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Fixed rasterize points losing precision

flabbet 6 months ago
parent
commit
4687cf85a6

+ 1 - 1
src/PixiEditor.ChangeableDocument/Changeables/Graph/Nodes/Shapes/Data/PointsVectorData.cs

@@ -47,7 +47,7 @@ public class PointsVectorData : ShapeVectorData
             canvas.SetMatrix(final);
             canvas.SetMatrix(final);
         }
         }
 
 
-        canvas.DrawPoints(PointMode.Points, Points.Select(p => new VecF((int)p.X, (int)p.Y)).ToArray(),
+        canvas.DrawPoints(PointMode.Points, Points.Select(p => new VecF((float)p.X, (float)p.Y)).ToArray(),
             paint);
             paint);
 
 
         if (applyTransform)
         if (applyTransform)