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@@ -0,0 +1,322 @@
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+using System;
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+using ChunkyImageLib.DataHolders;
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+using Xunit;
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+
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+namespace ChunkyImageLibTest;
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+public class RectITests
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+{
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+ [Fact]
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+ public void EmptyConstructor_Call_ResultsInZeroVec()
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+ {
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+ RectI rect = new RectI();
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+ Assert.Equal(0, rect.Left);
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+ Assert.Equal(0, rect.Right);
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+ Assert.Equal(0, rect.Top);
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+ Assert.Equal(0, rect.Bottom);
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+ }
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+
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+ [Fact]
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+ public void RegularConstructor_WithBasicArgs_Works()
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+ {
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+ RectI rect = new RectI(800, 600, 200, 300);
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+ Assert.Equal(800, rect.Left);
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+ Assert.Equal(600, rect.Top);
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+ Assert.Equal(800 + 200, rect.Right);
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+ Assert.Equal(600 + 300, rect.Bottom);
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+ }
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+
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+ [Fact]
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+ public void FromTwoPoints_DiagonalsCombinations_ReturnsStandardizedRects()
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+ {
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+ RectI refR = new RectI(3, 4, 8 - 3, 9 - 4);
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+ Span<RectI> rects = stackalloc RectI[] {
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+ RectI.FromTwoPoints(new VecI(3, 4), new VecI(8, 9)),
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+ RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
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+ RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
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+ RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
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+ };
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+ foreach (var rect in rects)
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+ {
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+ Assert.Equal(
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+ (refR.Left, refR.Top, refR.Right, refR.Bottom),
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+ (rect.Left, rect.Top, rect.Right, rect.Bottom));
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+ }
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+ }
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+
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+ [Fact]
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+ public void Properties_OfStandardRectangle_ReturnCorrectValues()
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+ {
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+ RectI r = new(new VecI(2, 3), new VecI(4, 5));
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+ Assert.Equal(2, r.Left);
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+ Assert.Equal(3, r.Top);
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+ Assert.Equal(2 + 4, r.Right);
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+ Assert.Equal(3 + 5, r.Bottom);
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+
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+ Assert.Equal(r.Left, r.X);
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+ Assert.Equal(r.Top, r.Y);
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+ Assert.Equal(new VecI(r.Left, r.Top), r.Pos);
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+ Assert.Equal(new VecI(r.Right - r.Left, r.Bottom - r.Top), r.Size);
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+
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+ Assert.Equal(new VecI(r.Left, r.Bottom), r.BottomLeft);
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+ Assert.Equal(new VecI(r.Right, r.Bottom), r.BottomRight);
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+ Assert.Equal(new VecI(r.Left, r.Top), r.TopLeft);
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+ Assert.Equal(new VecI(r.Right, r.Top), r.TopRight);
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+
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+ Assert.Equal(r.Size.X, r.Width);
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+ Assert.Equal(r.Size.Y, r.Height);
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+
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+ Assert.False(r.IsZeroArea);
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+ }
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+
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+ [Fact]
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+ public void PropertySetters_SetPlainValues_UpdateSidesCorrectly()
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+ {
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+ RectI r = new();
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+ // left, top, right bottom
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+ (r.Left, r.Top, r.Right, r.Bottom) = (2, 3, 6, 8);
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+ Assert.Equal((2, 3, 6, 8), (r.Left, r.Top, r.Right, r.Bottom));
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+
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+ // x, y
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+ (r.X, r.Y) = (4, 5);
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+ Assert.Equal((4, 5), (r.Left, r.Top));
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+
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+ // pos
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+ var oldSize = new VecI(r.Right - r.Left, r.Bottom - r.Top);
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+ r.Pos = new VecI(5, 6);
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+ var newSize = new VecI(r.Right - r.Left, r.Bottom - r.Top);
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+ Assert.Equal((5, 6), (r.Left, r.Top));
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+ Assert.Equal(oldSize, newSize);
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+
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+ // size
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+ var oldPos = r.Pos;
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+ r.Size = new(18, 14);
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+ var newPos = r.Pos;
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+ Assert.Equal(oldPos, newPos);
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+ Assert.Equal((18, 14), (r.Right - r.Left, r.Bottom - r.Top));
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+
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+ // corners
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+ r.BottomLeft = new VecI(-13, -14);
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+ Assert.Equal((-13, -14), (r.Left, r.Bottom));
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+ r.BottomRight = new VecI(46, -12);
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+ Assert.Equal((46, -12), (r.Right, r.Bottom));
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+ r.TopLeft = new VecI(-46, 24);
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+ Assert.Equal((-46, 24), (r.Left, r.Top));
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+ r.TopRight = new VecI(100, 101);
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+ Assert.Equal((100, 101), (r.Right, r.Top));
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+
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+ // width, height
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+ var oldPos2 = r.Pos;
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+ (r.Width, r.Height) = (1, 2);
