using System.Windows.Media;

namespace PixiEditor.Views.UserControls;

internal class SwitchItem
{
    public string Content { get; set; } = "";
    public Brush Background { get; set; }
    public object Value { get; set; }

    public BitmapScalingMode ScalingMode { get; set; } = BitmapScalingMode.HighQuality;

    public SwitchItem(Brush background, object value, string content, BitmapScalingMode scalingMode = BitmapScalingMode.HighQuality)
    {
        Background = background;
        Value = value;
        ScalingMode = scalingMode;
        Content = content;
    }
    public SwitchItem()
    {
    }
}
