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Localized other enums too

CPK 1 місяць тому
батько
коміт
5904a635b0
1 змінених файлів з 58 додано та 0 видалено
  1. 58 0
      src/PixiEditor/Models/EnumTranslations.cs

+ 58 - 0
src/PixiEditor/Models/EnumTranslations.cs

@@ -29,3 +29,61 @@ using PixiEditor.Helpers;
 [assembly: LocalizeEnum<CombineSeparateColorMode>(CombineSeparateColorMode.RGB, "R_G_B_COMBINE_SEPARATE_COLOR_MODE")] 
 [assembly: LocalizeEnum<CombineSeparateColorMode>(CombineSeparateColorMode.HSV, "H_S_V_COMBINE_SEPARATE_COLOR_MODE")]
 [assembly: LocalizeEnum<CombineSeparateColorMode>(CombineSeparateColorMode.HSL, "H_S_L_COMBINE_SEPARATE_COLOR_MODE")]
+
+[assembly: LocalizeEnum<VectorPathOp>(VectorPathOp.Difference, "DIFFERENCE_VECTOR_PATH_OP")]
+[assembly: LocalizeEnum<VectorPathOp>(VectorPathOp.Intersect, "INTERSECT_VECTOR_PATH_OP")]
+[assembly: LocalizeEnum<VectorPathOp>(VectorPathOp.Union, "UNION_VECTOR_PATH_OP")]
+[assembly: LocalizeEnum<VectorPathOp>(VectorPathOp.Xor, "XOR_VECTOR_PATH_OP")]
+[assembly: LocalizeEnum<VectorPathOp>(VectorPathOp.ReverseDifference, "REVERSE_DIFFERENCE_VECTOR_PATH_OP")]
+
+[assembly: LocalizeEnum<QualityPreset>(QualityPreset.VeryLow, "VERY_LOW_QUALITY_PRESET")]
+[assembly: LocalizeEnum<QualityPreset>(QualityPreset.Low, "LOW_QUALITY_PRESET")]
+[assembly: LocalizeEnum<QualityPreset>(QualityPreset.Medium, "MEDIUM_QUALITY_PRESET")]
+[assembly: LocalizeEnum<QualityPreset>(QualityPreset.High, "HIGH_QUALITY_PRESET")]
+[assembly: LocalizeEnum<QualityPreset>(QualityPreset.VeryHigh, "VERY_HIGH_QUALITY_PRESET")]
+
+[assembly: LocalizeEnum<ColorSpaceType>(ColorSpaceType.Inherit, "INHERIT_COLOR_SPACE_TYPE")]
+[assembly: LocalizeEnum<ColorSpaceType>(ColorSpaceType.Srgb, "SRGB_COLOR_SPACE_TYPE")]
+[assembly: LocalizeEnum<ColorSpaceType>(ColorSpaceType.LinearSrgb, "LINEAR_SRGB_COLOR_SPACE_TYPE")]
+
+[assembly: LocalizeEnum<EasingType>(EasingType.Linear, "LINEAR_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InSine, "IN_SINE_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutSine, "OUT_SINE_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutSine, "IN_OUT_SINE_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InQuad, "IN_QUAD_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutQuad, "OUT_QUAD_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutQuad, "IN_OUT_QUAD_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InCubic, "IN_CUBIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutCubic, "OUT_CUBIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutCubic, "IN_OUT_CUBIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InQuart, "IN_QUART_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutQuart, "OUT_QUART_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutQuart, "IN_OUT_QUART_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InQuint, "IN_QUINT_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutQuint, "OUT_QUINT_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutQuint, "IN_OUT_QUINT_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InExpo, "IN_EXPO_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutExpo, "OUT_EXPO_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutExpo, "IN_OUT_EXPO_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InCirc, "IN_CIRC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutCirc, "OUT_CIRC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutCirc, "IN_OUT_CIRC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InBack, "IN_BACK_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutBack, "OUT_BACK_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutBack, "IN_OUT_BACK_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InElastic, "IN_ELASTIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutElastic, "OUT_ELASTIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutElastic, "IN_OUT_ELASTIC_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InBounce, "IN_BOUNCE_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.OutBounce, "OUT_BOUNCE_EASING_TYPE")]
+[assembly: LocalizeEnum<EasingType>(EasingType.InOutBounce, "IN_OUT_BOUNCE_EASING_TYPE")]
+
+[assembly: LocalizeEnum<RotationType>(RotationType.Degrees, "DEGREES_ROTATION_TYPE")]
+[assembly: LocalizeEnum<RotationType>(RotationType.Radians, "RADIANS_ROTATION_TYPE")]
+
+[assembly: LocalizeEnum<NoiseType>(NoiseType.TurbulencePerlin, "TURBULENCE_PERLIN_NOISE_TYPE")]
+[assembly: LocalizeEnum<NoiseType>(NoiseType.FractalPerlin, "FRACTAL_PERLIN_NOISE_TYPE")]
+
+[assembly: LocalizeEnum<OutlineType>(OutlineType.Simple, "SIMPLE_OUTLINE_TYPE")]
+[assembly: LocalizeEnum<OutlineType>(OutlineType.Gaussian, "GAUSSIAN_OUTLINE_TYPE")]
+[assembly: LocalizeEnum<OutlineType>(OutlineType.PixelPerfect, "PIXEL_PERFECT_OUTLINE_TYPE")]