using ChunkyImageLib.DataHolders; using SkiaSharp; namespace ChunkyImageLib { public interface IReadOnlyChunkyImage { bool DrawLatestChunkOn(Vector2i chunkPos, ChunkResolution resolution, SKSurface surface, Vector2i pos, SKPaint? paint = null); bool LatestChunkExists(Vector2i chunkPos, ChunkResolution resolution); HashSet FindAffectedChunks(); HashSet FindAllChunks(); } }