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-using PixiEditor.Helpers;
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-using System;
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-using System.Collections.Generic;
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-using System.Diagnostics;
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-using System.Linq;
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-using System.Text;
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-using System.Threading.Tasks;
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-using System.Windows;
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-using System.Windows.Media;
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-using System.Windows.Controls;
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-using System.Windows.Input;
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-using System.Windows.Media.Imaging;
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-
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-namespace PixiEditorDotNetCore3.Models.Tools
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-{
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- public class ToolSet
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- {
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- private Coordinates _activeCoordinates = new Coordinates();
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- private bool _toolIsExecuting = false;
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- private int _asyncDelay = 15;
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- private WriteableBitmap _oldBitmap;
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-
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- /// <summary>
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- /// Executes tool action
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- /// </summary>
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- /// <param name="layer">Layer to operate on.</param>
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- /// <param name="startingCoords">Click coordinates.</param>
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- /// <param name="color">Color that tool will use.</param>
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- /// <param name="toolSize">Size/thickness of tool</param>
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- /// <param name="tool">Tool to execute</param>
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- /// <returns></returns>
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- public Layer ExecuteTool(Layer layer, Coordinates startingCoords, Color color,int toolSize, ToolType tool)
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- {
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- if (toolSize < 1) return null;
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- Layer cLayer = layer;
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-
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- _oldBitmap = new WriteableBitmap(layer.LayerBitmap);
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-
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- switch (tool)
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- {
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- case ToolType.Pen:
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- cLayer.LayerBitmap = DrawPixel(cLayer.LayerBitmap, startingCoords, toolSize,color);
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- break;
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- case ToolType.Bucket:
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- cLayer.LayerBitmap = FloodFill(cLayer.LayerBitmap, startingCoords, color);
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- break;
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- case ToolType.Line:
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- if (_toolIsExecuting == false)
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- {
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- LineAsync(cLayer, startingCoords, color, toolSize);
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- }
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- break;
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- case ToolType.Circle:
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- if(_toolIsExecuting == false)
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- {
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- CircleAsync(cLayer, startingCoords, color);
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- }
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- break;
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- case ToolType.Rectangle:
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- if(_toolIsExecuting == false)
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- {
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- RectangleAsync(cLayer, startingCoords, color);
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- }
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- break;
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- case ToolType.Earser:
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- cLayer.LayerBitmap = DrawPixel(cLayer.LayerBitmap, startingCoords, toolSize, Colors.Transparent);
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- break;
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- case ToolType.Lighten:
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- if(Mouse.LeftButton == MouseButtonState.Pressed)
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- {
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- cLayer.LayerBitmap = Lighten(cLayer.LayerBitmap, startingCoords);
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- }
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- else if(Mouse.RightButton == MouseButtonState.Pressed)
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- {
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- cLayer.LayerBitmap = Darken(cLayer.LayerBitmap, startingCoords);
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- }
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- break;
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- }
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- if (tool != ToolType.ColorPicker)
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- {
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- UndoManager.RecordChanges("ActiveLightLayer", new LightLayer(_oldBitmap.ToByteArray(), (int)_oldBitmap.Height, (int)_oldBitmap.Width),
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- $"{tool.ToString()} Tool.");
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- }
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-
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- return cLayer;
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- }
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-
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- /// <summary>
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- /// Not working yet.
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- /// </summary>
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- /// <param name="bitmap"></param>
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- /// <param name="pixelCoordinates"></param>
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- /// <param name="color"></param>
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- /// <param name="highlightThickness"></param>
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- public static void HighlightPixel(WriteableBitmap bitmap,Coordinates pixelCoordinates, Color color, int highlightThickness)
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- {
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- bitmap.Clear();
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- bitmap.Blit(new Rect(new Size(bitmap.Width, bitmap.Height)), bitmap, new Rect(new Size(bitmap.Width, bitmap.Height)), WriteableBitmapExtensions.BlendMode.Additive);
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- DCords centerCords = CalculateThicknessCenter(pixelCoordinates, highlightThickness);
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- bitmap.FillRectangle(centerCords.Coords1.X, centerCords.Coords1.Y, centerCords.Coords2.X, centerCords.Coords2.Y, color);
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- }
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-
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- /// <summary>
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- /// Updates coordinates in order to some tools work
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- /// </summary>
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- /// <param name="cords">Current coordinates</param>
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- public void UpdateCoordinates(Coordinates cords)
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- {
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- _activeCoordinates = cords;
