LayerStackRenderer.cs 4.2 KB

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  1. using PixiEditor.Models.DataHolders;
  2. using PixiEditor.Models.Layers;
  3. using PixiEditor.Models.Layers.Utils;
  4. using SkiaSharp;
  5. using System;
  6. using System.Collections.ObjectModel;
  7. using System.ComponentModel;
  8. using System.Windows;
  9. using System.Windows.Media;
  10. using System.Windows.Media.Imaging;
  11. namespace PixiEditor.Models.Controllers
  12. {
  13. public class LayerStackRenderer : INotifyPropertyChanged, IDisposable
  14. {
  15. private SKPaint BlendingPaint { get; } = new SKPaint() { BlendMode = SKBlendMode.SrcOver };
  16. private ObservableCollection<Layer> layers;
  17. private LayerStructure structure;
  18. private Surface finalSurface;
  19. private SKSurface backingSurface;
  20. private WriteableBitmap finalBitmap;
  21. public WriteableBitmap FinalBitmap
  22. {
  23. get => finalBitmap;
  24. set
  25. {
  26. finalBitmap = value;
  27. PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(FinalBitmap)));
  28. }
  29. }
  30. public Surface FinalSurface { get => finalSurface; }
  31. public event PropertyChangedEventHandler PropertyChanged;
  32. public LayerStackRenderer(ObservableCollection<Layer> layers, LayerStructure structure, int width, int height)
  33. {
  34. this.layers = layers;
  35. this.structure = structure;
  36. layers.CollectionChanged += OnLayersChanged;
  37. Resize(width, height);
  38. }
  39. public void Resize(int newWidth, int newHeight)
  40. {
  41. finalSurface?.Dispose();
  42. backingSurface?.Dispose();
  43. finalSurface = new Surface(newWidth, newHeight);
  44. FinalBitmap = new WriteableBitmap(newWidth, newHeight, 96, 96, PixelFormats.Pbgra32, null);
  45. var imageInfo = new SKImageInfo(newWidth, newHeight, SKColorType.Bgra8888, SKAlphaType.Premul, SKColorSpace.CreateSrgb());
  46. backingSurface = SKSurface.Create(imageInfo, finalBitmap.BackBuffer, finalBitmap.BackBufferStride);
  47. Update(new Int32Rect(0, 0, newWidth, newHeight));
  48. }
  49. public void SetNewLayersCollection(ObservableCollection<Layer> layers)
  50. {
  51. layers.CollectionChanged -= OnLayersChanged;
  52. this.layers = layers;
  53. layers.CollectionChanged += OnLayersChanged;
  54. Update(new Int32Rect(0, 0, finalSurface.Width, finalSurface.Height));
  55. }
  56. public void Dispose()
  57. {
  58. finalSurface.Dispose();
  59. backingSurface.Dispose();
  60. BlendingPaint.Dispose();
  61. layers.CollectionChanged -= OnLayersChanged;
  62. }
  63. private void Update(Int32Rect dirtyRectangle)
  64. {
  65. finalSurface.SkiaSurface.Canvas.Clear();
  66. foreach (var layer in layers)
  67. {
  68. if (!LayerStructureUtils.GetFinalLayerIsVisible(layer, structure))
  69. continue;
  70. BlendingPaint.Color = new SKColor(255, 255, 255, (byte)(LayerStructureUtils.GetFinalLayerOpacity(layer, structure) * 255));
  71. layer.LayerBitmap.SkiaSurface.Draw(
  72. finalSurface.SkiaSurface.Canvas,
  73. layer.OffsetX,
  74. layer.OffsetY,
  75. BlendingPaint);
  76. }
  77. finalBitmap.Lock();
  78. finalSurface.SkiaSurface.Draw(backingSurface.Canvas, 0, 0, Surface.ReplacingPaint);
  79. finalBitmap.AddDirtyRect(dirtyRectangle);
  80. finalBitmap.Unlock();
  81. }
  82. private void OnLayersChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
  83. {
  84. if (e.NewItems != null)
  85. {
  86. foreach (var obj in e.NewItems)
  87. {
  88. Layer layer = (Layer)obj;
  89. layer.LayerBitmapChanged += OnLayerBitmapChanged;
  90. }
  91. }
  92. if (e.OldItems != null)
  93. {
  94. foreach (var obj in e.OldItems)
  95. {
  96. ((Layer)obj).LayerBitmapChanged -= OnLayerBitmapChanged;
  97. }
  98. }
  99. Update(new Int32Rect(0, 0, finalSurface.Width, finalSurface.Height));
  100. }
  101. private void OnLayerBitmapChanged(object sender, Int32Rect e)
  102. {
  103. Update(e);
  104. }
  105. }
  106. }