
  11. <AssemblyName>SpriteEffects</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <ApplicationIcon>Game.ico</ApplicationIcon>
  14. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <ContentRootDirectory>Content</ContentRootDirectory>
  17. <PublishUrl>publish\</PublishUrl>
  18. <Install>true</Install>
  19. <InstallFrom>Disk</InstallFrom>
  20. <UpdateEnabled>false</UpdateEnabled>
  21. <UpdateMode>Foreground</UpdateMode>
  22. <UpdateInterval>7</UpdateInterval>
  23. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  24. <UpdatePeriodically>false</UpdatePeriodically>
  25. <UpdateRequired>false</UpdateRequired>
  26. <MapFileExtensions>true</MapFileExtensions>
  27. <ApplicationRevision>0</ApplicationRevision>
  28. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  29. <IsWebBootstrapper>false</IsWebBootstrapper>
  30. <UseApplicationTrust>false</UseApplicationTrust>
  31. <BootstrapperEnabled>true</BootstrapperEnabled>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  34. <XnaPlatform>Windows</XnaPlatform>
  35. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  38. <XnaPlatform>Windows</XnaPlatform>
  39. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  40. </PropertyGroup>
  41. <ItemGroup>
  42. <Compile Include="cat.jpg">
  43. <Importer>TextureImporter</Importer>
  44. <Processor>TexturePlusAlphaProcessor</Processor>
  45. <Name>cat</Name>
  46. </Compile>
  47. <Compile Include="cat_depth.jpg">
  48. <Importer>TextureImporter</Importer>
  49. <Processor>NormalMapProcessor</Processor>
  50. <Name>cat_normalmap</Name>
  51. </Compile>
  52. <Compile Include="glacier.jpg">
  53. <Importer>TextureImporter</Importer>
  54. <Processor>TextureProcessor</Processor>
  55. <Name>glacier</Name>
  56. </Compile>
  57. <Compile Include="waterfall.jpg">
  58. <Importer>TextureImporter</Importer>
  59. <Processor>TextureProcessor</Processor>
  60. <Name>waterfall</Name>
  61. </Compile>
  62. </ItemGroup>
  63. <ItemGroup>
  64. <Compile Include="desaturate.fx">
  65. <Importer>EffectImporter</Importer>
  66. <Processor>EffectProcessor</Processor>
  67. <Name>desaturate</Name>
  68. </Compile>
  69. <Compile Include="disappear.fx">
  70. <Importer>EffectImporter</Importer>
  71. <Processor>EffectProcessor</Processor>
  72. <Name>disappear</Name>
  73. </Compile>
  74. <Compile Include="normalmap.fx">
  75. <Importer>EffectImporter</Importer>
  76. <Processor>EffectProcessor</Processor>
  77. <Name>normalmap</Name>
  78. </Compile>
  79. <Compile Include="refraction.fx">
  80. <Importer>EffectImporter</Importer>
  81. <Processor>EffectProcessor</Processor>
  82. <Name>refraction</Name>
  83. </Compile>
  84. </ItemGroup>
  85. <ItemGroup>
  86. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  87. <Private>False</Private>
  88. </Reference>
  89. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  90. <Private>False</Private>
  91. </Reference>
  92. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  93. <Private>False</Private>
  94. </Reference>
  95. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  96. <Private>False</Private>
  97. </Reference>
  98. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  99. <Private>False</Private>
  100. </Reference>
  101. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
  102. <Private>False</Private>
  103. </Reference>
  104. </ItemGroup>
  105. <ItemGroup>
  106. <ProjectReference Include="..\..\SpriteEffectsPipeline\SpriteEffectsPipeline.csproj">
  107. <Project>{466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}</Project>
  108. <Name>SpriteEffectsPipeline</Name>
  109. </ProjectReference>
  110. </ItemGroup>
  111. <ItemGroup>
  112. <BootstrapperPackage Include=".NETFramework,Version=v4.0">
  113. <Visible>False</Visible>
  114. <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
  115. <Install>true</Install>
  116. </BootstrapperPackage>
  117. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  118. <Visible>False</Visible>
  119. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  120. <Install>false</Install>
  121. </BootstrapperPackage>
  122. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  123. <Visible>False</Visible>
  124. <ProductName>.NET Framework 3.5 SP1</ProductName>
  125. <Install>false</Install>
  126. </BootstrapperPackage>
  127. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  128. <Visible>False</Visible>
  129. <ProductName>Windows Installer 3.1</ProductName>
  130. <Install>true</Install>
  131. </BootstrapperPackage>
  132. </ItemGroup>
  133. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  134. Other similar extension points exist, see Microsoft.Common.targets.
  135. <Target Name="BeforeBuild">
  136. </Target>
  137. <Target Name="AfterBuild">
  138. </Target>
  139. -->
  140. <ProjectExtensions>
  141. <VisualStudio>
  142. </VisualStudio>
  143. </ProjectExtensions>
  144. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  145. </Project>