RectITests.cs 11 KB

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  1. using System;
  2. using Drawie.Numerics;
  3. using Xunit;
  4. namespace ChunkyImageLibTest;
  5. public class RectITests
  6. {
  7. [Fact]
  8. public void EmptyConstructor_Call_ResultsInZeroVec()
  9. {
  10. RectI rect = new RectI();
  11. Assert.Equal(0, rect.Left);
  12. Assert.Equal(0, rect.Right);
  13. Assert.Equal(0, rect.Top);
  14. Assert.Equal(0, rect.Bottom);
  15. }
  16. [Fact]
  17. public void RegularConstructor_WithBasicArgs_Works()
  18. {
  19. RectI rect = new RectI(800, 600, 200, 300);
  20. Assert.Equal(800, rect.Left);
  21. Assert.Equal(600, rect.Top);
  22. Assert.Equal(800 + 200, rect.Right);
  23. Assert.Equal(600 + 300, rect.Bottom);
  24. }
  25. [Fact]
  26. public void FromTwoPoints_DiagonalsCombinations_ReturnsStandardizedRects()
  27. {
  28. RectI refR = new RectI(3, 4, 8 - 3, 9 - 4);
  29. Span<RectI> rects = stackalloc RectI[]
  30. {
  31. RectI.FromTwoPoints(new VecI(3, 4), new VecI(8, 9)),
  32. RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
  33. RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
  34. RectI.FromTwoPoints(new VecI(8, 9), new VecI(3, 4)),
  35. };
  36. foreach (var rect in rects)
  37. {
  38. Assert.Equal(
  39. (refR.Left, refR.Top, refR.Right, refR.Bottom),
  40. (rect.Left, rect.Top, rect.Right, rect.Bottom));
  41. }
  42. }
  43. [Fact]
  44. public void Properties_OfStandardRectangle_ReturnCorrectValues()
  45. {
  46. RectI r = new(new VecI(2, 3), new VecI(4, 5));
  47. Assert.Equal(2, r.Left);
  48. Assert.Equal(3, r.Top);
  49. Assert.Equal(2 + 4, r.Right);
  50. Assert.Equal(3 + 5, r.Bottom);
  51. Assert.Equal(r.Left, r.X);
  52. Assert.Equal(r.Top, r.Y);
  53. Assert.Equal(new VecI(r.Left, r.Top), r.Pos);
  54. Assert.Equal(new VecI(r.Right - r.Left, r.Bottom - r.Top), r.Size);
  55. Assert.Equal(new VecI(r.Left, r.Bottom), r.BottomLeft);
  56. Assert.Equal(new VecI(r.Right, r.Bottom), r.BottomRight);
  57. Assert.Equal(new VecI(r.Left, r.Top), r.TopLeft);
  58. Assert.Equal(new VecI(r.Right, r.Top), r.TopRight);
  59. Assert.Equal(r.Size.X, r.Width);
  60. Assert.Equal(r.Size.Y, r.Height);
  61. Assert.False(r.IsZeroArea);
  62. }
  63. [Fact]
  64. public void PropertySetters_SetPlainValues_UpdateSidesCorrectly()
  65. {
  66. RectI r = new();
  67. // left, top, right bottom
  68. (r.Left, r.Top, r.Right, r.Bottom) = (2, 3, 6, 8);
  69. Assert.Equal((2, 3, 6, 8), (r.Left, r.Top, r.Right, r.Bottom));
  70. // x, y
  71. (r.X, r.Y) = (4, 5);
  72. Assert.Equal((4, 5), (r.Left, r.Top));
  73. // pos
  74. var oldSize = new VecI(r.Right - r.Left, r.Bottom - r.Top);
  75. r.Pos = new VecI(5, 6);
  76. var newSize = new VecI(r.Right - r.Left, r.Bottom - r.Top);
  77. Assert.Equal((5, 6), (r.Left, r.Top));
  78. Assert.Equal(oldSize, newSize);
  79. // size
  80. var oldPos = r.Pos;
  81. r.Size = new(18, 14);
  82. var newPos = r.Pos;
  83. Assert.Equal(oldPos, newPos);
  84. Assert.Equal((18, 14), (r.Right - r.Left, r.Bottom - r.Top));
  85. // corners
  86. r.BottomLeft = new VecI(-13, -14);
