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@@ -69,7 +69,7 @@ internal class SnappingOverlay : Overlay
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VecD snapPointValue = snapPoint.Value();
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VecD snapPointValue = snapPoint.Value();
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context.DrawLine(new VecD(snapPointValue.X, mousePoint.Y), new VecD(snapPointValue.X, snapPointValue.Y), horizontalAxisPen);
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context.DrawLine(new VecD(snapPointValue.X, mousePoint.Y), new VecD(snapPointValue.X, snapPointValue.Y), horizontalAxisPen);
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- DrawDistanceText(context, snapPointValue + new VecD(10 / ZoomScale, 0), mousePoint);
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+ DrawDistanceText(context, snapPointValue, new VecD(10 / ZoomScale, 0), mousePoint);
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}
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}
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}
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}
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}
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}
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@@ -83,7 +83,7 @@ internal class SnappingOverlay : Overlay
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var snapPointValue = snapPoint.Value();
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var snapPointValue = snapPoint.Value();
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context.DrawLine(new VecD(mousePoint.X, snapPointValue.Y), new VecD(snapPointValue.X, snapPointValue.Y), verticalAxisPen);
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context.DrawLine(new VecD(mousePoint.X, snapPointValue.Y), new VecD(snapPointValue.X, snapPointValue.Y), verticalAxisPen);
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- DrawDistanceText(context, snapPointValue + new VecD(0, -10 / ZoomScale), mousePoint);
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+ DrawDistanceText(context, snapPointValue, new VecD(0, -10 / ZoomScale), mousePoint);
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}
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}
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}
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}
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}
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}
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@@ -94,7 +94,7 @@ internal class SnappingOverlay : Overlay
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}
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}
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}
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}
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- private void DrawDistanceText(Canvas context, VecD snapPointValue, VecD mousePoint)
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+ private void DrawDistanceText(Canvas context, VecD snapPointValue, VecD drawOffset, VecD mousePoint)
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{
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{
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VecD distance = snapPointValue - mousePoint;
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VecD distance = snapPointValue - mousePoint;
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VecD center = (snapPointValue + mousePoint) / 2;
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VecD center = (snapPointValue + mousePoint) / 2;
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@@ -104,10 +104,10 @@ internal class SnappingOverlay : Overlay
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distanceTextPaint.Style = PaintStyle.Stroke;
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distanceTextPaint.Style = PaintStyle.Stroke;
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distanceTextPaint.StrokeWidth = 2f / (float)ZoomScale;
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distanceTextPaint.StrokeWidth = 2f / (float)ZoomScale;
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- context.DrawText($"{distance.Length.ToString("F2", CultureInfo.CurrentCulture)} px", center, distanceFont, distanceTextPaint);
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+ context.DrawText($"{distance.Length.ToString("0.##", CultureInfo.CurrentCulture)} px", center + drawOffset, distanceFont, distanceTextPaint);
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distanceTextPaint.Color = Colors.White;
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distanceTextPaint.Color = Colors.White;
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distanceTextPaint.Style = PaintStyle.Fill;
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distanceTextPaint.Style = PaintStyle.Fill;
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- context.DrawText($"{distance.Length.ToString("F2", CultureInfo.CurrentCulture)} px", center, distanceFont, distanceTextPaint);
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+ context.DrawText($"{distance.Length.ToString("0.##", CultureInfo.CurrentCulture)} px", center + drawOffset, distanceFont, distanceTextPaint);
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}
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}
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protected override void ZoomChanged(double newZoom)
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protected override void ZoomChanged(double newZoom)
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