| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
- <PropertyGroup>
- <ProjectGuid>{7C820904-C914-451F-8C02-5431D4193360}</ProjectGuid>
- <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>CustomModelEffect</RootNamespace>
- <AssemblyName>CustomModelEffect</AssemblyName>
- <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
- <ApplicationIcon>Game.ico</ApplicationIcon>
- <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <ContentRootDirectory>Content</ContentRootDirectory>
- <PublishUrl>publish\</PublishUrl>
- <Install>true</Install>
- <InstallFrom>Disk</InstallFrom>
- <UpdateEnabled>false</UpdateEnabled>
- <UpdateMode>Foreground</UpdateMode>
- <UpdateInterval>7</UpdateInterval>
- <UpdateIntervalUnits>Days</UpdateIntervalUnits>
- <UpdatePeriodically>false</UpdatePeriodically>
- <UpdateRequired>false</UpdateRequired>
- <MapFileExtensions>true</MapFileExtensions>
- <ApplicationRevision>0</ApplicationRevision>
- <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
- <IsWebBootstrapper>false</IsWebBootstrapper>
- <UseApplicationTrust>false</UseApplicationTrust>
- <BootstrapperEnabled>true</BootstrapperEnabled>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
- <XnaPlatform>Windows</XnaPlatform>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
- <XnaPlatform>Windows</XnaPlatform>
- <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
- </PropertyGroup>
- <ItemGroup>
- <Compile Include="saucer.fbx">
- <Importer>FbxImporter</Importer>
- <Processor>EnvironmentMappedModelProcessor</Processor>
- <Name>saucer</Name>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <BootstrapperPackage Include=".NETFramework,Version=v4.0">
- <Visible>False</Visible>
- <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
- <Install>true</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
- <Visible>False</Visible>
- <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
- <Install>false</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
- <Visible>False</Visible>
- <ProductName>.NET Framework 3.5 SP1</ProductName>
- <Install>false</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
- <Visible>False</Visible>
- <ProductName>Windows Installer 3.1</ProductName>
- <Install>true</Install>
- </BootstrapperPackage>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\CustomModelEffectPipeline\CustomModelEffectPipeline.csproj">
- <Project>{30126A68-BB98-431F-A1D7-0ADB5F55D091}</Project>
- <Name>CustomModelEffectPipeline</Name>
- </ProjectReference>
- </ItemGroup>
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- <ProjectExtensions>
- <VisualStudio>
- </VisualStudio>
- </ProjectExtensions>
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
- </Project>
|