  87. Assert.Equal((-13, -14), (r.Left, r.Bottom));
  88. r.BottomRight = new VecI(46, -12);
  89. Assert.Equal((46, -12), (r.Right, r.Bottom));
  90. r.TopLeft = new VecI(-46, 24);
  91. Assert.Equal((-46, 24), (r.Left, r.Top));
  92. r.TopRight = new VecI(100, 101);
  93. Assert.Equal((100, 101), (r.Right, r.Top));
  94. // width, height
  95. var oldPos2 = r.Pos;
  96. (r.Width, r.Height) = (1, 2);
  97. var newPos2 = r.Pos;
  98. Assert.Equal(oldPos2, newPos2);
  99. Assert.Equal((1, 2), (r.Right - r.Left, r.Bottom - r.Top));
  100. }
  101. [Fact]
  102. public void IsZeroArea_NormalRectangles_ReturnsFalse()
  103. {
  104. Assert.False(new RectI(new(5, 6), new VecI(1, 1)).IsZeroArea);
  105. Assert.False(new RectI(new(-5, -6), new VecI(-1, -1)).IsZeroArea);
  106. }
  107. [Fact]
  108. public void IsZeroArea_ZeroAreaRectangles_ReturnsFalse()
  109. {
  110. Assert.True(new RectI(new(5, 6), new VecI(0, 10)).IsZeroArea);
  111. Assert.True(new RectI(new(-5, -6), new VecI(10, 0)).IsZeroArea);
  112. Assert.True(new RectI(new(-5, -6), new VecI(0, 0)).IsZeroArea);
  113. }
  114. [Fact]
  115. public void Standardize_StandardRects_RemainUnchanged()
  116. {
  117. var rect1 = new RectI(new(4, 5), new(1, 1));
  118. Assert.Equal(rect1, rect1.Standardize());
  119. var rect2 = new RectI(new(-4, -5), new(1, 1));
  120. Assert.Equal(rect2, rect2.Standardize());
  121. }
  122. [Fact]
  123. public void Standardize_NonStandardRects_BecomeStandard()
  124. {
  125. var rect1 = new RectI(4, 5, -1, -1);
  126. Assert.Equal(new RectI(3, 4, 1, 1), rect1.Standardize());
  127. var rect2 = new RectI(-4, -5, -1, 1);
  128. Assert.Equal(new RectI(-5, -5, 1, 1), rect2.Standardize());
  129. var rect3 = new RectI(-4, -5, 1, -1);
  130. Assert.Equal(new RectI(-4, -6, 1, 1), rect3.Standardize());
  131. }
  132. [Fact]
  133. public void ReflectX_BasicRect_ReturnsReflected()
  134. {
  135. var rect = new RectI(4, 5, 6, 7);
  136. Assert.Equal(new RectI(-4, 5, 6, 7), rect.ReflectX(3));
  137. }
  138. [Fact]
  139. public void ReflectY_BasicRect_ReturnsReflected()
  140. {
  141. var rect = new RectI(4, 5, 6, 7);
  142. Assert.Equal(new RectI(4, -6, 6, 7), rect.ReflectY(3));
  143. }
  144. [Fact]
  145. public void Inflate_BasicRect_ReturnsInflated()
  146. {
  147. var rect = new RectI(4, 5, 6, 7);
  148. var infInt = rect.Inflate(2);
  149. var infVec = rect.Inflate(2, 3);
  150. Assert.Equal(new RectI(2, 3, 10, 11), infInt);
  151. Assert.Equal(new RectI(2, 2, 10, 13), infVec);
  152. }
  153. [Fact]
  154. public void AspectFit_FitPortraitIntoLandscape_FitsCorrectly()
  155. {
  156. RectI landscape = new(-1, 4, 5, 3);
  157. RectI portrait = new(32, -41, 41, 41 * 3);
  158. RectI fitted = landscape.AspectFit(portrait);
  159. Assert.Equal(new RectI(1, 4, 1, 3), fitted);
  160. }
  161. [Fact]
  162. public void AspectFit_FitLandscapeIntoPortrait_FitsCorrectly()
  163. {
  164. RectI portrait = new(1, -10, 7, 15);
  165. RectI landscape = new(-314, 1592, 23 * 7, 23 * 3);
  166. RectI fitted = portrait.AspectFit(landscape);
  167. Assert.Equal(new RectI(1, -4, 7, 3), fitted);
