using System.IO; using PixiEditor.Extensions.Sdk; using PixiEditor.Extensions.Sdk.Api.Resources; using PixiEditor.Extensions.Sdk.Bridge; namespace ResourcesSample; public class ResourcesSampleExtension : PixiEditorExtension { /// /// This method is called when extension is loaded. /// All extensions are first loaded and then initialized. This method is called before . /// public override void OnLoaded() { } /// /// This method is called when extension is initialized. After this method is called, you can use Api property to access PixiEditor API. /// public override void OnInitialized() { // By default, you can't access any files from the file system, however you can access files from the Resources folder. // This folder contains files that you put in the Resources folder in the extension project. // You can use System.File calls to access files in the Resources folder. // However, if you want to access files that are encrypted, you should use the Resources methods. // Adding true to the .csproj file will encrypt the resources in the Resources folder. Api.Logger.Log(Resources.ReadAllText("Resources/ExampleFile.txt")); Api.Logger.Log("Writing to file..."); Resources.WriteAllText("Resources/ExampleFile.txt", "Hello from extension!"); Api.Logger.Log(Resources.ReadAllText("Resources/ExampleFile.txt")); } }