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reverted optimization that breaks things

Krzysztof Krysiński 2 months ago
parent
commit
1d0890fc7c

+ 1 - 1
src/PixiEditor.ChangeableDocument/Changeables/Graph/Nodes/MergeNode.cs

@@ -52,7 +52,7 @@ public class MergeNode : RenderNode
 
     private void Merge(DrawingSurface target, RenderContext context)
     {
-        if (Bottom.Value != null && Top.Value != null && BlendMode.Value != Enums.BlendMode.Normal)
+        if (Bottom.Value != null && Top.Value != null)
         {
             int saved = target.Canvas.SaveLayer();
             Bottom.Value?.Paint(context, target);