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- using PixiEditor.Models.DataHolders;
- using PixiEditor.Models.ImageManipulation;
- using PixiEditor.Models.Layers;
- using PixiEditor.Models.Position;
- using SkiaSharp;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using Xunit;
- namespace PixiEditorTests.ModelsTests.ImageManipulationTests
- {
- public class BitmapUtilsTests
- {
- //[Fact]
- //public void TestThatCombineLayersReturnsCorrectBitmap()
- //{
- // Coordinates[] cords = { new Coordinates(0, 0), new Coordinates(1, 1) };
- // Layer[] layers = { new Layer("test", 2, 2), new Layer("test2", 2, 2) };
- // layers[0].SetPixels(BitmapPixelChanges.FromSingleColoredArray(new[] { cords[0] }, SKColors.Lime));
- // layers[1].SetPixels(BitmapPixelChanges.FromSingleColoredArray(new[] { cords[1] }, SKColors.Red));
- // Surface outputBitmap = BitmapUtils.CombineLayers(2, 2, layers);
- // Assert.Equal(SKColors.Lime, outputBitmap.GetSRGBPixel(0, 0));
- // Assert.Equal(SKColors.Red, outputBitmap.GetSRGBPixel(1, 1));
- //}
- //[Fact]
- //public void TestThatCombineLayersReturnsCorrectBitmapWithSamePixels()
- //{
- // Coordinates[] cords = { new Coordinates(0, 0) };
- // Layer[] layers = { new Layer("test", 2, 2), new Layer("test2", 2, 2) };
- // layers[0].SetPixels(BitmapPixelChanges.FromSingleColoredArray(cords, SKColors.Lime));
- // layers[1].SetPixels(BitmapPixelChanges.FromSingleColoredArray(cords, SKColors.Red));
- // Surface outputBitmap = BitmapUtils.CombineLayers(2, 2, layers);
- // Assert.Equal(SKColors.Red, outputBitmap.GetSRGBPixel(0, 0));
- //}
- //[Fact]
- //public void TestThatGetPixelsForSelectionReturnsCorrectPixels()
- //{
- // Coordinates[] cords =
- // {
- // new Coordinates(0, 0),
- // new Coordinates(1, 1), new Coordinates(0, 1), new Coordinates(1, 0)
- // };
- // Layer[] layers = { new Layer("test", 2, 2), new Layer("test2", 2, 2) };
- // layers[0].SetPixels(BitmapPixelChanges.FromSingleColoredArray(new[] { cords[0] }, SKColors.Lime));
- // layers[1].SetPixels(BitmapPixelChanges.FromSingleColoredArray(new[] { cords[1] }, SKColors.Red));
- // Dictionary<Guid, SKColor[]> output = BitmapUtils.GetPixelsForSelection(layers, cords);
- // List<SKColor> colors = new List<SKColor>();
- // foreach (KeyValuePair<Guid, SKColor[]> layerColor in output.ToArray())
- // {
- // foreach (SKColor color in layerColor.Value)
- // {
- // colors.Add(color);
- // }
- // }
- // Assert.Single(colors.Where(x => x == SKColors.Lime));
- // Assert.Single(colors.Where(x => x == SKColors.Red));
- // Assert.Equal(6, colors.Count(x => x.Alpha == 0)); // 6 because layer is 4 pixels,
- // // 2 * 4 = 8, 2 other color pixels, so 8 - 2 = 6
- //}
- }
- }
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