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- }
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-
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- /// <summary>
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- /// Fills pixel(s) with choosen color
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- /// </summary>
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- /// <param name="canvas">Bitmap to operate on.</param>
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- /// <param name="pixelPosition">Coordinates of pixel.</param>
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- /// <param name="color">Color to be set.</param>
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- private WriteableBitmap DrawPixel(WriteableBitmap canvas, Coordinates pixelPosition,int thickness,Color color)
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- {
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- WriteableBitmap bm = canvas;
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- int x1, y1, x2, y2;
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- DCords centeredCoords = CalculateThicknessCenter(pixelPosition, thickness);
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- x1 = centeredCoords.Coords1.X;
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- y1 = centeredCoords.Coords1.Y;
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- x2 = centeredCoords.Coords2.X;
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- y2 = centeredCoords.Coords2.Y;
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- bm.FillRectangle(x1, y1, x2, y2, color);
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- return bm;
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- }
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- /// <summary>
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- /// Calculates center of thickness * thickness rectangle
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- /// </summary>
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- /// <param name="startPosition">Top left position of rectangle</param>
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- /// <param name="thickness">Thickness of rectangle</param>
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- /// <returns></returns>
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- private static DCords CalculateThicknessCenter(Coordinates startPosition, int thickness)
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- {
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- int x1, x2, y1, y2;
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- if (thickness % 2 == 0)
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- {
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- x2 = startPosition.X + thickness / 2;
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- y2 = startPosition.Y + thickness / 2;
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- x1 = x2 - thickness;
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- y1 = y2 - thickness;
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- }
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- else
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- {
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- x2 = startPosition.X + (((thickness - 1) / 2) + 1);
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- y2 = startPosition.Y + (((thickness - 1) / 2) + 1);
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- x1 = x2 - thickness;
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- y1 = y2 - thickness;
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- }
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- return new DCords(new Coordinates(x1, y1), new Coordinates(x2, y2));
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- }
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-
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- /// <summary>
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- /// Fills area with color (forest fire alghoritm)
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- /// </summary>
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- /// <param name="canvas">Bitmap to operate on</param>
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- /// <param name="pixelPosition">Position of starting pixel</param>
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- /// <param name="color">Fills area with this color</param>
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- private WriteableBitmap FloodFill(WriteableBitmap canvas, Coordinates pixelPosition, Color color)
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- {
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- WriteableBitmap bm = canvas;
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- Color colorToReplace = bm.GetPixel(pixelPosition.X, pixelPosition.Y);
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- var stack = new Stack<Tuple<int, int>>();
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- stack.Push(Tuple.Create(pixelPosition.X, pixelPosition.Y));
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-
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- while (stack.Count > 0)
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- {
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- var point = stack.Pop();
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- if (point.Item1 < 0 || point.Item1 > bm.Height - 1) continue;
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- if (point.Item2 < 0 || point.Item2 > bm.Width - 1) continue;
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- if (bm.GetPixel(point.Item1, point.Item2) == color) continue;
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-
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- if (bm.GetPixel(point.Item1, point.Item2) == colorToReplace)
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- {
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- bm.SetPixel(point.Item1, point.Item2, color);
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- stack.Push(Tuple.Create(point.Item1, point.Item2 - 1));
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- stack.Push(Tuple.Create(point.Item1 + 1, point.Item2));
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- stack.Push(Tuple.Create(point.Item1, point.Item2 + 1));
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- stack.Push(Tuple.Create(point.Item1 - 1, point.Item2));
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- }
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- }
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- return bm;
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- }
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-
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- /// <summary>
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- /// Draws line in canvas
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- /// </summary>
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- /// <param name="layer">Layer to operate on</param>
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- /// <param name="coordinates">Starting coordinates, usually click point</param>
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- /// <param name="color">Does it really need a description?</param>
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- private async void LineAsync(Layer layer, Coordinates coordinates, Color color, int size)
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- {
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- WriteableBitmap wb = layer.LayerBitmap;
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- _toolIsExecuting = true;
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- //clones bitmap before line
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- WriteableBitmap writeableBitmap = wb.Clone();
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- //While Mouse buttons are pressed, clears current bitmap, pastes cloned bitmap and draws line, on each iteration
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- while (Mouse.LeftButton == MouseButtonState.Pressed || Mouse.RightButton == MouseButtonState.Pressed)
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- {
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- wb.Clear();
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- wb.Blit(new Rect(new Size(layer.Width, layer.Height)), writeableBitmap, new Rect(new Size(layer.Width, layer.Height)), WriteableBitmapExtensions.BlendMode.Additive);
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- wb.DrawLineBresenham(coordinates.X, coordinates.Y, _activeCoordinates.X, _activeCoordinates.Y, color);
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- await Task.Delay(_asyncDelay);
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- }
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- _toolIsExecuting = false;
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- }
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-
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- /// <summary>
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- /// Draws circle on bitmap.
