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Added dispose to scene too

Krzysztof Krysiński 5 months ago
parent
commit
29c2a723d7
1 changed files with 1 additions and 0 deletions
  1. 1 0
      src/PixiEditor/Views/Rendering/Scene.cs

+ 1 - 0
src/PixiEditor/Views/Rendering/Scene.cs

@@ -200,6 +200,7 @@ internal class Scene : Zoombox.Zoombox, ICustomHitTest
     {
     {
         if (initialized)
         if (initialized)
         {
         {
+            surface.Dispose();
             await FreeGraphicsResources();
             await FreeGraphicsResources();
         }
         }