ShapeRenderingSample (Phone).csproj 6.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{1D84951B-EDC2-4170-A032-6936269AF365}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>ShapeRenderingSample</RootNamespace>
  11. <AssemblyName>ShapeRenderingSample</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows Phone</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>fb963962-667f-46fa-b917-fe712c99689e</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <ApplicationIcon>Game.ico</ApplicationIcon>
  20. <Thumbnail>GameThumbnail.png</Thumbnail>
  21. <PublishUrl>publish\</PublishUrl>
  22. <Install>true</Install>
  23. <InstallFrom>Disk</InstallFrom>
  24. <UpdateEnabled>false</UpdateEnabled>
  25. <UpdateMode>Foreground</UpdateMode>
  26. <UpdateInterval>7</UpdateInterval>
  27. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  28. <UpdatePeriodically>false</UpdatePeriodically>
  29. <UpdateRequired>false</UpdateRequired>
  30. <MapFileExtensions>true</MapFileExtensions>
  31. <ApplicationRevision>0</ApplicationRevision>
  32. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  33. <IsWebBootstrapper>false</IsWebBootstrapper>
  34. <UseApplicationTrust>false</UseApplicationTrust>
  35. <BootstrapperEnabled>true</BootstrapperEnabled>
  36. <XapFilename Condition="$(XnaOutputType)=='Game'">$(AssemblyName).xap</XapFilename>
  37. <SilverlightManifestTemplate Condition="$(XnaOutputType)=='Game'">Properties\AppManifest.xml</SilverlightManifestTemplate>
  38. <XnaWindowsPhoneManifestTemplate Condition="$(XnaOutputType)=='Game'">Properties\WMAppManifest.xml</XnaWindowsPhoneManifestTemplate>
  39. <TileImage Condition="$(XnaOutputType)=='Game'">Background.png</TileImage>
  40. <TileTitle Condition="$(XnaOutputType)=='Game'">$(AssemblyName)</TileTitle>
  41. <SupportedCultures />
  42. </PropertyGroup>
  43. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Windows Phone' ">
  44. <OutputPath>bin\Windows Phone\Debug</OutputPath>
  45. <ErrorReport>prompt</ErrorReport>
  46. <WarningLevel>4</WarningLevel>
  47. <NoStdLib>true</NoStdLib>
  48. <UseVSHostingProcess>false</UseVSHostingProcess>
  49. <DebugSymbols>true</DebugSymbols>
  50. <DebugType>full</DebugType>
  51. <Optimize>false</Optimize>
  52. <DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
  53. <XnaCompressContent>false</XnaCompressContent>
  54. </PropertyGroup>
  55. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Windows Phone' ">
  56. <OutputPath>bin\Windows Phone\Release</OutputPath>
  57. <ErrorReport>prompt</ErrorReport>
  58. <WarningLevel>4</WarningLevel>
  59. <NoStdLib>true</NoStdLib>
  60. <UseVSHostingProcess>false</UseVSHostingProcess>
  61. <DebugType>pdbonly</DebugType>
  62. <Optimize>true</Optimize>
  63. <DefineConstants>TRACE;WINDOWS_PHONE</DefineConstants>
  64. <XnaCompressContent>false</XnaCompressContent>
  65. </PropertyGroup>
  66. <ItemGroup>
  67. <None Include="Background.png">
  68. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  69. </None>
  70. <None Include="Properties\AppManifest.xml">
  71. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  72. </None>
  73. <None Include="Properties\WMAppManifest.xml">
  74. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  75. </None>
  76. </ItemGroup>
  77. <ItemGroup>
  78. <Compile Include="DebugShapeRenderer.cs" />
  79. <Compile Include="Properties\AssemblyInfo.cs" />
  80. <Compile Include="Program.cs" />
  81. <Compile Include="ShapeRenderingSampleGame.cs" />
  82. </ItemGroup>
  83. <ItemGroup>
  84. <Content Include="Game.ico" />
  85. <Content Include="GameThumbnail.png" />
  86. </ItemGroup>
  87. <ItemGroup>
  88. <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
  89. <Visible>False</Visible>
  90. <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
  91. <Install>true</Install>
  92. </BootstrapperPackage>
  93. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  94. <Visible>False</Visible>
  95. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  96. <Install>false</Install>
  97. </BootstrapperPackage>
  98. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  99. <Visible>False</Visible>
  100. <ProductName>.NET Framework 3.5 SP1</ProductName>
  101. <Install>false</Install>
  102. </BootstrapperPackage>
  103. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  104. <Visible>False</Visible>
  105. <ProductName>Windows Installer 3.1</ProductName>
  106. <Install>true</Install>
  107. </BootstrapperPackage>
  108. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  109. <Visible>False</Visible>
  110. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  111. <Install>true</Install>
  112. </BootstrapperPackage>
  113. </ItemGroup>
  114. <ItemGroup>
  115. <Reference Include="Microsoft.Xna.Framework">
  116. <Private>False</Private>
  117. </Reference>
  118. <Reference Include="Microsoft.Xna.Framework.Game">
  119. <Private>False</Private>
  120. </Reference>
  121. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  122. <Private>False</Private>
  123. </Reference>
  124. <Reference Include="Microsoft.Xna.Framework.Graphics">
  125. <Private>False</Private>
  126. </Reference>
  127. <Reference Include="mscorlib">
  128. <Private>False</Private>
  129. </Reference>
  130. <Reference Include="System">
  131. <Private>False</Private>
  132. </Reference>
  133. <Reference Include="System.Core">
  134. <Private>False</Private>
  135. </Reference>
  136. <Reference Include="System.Net" />
  137. <Reference Include="System.Xml">
  138. <Private>False</Private>
  139. </Reference>
  140. <Reference Include="System.Xml.Linq">
  141. <Private>False</Private>
  142. </Reference>
  143. </ItemGroup>
  144. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  145. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  146. <!--
  147. To modify your build process, add your task inside one of the targets below and uncomment it.
  148. Other similar extension points exist, see Microsoft.Common.targets.
  149. <Target Name="BeforeBuild">
  150. </Target>
  151. <Target Name="AfterBuild">
  152. </Target>
  153. -->
  154. </Project>