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- /// </summary>
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- /// <param name="layer">Layer to operate on.</param>
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- /// <param name="coordinates">Starting pixel coordinates.</param>
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- /// <param name="color">Circle color.</param>
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- private async void CircleAsync(Layer layer, Coordinates coordinates, Color color)
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- {
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- WriteableBitmap wb = layer.LayerBitmap;
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- //Basically does the same like rectangle method, but with different shape
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- _toolIsExecuting = true;
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- WriteableBitmap bitmap = wb.Clone();
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- while (Mouse.LeftButton == MouseButtonState.Pressed || Mouse.RightButton == MouseButtonState.Pressed)
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- {
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- wb.Clear();
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- wb.Blit(new Rect(new Size(layer.Width, layer.Height)), bitmap, new Rect(new Size(layer.Width, layer.Height)), WriteableBitmapExtensions.BlendMode.Additive);
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- if (coordinates.X > _activeCoordinates.X && coordinates.Y > _activeCoordinates.Y)
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- {
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- wb.DrawEllipse(_activeCoordinates.X, _activeCoordinates.Y, coordinates.X, coordinates.Y, color);
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- }
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- else if (coordinates.X < _activeCoordinates.X && coordinates.Y < _activeCoordinates.Y)
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- {
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- wb.DrawEllipse(coordinates.X, coordinates.Y, _activeCoordinates.X, _activeCoordinates.Y, color);
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- }
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- else if (coordinates.Y > _activeCoordinates.Y)
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- {
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- wb.DrawEllipse(coordinates.X, _activeCoordinates.Y, _activeCoordinates.X, coordinates.Y, color);
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- }
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- else
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- {
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- wb.DrawEllipse(_activeCoordinates.X, coordinates.Y, coordinates.X, _activeCoordinates.Y, color);
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- }
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- await Task.Delay(_asyncDelay);
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- }
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- _toolIsExecuting = false;
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- }
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-
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- /// <summary>
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- /// Draws rectangle on bitmap
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- /// </summary>
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- /// <param name="layer">Layer to operate on</param>
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- /// <param name="coordinates">Starting pixel coordinate</param>
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- /// <param name="color">Rectangle color</param>
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- private async void RectangleAsync(Layer layer, Coordinates coordinates, Color color)
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- {
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- WriteableBitmap wb = layer.LayerBitmap;
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- _toolIsExecuting = true;
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- WriteableBitmap writeableBitmap = wb.Clone();
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- while (Mouse.LeftButton == MouseButtonState.Pressed || Mouse.RightButton == MouseButtonState.Pressed)
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- {
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- //Two lines below are responsible for clearing last rectangle (on mouse move), to live show rectangle on bitmap
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- wb.Clear();
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- wb.Blit(new Rect(new Size(layer.Width, layer.Height)), writeableBitmap, new Rect(new Size(layer.Width, layer.Height)), WriteableBitmapExtensions.BlendMode.Additive);
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- //Those ifs are changing direction of rectangle. In other words: flips rectangle on X and Y axis when needed
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- if (coordinates.X > _activeCoordinates.X && coordinates.Y > _activeCoordinates.Y)
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- {
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- wb.DrawRectangle(_activeCoordinates.X, _activeCoordinates.Y, coordinates.X, coordinates.Y, color);
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- }
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- else if (coordinates.X < _activeCoordinates.X && coordinates.Y < _activeCoordinates.Y)
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- {
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- wb.DrawRectangle(coordinates.X, coordinates.Y, _activeCoordinates.X, _activeCoordinates.Y, color);
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- }
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- else if (coordinates.Y > _activeCoordinates.Y)
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- {
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- wb.DrawRectangle(coordinates.X, _activeCoordinates.Y, _activeCoordinates.X, coordinates.Y, color);
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- }
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- else
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- {
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- wb.DrawRectangle(_activeCoordinates.X, coordinates.Y, coordinates.X, _activeCoordinates.Y, color);
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- }
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- await Task.Delay(_asyncDelay);
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- }
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- _toolIsExecuting = false;
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- }
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- /// <summary>
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- /// Returns color of pixel.
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- /// </summary>
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- /// <param name="layer">Layer in which bitmap with pixels are stored.</param>
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- /// <param name="coordinates">Pixel coordinate.</param>
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- /// <returns></returns>
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- public static Color ColorPicker(Layer layer, Coordinates coordinates)
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- {
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- return layer.LayerBitmap.GetPixel(coordinates.X, coordinates.Y);
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- }
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- /// <summary>
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- /// Ligtens pixel color.
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- /// </summary>
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- /// <param name="bitmap">Bitmap to work on.</param>
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- /// <param name="coordinates">Pixel coordinates.</param>
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- /// <returns></returns>
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- private WriteableBitmap Lighten(WriteableBitmap bitmap, Coordinates coordinates)
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- {
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- WriteableBitmap wb = bitmap;
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- Color pixel = wb.GetPixel(coordinates.X, coordinates.Y);
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- Color newColor = ExColor.ChangeColorBrightness(System.Drawing.Color.FromArgb(pixel.R, pixel.G, pixel.B), 0.1f);
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- wb.SetPixel(coordinates.X, coordinates.Y, newColor);
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- return wb;
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- }
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- /// <summary>
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- /// Darkens pixel color.
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- /// </summary>
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- /// <param name="bitmap">Bitmap to work on.</param>
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- /// <param name="coordinates">Pixel coordinates.</param>
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- /// <returns></returns>
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- private WriteableBitmap Darken(WriteableBitmap bitmap, Coordinates coordinates)
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- {
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- WriteableBitmap wb = bitmap;
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- Color pixel = wb.GetPixel(coordinates.X, coordinates.Y);
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- Color newColor = ExColor.ChangeColorBrightness(System.Drawing.Color.FromArgb(pixel.R,pixel.G,pixel.B), -0.06f);
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- wb.SetPixel(coordinates.X, coordinates.Y, newColor);
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- return wb;
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- }
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- }
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-}
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