- using MonoGameDistortionSample.Core;
- internal class Program
- {
- /// <summary>
- /// The main entry point for the application.
- /// This creates an instance of your game and calls it's Run() method
- /// </summary>
- /// <param name="args">Command-line arguments passed to the application.</param>
- private static void Main(string[] args)
- {
- using var game = new MonoGameDistortionSampleGame();
- game.Run();
- }
- }
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