CustomModelAnimationSampleContent.contentproj 3.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{3AAD77AB-6952-4B39-9635-3C65F4CB3FD4}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  11. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  12. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  13. <ContentRootDirectory>Content</ContentRootDirectory>
  14. </PropertyGroup>
  15. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
  16. <PlatformTarget>x86</PlatformTarget>
  17. </PropertyGroup>
  18. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
  19. <PlatformTarget>x86</PlatformTarget>
  20. </PropertyGroup>
  21. <PropertyGroup>
  22. <RootNamespace>CustomModelAnimationSampleContent</RootNamespace>
  23. </PropertyGroup>
  24. <ItemGroup>
  25. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  26. <Private>False</Private>
  27. </Reference>
  28. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  29. <Private>False</Private>
  30. </Reference>
  31. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  32. <Private>False</Private>
  33. </Reference>
  34. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  35. <Private>False</Private>
  36. </Reference>
  37. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  38. <Private>False</Private>
  39. </Reference>
  40. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  41. <Private>False</Private>
  42. </Reference>
  43. </ItemGroup>
  44. <ItemGroup>
  45. <ProjectReference Include="..\..\CustomModelAnimationPipeline\CustomModelAnimationPipeline.csproj">
  46. <Project>{A9FA5A39-DB2E-4B36-84B9-267E61DE3ABA}</Project>
  47. <Name>CustomModelAnimationPipeline</Name>
  48. </ProjectReference>
  49. </ItemGroup>
  50. <ItemGroup>
  51. <Compile Include="font.spritefont">
  52. <Name>font</Name>
  53. <Importer>FontDescriptionImporter</Importer>
  54. <Processor>FontDescriptionProcessor</Processor>
  55. </Compile>
  56. </ItemGroup>
  57. <ItemGroup>
  58. <Compile Include="AnimatedCube.fbx">
  59. <Name>AnimatedCube</Name>
  60. <Importer>FbxImporter</Importer>
  61. <Processor>AnimatedModelProcessor</Processor>
  62. </Compile>
  63. <Compile Include="DudeWalk.fbx">
  64. <Name>DudeWalk</Name>
  65. <Importer>FbxImporter</Importer>
  66. <Processor>SkinnedModelProcessor</Processor>
  67. <ProcessorParameters_DefaultEffect>SkinnedEffect</ProcessorParameters_DefaultEffect>
  68. </Compile>
  69. </ItemGroup>
  70. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  71. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  72. Other similar extension points exist, see Microsoft.Common.targets.
  73. <Target Name="BeforeBuild">
  74. </Target>
  75. <Target Name="AfterBuild">
  76. </Target>
  77. -->
  78. </Project>