DynamicMenuSampleContent.contentproj 5.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{859125C8-3596-4D0D-AA17-BEBFC0FAB43A}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  11. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  12. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  13. <ContentRootDirectory>Content</ContentRootDirectory>
  14. </PropertyGroup>
  15. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Windows Phone'">
  16. <PlatformTarget>x86</PlatformTarget>
  17. </PropertyGroup>
  18. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Windows Phone'">
  19. <PlatformTarget>x86</PlatformTarget>
  20. </PropertyGroup>
  21. <PropertyGroup>
  22. <RootNamespace>DynamicMenuSampleContent</RootNamespace>
  23. </PropertyGroup>
  24. <ItemGroup>
  25. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  26. <Private>False</Private>
  27. </Reference>
  28. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  29. <Private>False</Private>
  30. </Reference>
  31. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  32. <Private>False</Private>
  33. </Reference>
  34. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  35. <Private>False</Private>
  36. </Reference>
  37. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  38. <Private>False</Private>
  39. </Reference>
  40. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  41. <Private>False</Private>
  42. </Reference>
  43. </ItemGroup>
  44. <ItemGroup>
  45. <Compile Include="Fonts\ControlFont.spritefont">
  46. <Name>ControlFont</Name>
  47. <Importer>FontDescriptionImporter</Importer>
  48. <Processor>FontDescriptionProcessor</Processor>
  49. <SubType>Designer</SubType>
  50. </Compile>
  51. </ItemGroup>
  52. <ItemGroup>
  53. <Compile Include="Textures\button.png">
  54. <Name>button</Name>
  55. <Importer>TextureImporter</Importer>
  56. <Processor>TextureProcessor</Processor>
  57. </Compile>
  58. </ItemGroup>
  59. <ItemGroup>
  60. <Compile Include="Textures\buttonpressed.png">
  61. <Name>buttonpressed</Name>
  62. <Importer>TextureImporter</Importer>
  63. <Processor>TextureProcessor</Processor>
  64. </Compile>
  65. </ItemGroup>
  66. <ItemGroup>
  67. <ProjectReference Include="..\..\DynamicMenu\DynamicMenu - Windows.csproj">
  68. <Project>{8934F26D-E648-4D74-9832-4E4016F839C3}</Project>
  69. <Name>DynamicMenu - Windows</Name>
  70. </ProjectReference>
  71. </ItemGroup>
  72. <ItemGroup>
  73. <Compile Include="Textures\buttondisabled.png">
  74. <Name>buttondisabled</Name>
  75. <Importer>TextureImporter</Importer>
  76. <Processor>TextureProcessor</Processor>
  77. </Compile>
  78. </ItemGroup>
  79. <ItemGroup>
  80. <Compile Include="Menus\MenuPage2.xml">
  81. <Name>MenuPage2</Name>
  82. <Importer>XmlImporter</Importer>
  83. <Processor>PassThroughProcessor</Processor>
  84. </Compile>
  85. <Compile Include="Menus\MenuPage3.xml">
  86. <Name>MenuPage3</Name>
  87. <Importer>XmlImporter</Importer>
  88. <Processor>PassThroughProcessor</Processor>
  89. <SubType>Designer</SubType>
  90. </Compile>
  91. </ItemGroup>
  92. <ItemGroup>
  93. <Compile Include="Textures\checkerboard.png">
  94. <Name>checkerboard</Name>
  95. <Importer>TextureImporter</Importer>
  96. <Processor>TextureProcessor</Processor>
  97. </Compile>
  98. </ItemGroup>
  99. <ItemGroup>
  100. <Compile Include="Textures\textbox.png">
  101. <Name>textbox</Name>
  102. <Importer>TextureImporter</Importer>
  103. <Processor>TextureProcessor</Processor>
  104. </Compile>
  105. </ItemGroup>
  106. <ItemGroup>
  107. <Compile Include="Textures\UFO.png">
  108. <Name>UFO</Name>
  109. <Importer>TextureImporter</Importer>
  110. <Processor>TextureProcessor</Processor>
  111. </Compile>
  112. </ItemGroup>
  113. <ItemGroup>
  114. <Compile Include="Textures\progressleft.png">
  115. <Name>progressleft</Name>
  116. <Importer>TextureImporter</Importer>
  117. <Processor>TextureProcessor</Processor>
  118. </Compile>
  119. <Compile Include="Textures\progressright.png">
  120. <Name>progressright</Name>
  121. <Importer>TextureImporter</Importer>
  122. <Processor>TextureProcessor</Processor>
  123. </Compile>
  124. </ItemGroup>
  125. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  126. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  127. Other similar extension points exist, see Microsoft.Common.targets.
  128. <Target Name="BeforeBuild">
  129. </Target>
  130. <Target Name="AfterBuild">
  131. </Target>
  132. -->
  133. </Project>