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+ var newPos2 = r.Pos;
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+ Assert.Equal(oldPos2, newPos2);
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+ Assert.Equal((1, 2), (r.Right - r.Left, r.Bottom - r.Top));
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+ }
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+
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+ [Fact]
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+ public void IsZeroArea_NormalRectangles_ReturnsFalse()
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+ {
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+ Assert.False(new RectI(new(5, 6), new VecI(1, 1)).IsZeroArea);
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+ Assert.False(new RectI(new(-5, -6), new VecI(-1, -1)).IsZeroArea);
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+ }
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+
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+ [Fact]
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+ public void IsZeroArea_ZeroAreaRectangles_ReturnsFalse()
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+ {
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+ Assert.True(new RectI(new(5, 6), new VecI(0, 10)).IsZeroArea);
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+ Assert.True(new RectI(new(-5, -6), new VecI(10, 0)).IsZeroArea);
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+ Assert.True(new RectI(new(-5, -6), new VecI(0, 0)).IsZeroArea);
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+ }
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+
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+ [Fact]
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+ public void Standardize_StandardRects_RemainUnchanged()
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+ {
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+ var rect1 = new RectI(new(4, 5), new(1, 1));
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+ Assert.Equal(rect1, rect1.Standardize());
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+ var rect2 = new RectI(new(-4, -5), new(1, 1));
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+ Assert.Equal(rect1, rect1.Standardize());
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+ }
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+
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+ [Fact]
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+ public void Standardize_NonStandardRects_BecomeStandard()
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+ {
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+ var rect1 = new RectI(4, 5, -1, -1);
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+ Assert.Equal(new RectI(3, 4, 1, 1), rect1.Standardize());
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+ var rect2 = new RectI(-4, -5, -1, 1);
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+ Assert.Equal(new RectI(-5, -5, 1, 1), rect2.Standardize());
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+ var rect3 = new RectI(-4, -5, 1, -1);
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+ Assert.Equal(new RectI(-4, -6, 1, 1), rect3.Standardize());
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+ }
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+
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+ [Fact]
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+ public void ReflectX_BasicRect_ReturnsReflected()
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+ {
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+ var rect = new RectI(4, 5, 6, 7);
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+ Assert.Equal(new RectI(-4, 5, 6, 7), rect.ReflectX(3));
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+ }
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+
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+ [Fact]
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+ public void ReflectY_BasicRect_ReturnsReflected()
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+ {
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+ var rect = new RectI(4, 5, 6, 7);
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+ Assert.Equal(new RectI(4, -6, 6, 7), rect.ReflectY(3));
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+ }
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+
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+ [Fact]
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+ public void Inflate_BasicRect_ReturnsInflated()
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+ {
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+ var rect = new RectI(4, 5, 6, 7);
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+ var infInt = rect.Inflate(2);
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+ var infVec = rect.Inflate(2, 3);
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+ Assert.Equal(new RectI(2, 3, 10, 11), infInt);
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+ Assert.Equal(new RectI(2, 2, 10, 13), infVec);
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+ }
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+
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+ [Fact]
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+ public void AspectFit_FitPortraitIntoLandscape_FitsCorrectly()
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+ {
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+ RectI landscape = new(-1, 4, 5, 3);
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+ RectI portrait = new(32, -41, 41, 41 * 3);
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+ RectI fitted = landscape.AspectFit(portrait);
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+ Assert.Equal(new RectI(1, 4, 1, 3), fitted);
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+ }
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+
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+ [Fact]
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+ public void AspectFit_FitLandscapeIntoPortrait_FitsCorrectly()
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+ {
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+ RectI portrait = new(1, -10, 7, 15);
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+ RectI landscape = new(-314, 1592, 23 * 7, 23 * 3);
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+ RectI fitted = portrait.AspectFit(landscape);
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+ Assert.Equal(new RectI(1, -4, 7, 3), fitted);
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+ }
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+
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+ [Fact]
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+ public void ContainsInclusive_BasicRect_DeterminedCorrectly()
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+ {
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+ RectI rect = new(5, 4, 10, 11);
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+ Assert.True(rect.ContainsInclusive(5, 4));
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+ Assert.True(rect.ContainsInclusive(5 + 10, 4 + 11));
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+ Assert.True(rect.ContainsInclusive(5, 4 + 2));
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+ Assert.True(rect.ContainsInclusive(5 + 2, 4));
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+ Assert.True(rect.ContainsInclusive(6, 5));
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+
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+ Assert.False(rect.ContainsInclusive(0, 0));
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+ Assert.False(rect.ContainsInclusive(6, 80));
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+ Assert.False(rect.ContainsInclusive(80, 6));
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+ Assert.False(rect.ContainsInclusive(5 + 11, 4 + 10));
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+ }
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+
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+ [Fact]
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+ public void ContainsExclusive_BasicRect_DeterminedCorrectly()
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+ {
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+ RectI rect = new(5, 4, 10, 11);
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+ Assert.False(rect.ContainsExclusive(5, 4));
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+ Assert.False(rect.ContainsExclusive(5 + 10, 4 + 11));
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+ Assert.False(rect.ContainsExclusive(5, 4 + 2));
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+ Assert.False(rect.ContainsExclusive(5 + 2, 4));
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+
