ShadowMappingXbox.csproj 6.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{71A5FBB2-9D4E-4387-8009-43A8D94A5FE5}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>ShadowMapping</RootNamespace>
  11. <AssemblyName>ShadowMapping</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <XnaPlatform>Xbox 360</XnaPlatform>
  14. <XnaCrossPlatformGroupID>{857d1363-3245-43d8-8fa3-282cc4180cdb}</XnaCrossPlatformGroupID>
  15. <ApplicationIcon>Game.ico</ApplicationIcon>
  16. <Thumbnail>ShadowMapping.png</Thumbnail>
  17. <StartupObject>ShadowMapping.Program</StartupObject>
  18. <XnaUpgrade>
  19. </XnaUpgrade>
  20. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  21. <FileUpgradeFlags>
  22. </FileUpgradeFlags>
  23. <UpgradeBackupLocation>
  24. </UpgradeBackupLocation>
  25. <OldToolsVersion>3.5</OldToolsVersion>
  26. <XnaOutputType>Game</XnaOutputType>
  27. <XnaProfile>HiDef</XnaProfile>
  28. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  29. <PublishUrl>publish\</PublishUrl>
  30. <Install>true</Install>
  31. <InstallFrom>Disk</InstallFrom>
  32. <UpdateEnabled>false</UpdateEnabled>
  33. <UpdateMode>Foreground</UpdateMode>
  34. <UpdateInterval>7</UpdateInterval>
  35. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  36. <UpdatePeriodically>false</UpdatePeriodically>
  37. <UpdateRequired>false</UpdateRequired>
  38. <MapFileExtensions>true</MapFileExtensions>
  39. <ApplicationRevision>0</ApplicationRevision>
  40. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  41. <IsWebBootstrapper>false</IsWebBootstrapper>
  42. <UseApplicationTrust>false</UseApplicationTrust>
  43. <BootstrapperEnabled>true</BootstrapperEnabled>
  44. </PropertyGroup>
  45. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  46. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  47. <ErrorReport>prompt</ErrorReport>
  48. <WarningLevel>4</WarningLevel>
  49. <NoStdLib>true</NoStdLib>
  50. <UseVSHostingProcess>false</UseVSHostingProcess>
  51. <DebugSymbols>true</DebugSymbols>
  52. <DebugType>full</DebugType>
  53. <Optimize>false</Optimize>
  54. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  55. <XnaCompressContent>true</XnaCompressContent>
  56. </PropertyGroup>
  57. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  58. <OutputPath>bin\Xbox 360\Release</OutputPath>
  59. <ErrorReport>prompt</ErrorReport>
  60. <WarningLevel>4</WarningLevel>
  61. <NoStdLib>true</NoStdLib>
  62. <UseVSHostingProcess>false</UseVSHostingProcess>
  63. <DebugType>pdbonly</DebugType>
  64. <Optimize>true</Optimize>
  65. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  66. <XnaCompressContent>true</XnaCompressContent>
  67. </PropertyGroup>
  68. <ItemGroup>
  69. <ProjectReference Include="Content\ShadowMappingContent.contentproj">
  70. <Project>{9819F247-B858-4A59-BBFB-191A6F9B3736}</Project>
  71. <Name>ShadowMappingContent %28Content%29</Name>
  72. <XnaReferenceType>Content</XnaReferenceType>
  73. </ProjectReference>
  74. </ItemGroup>
  75. <ItemGroup>
  76. <Compile Include="Properties\AssemblyInfo.cs" />
  77. <Compile Include="ShadowMapping.cs" />
  78. </ItemGroup>
  79. <ItemGroup>
  80. <Content Include="Game.ico" />
  81. <Content Include="ShadowMapping.png" />
  82. </ItemGroup>
  83. <ItemGroup>
  84. <NestedContentProject Include="Content\Content.contentproj">
  85. <Project>{9819f247-b858-4a59-bbfb-191a6f9b3736}</Project>
  86. <Visible>False</Visible>
  87. </NestedContentProject>
  88. </ItemGroup>
  89. <ItemGroup />
  90. <ItemGroup>
  91. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  92. <Visible>False</Visible>
  93. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  94. <Install>true</Install>
  95. </BootstrapperPackage>
  96. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  97. <Visible>False</Visible>
  98. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  99. <Install>false</Install>
  100. </BootstrapperPackage>
  101. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  102. <Visible>False</Visible>
  103. <ProductName>.NET Framework 3.5 SP1</ProductName>
  104. <Install>false</Install>
  105. </BootstrapperPackage>
  106. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  107. <Visible>False</Visible>
  108. <ProductName>Windows Installer 3.1</ProductName>
  109. <Install>true</Install>
  110. </BootstrapperPackage>
  111. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  112. <Visible>False</Visible>
  113. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  114. <Install>true</Install>
  115. </BootstrapperPackage>
  116. </ItemGroup>
  117. <ItemGroup>
  118. <Reference Include="Microsoft.Xna.Framework">
  119. <Private>False</Private>
  120. </Reference>
  121. <Reference Include="Microsoft.Xna.Framework.Avatar">
  122. <Private>False</Private>
  123. </Reference>
  124. <Reference Include="Microsoft.Xna.Framework.Game">
  125. <Private>False</Private>
  126. </Reference>
  127. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  128. <Private>False</Private>
  129. </Reference>
  130. <Reference Include="Microsoft.Xna.Framework.Graphics">
  131. <Private>False</Private>
  132. </Reference>
  133. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  134. <Private>False</Private>
  135. </Reference>
  136. <Reference Include="Microsoft.Xna.Framework.Net">
  137. <Private>False</Private>
  138. </Reference>
  139. <Reference Include="Microsoft.Xna.Framework.Storage">
  140. <Private>False</Private>
  141. </Reference>
  142. <Reference Include="Microsoft.Xna.Framework.Video">
  143. <Private>False</Private>
  144. </Reference>
  145. <Reference Include="Microsoft.Xna.Framework.Xact">
  146. <Private>False</Private>
  147. </Reference>
  148. <Reference Include="mscorlib">
  149. <Private>False</Private>
  150. </Reference>
  151. <Reference Include="System">
  152. <Private>False</Private>
  153. </Reference>
  154. <Reference Include="System.Xml">
  155. <Private>False</Private>
  156. </Reference>
  157. <Reference Include="System.Xml.Linq">
  158. <Private>False</Private>
  159. </Reference>
  160. </ItemGroup>
  161. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  162. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" Condition="" />
  163. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  164. Other similar extension points exist, see Microsoft.Common.targets.
  165. <Target Name="BeforeBuild">
  166. </Target>
  167. <Target Name="AfterBuild">
  168. </Target>
  169. -->
  170. </Project>