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+ Assert.True(rect.ContainsExclusive(6, 5));
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+ Assert.True(rect.ContainsExclusive(5 + 9, 4 + 10));
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+
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+ Assert.False(rect.ContainsExclusive(0, 0));
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+ Assert.False(rect.ContainsExclusive(6, 80));
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+ Assert.False(rect.ContainsExclusive(80, 6));
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+ Assert.False(rect.ContainsExclusive(5 + 11, 4 + 10));
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+ }
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+
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+ [Fact]
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+ public void ContainsPixel_BasicRect_DeterminedCorrectly()
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+ {
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+ RectI rect = new RectI(960, 540, 1920, 1080);
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+ Assert.True(rect.ContainsPixel(960, 540));
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+ Assert.True(rect.ContainsPixel(1920 - 1, 1080 - 1));
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+ Assert.True(rect.ContainsPixel(960 + 960 / 2, 540 + 540 / 2));
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+
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+ Assert.False(rect.ContainsPixel(960 - 1, 540 - 1));
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+ Assert.False(rect.ContainsPixel(960 + 1920, 540 + 1080));
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+ Assert.False(rect.ContainsPixel(960 + 960, 1080 + 540));
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+ }
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+
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+ [Fact]
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+ public void IntersectsWithInclusive_BasicRects_ReturnsTrue()
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+ {
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+ RectI rect = new RectI(960, 540, 1920, 1080);
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+ Span<RectI> rects = stackalloc RectI[] {
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+ rect.Offset(1920, 1080),
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+ rect.Offset(-1920, 0).Inflate(-1).Offset(1, 0),
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+ rect.Offset(0, 1080).Inflate(-1).Offset(0, -1),
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+ rect.Inflate(-1),
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+ rect.Inflate(1),
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+ };
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+ foreach (var testRect in rects)
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+ Assert.True(rect.IntersectsWithInclusive(testRect));
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+ }
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+
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+ [Fact]
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+ public void IntersectsWithInclusive_BasicRects_ReturnsFalse()
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+ {
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+ RectI rect = new RectI(960, 540, 1920, 1080);
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+ Span<RectI> rects = stackalloc RectI[] {
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+ rect.Offset(1921, 1080),
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+ rect.Offset(-1921, 0).Inflate(-1).Offset(1, 0),
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+ rect.Offset(0, 1081).Inflate(-1).Offset(0, -1)
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+ };
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+ foreach (var testRect in rects)
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+ Assert.False(rect.IntersectsWithInclusive(testRect));
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+ }
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+
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+ [Fact]
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+ public void IntersectsWithExclusive_BasicRects_ReturnsTrue()
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+ {
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+ RectI rect = new RectI(960, 540, 1920, 1080);
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+ Span<RectI> rects = stackalloc RectI[] {
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+ rect.Offset(1920 - 1, 1080 - 1),
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+ rect.Offset(-1920, 0).Inflate(-1).Offset(2, 0),
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+ rect.Offset(0, 1080).Inflate(-1).Offset(0, -2),
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+ rect.Inflate(-1),
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+ rect.Inflate(1),
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+ };
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+ foreach (var testRect in rects)
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+ Assert.True(rect.IntersectsWithExclusive(testRect));
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+ }
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+
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+ [Fact]
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+ public void IntersectsWithExclusive_BasicRects_ReturnsFalse()
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+ {
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+ RectI rect = new RectI(960, 540, 1920, 1080);
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+ Span<RectI> rects = stackalloc RectI[] {
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+ rect.Offset(1920, 1080),
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+ rect.Offset(-1920, 0).Inflate(-1).Offset(1, 0),
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+ rect.Offset(0, 1080).Inflate(-1).Offset(0, -1),
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+ rect.Offset(1921, 1080),
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+ rect.Offset(-1921, 0).Inflate(-1).Offset(1, 0),
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+ rect.Offset(0, 1081).Inflate(-1).Offset(0, -1)
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+ };
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+ foreach (var testRect in rects)
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+ Assert.False(rect.IntersectsWithExclusive(testRect));
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+ }
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+
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+ [Fact]
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+ public void Intersect_IntersectingRectangles_ReturnsIntersection()
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+ {
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+ Assert.Equal(
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+ new RectI(400, 300, 400, 300),
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+ new RectI(400, 300, 800, 600).Intersect(new RectI(0, 0, 800, 600)));
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+ }
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+
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+ [Fact]
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+ public void Intersect_NonIntersectingRectangles_ReturnsEmpty()
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+ {
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+ Assert.Equal(
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+ RectI.Empty,
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+ new RectI(-123, -456, 78, 10).Intersect(new RectI(123, 456, 789, 101)));
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+ }
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+
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+ [Fact]
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+ public void Union_BasicRectangles_ReturnsUnion()
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+ {
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+ var rect1 = new RectI(4, 5, 1, 1);
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+ var rect2 = new RectI(-4, -5, 1, 1);
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+ Assert.Equal(new RectI(-4, -5, 9, 11), rect1.Union(rect2));
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+ Assert.Equal(new RectI(-4, -5, 9, 11), rect2.Union(rect1));
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+ }
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+}
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