  168. }
  169. [Fact]
  170. public void ContainsInclusive_BasicRect_DeterminedCorrectly()
  171. {
  172. RectI rect = new(5, 4, 10, 11);
  173. Assert.True(rect.ContainsInclusive(5, 4));
  174. Assert.True(rect.ContainsInclusive(5 + 10, 4 + 11));
  175. Assert.True(rect.ContainsInclusive(5, 4 + 2));
  176. Assert.True(rect.ContainsInclusive(5 + 2, 4));
  177. Assert.True(rect.ContainsInclusive(6, 5));
  178. Assert.False(rect.ContainsInclusive(0, 0));
  179. Assert.False(rect.ContainsInclusive(6, 80));
  180. Assert.False(rect.ContainsInclusive(80, 6));
  181. Assert.False(rect.ContainsInclusive(5 + 11, 4 + 10));
  182. }
  183. [Fact]
  184. public void ContainsExclusive_BasicRect_DeterminedCorrectly()
  185. {
  186. RectI rect = new(5, 4, 10, 11);
  187. Assert.False(rect.ContainsExclusive(5, 4));
  188. Assert.False(rect.ContainsExclusive(5 + 10, 4 + 11));
  189. Assert.False(rect.ContainsExclusive(5, 4 + 2));
  190. Assert.False(rect.ContainsExclusive(5 + 2, 4));
  191. Assert.True(rect.ContainsExclusive(6, 5));
  192. Assert.True(rect.ContainsExclusive(5 + 9, 4 + 10));
  193. Assert.False(rect.ContainsExclusive(0, 0));
  194. Assert.False(rect.ContainsExclusive(6, 80));
  195. Assert.False(rect.ContainsExclusive(80, 6));
  196. Assert.False(rect.ContainsExclusive(5 + 11, 4 + 10));
  197. }
  198. [Fact]
  199. public void ContainsPixel_BasicRect_DeterminedCorrectly()
  200. {
  201. RectI rect = new RectI(960, 540, 1920, 1080);
  202. Assert.True(rect.ContainsPixel(960, 540));
  203. Assert.True(rect.ContainsPixel(1920 - 1, 1080 - 1));
  204. Assert.True(rect.ContainsPixel(960 + 960 / 2, 540 + 540 / 2));
  205. Assert.False(rect.ContainsPixel(960 - 1, 540 - 1));
  206. Assert.False(rect.ContainsPixel(960 + 1920, 540 + 1080));
  207. Assert.False(rect.ContainsPixel(960 + 960, 1080 + 540));
  208. }
  209. [Fact]
  210. public void IntersectsWithInclusive_BasicRects_ReturnsTrue()
  211. {
  212. RectI rect = new RectI(960, 540, 1920, 1080);
  213. Span<RectI> rects = stackalloc RectI[]
  214. {
  215. rect.Offset(1920, 1080),
  216. rect.Offset(-1920, 0).Inflate(-1).Offset(1, 0),
  217. rect.Offset(0, 1080).Inflate(-1).Offset(0, -1),
  218. rect.Inflate(-1),
  219. rect.Inflate(1),
  220. };
  221. foreach (var testRect in rects)
  222. Assert.True(rect.IntersectsWithInclusive(testRect));
  223. }
  224. [Fact]
  225. public void IntersectsWithInclusive_BasicRects_ReturnsFalse()
  226. {
  227. RectI rect = new RectI(960, 540, 1920, 1080);
  228. Span<RectI> rects = stackalloc RectI[]
  229. {
  230. rect.Offset(1921, 1080),
  231. rect.Offset(-1921, 0).Inflate(-1).Offset(1, 0),
  232. rect.Offset(0, 1081).Inflate(-1).Offset(0, -1)
  233. };
  234. foreach (var testRect in rects)
  235. Assert.False(rect.IntersectsWithInclusive(testRect));
  236. }
  237. [Fact]
  238. public void IntersectsWithExclusive_BasicRects_ReturnsTrue()
  239. {
  240. RectI rect = new RectI(960, 540, 1920, 1080);
  241. Span<RectI> rects = stackalloc RectI[]
  242. {
  243. rect.Offset(1920 - 1, 1080 - 1),
  244. rect.Offset(-1920, 0).Inflate(-1).Offset(2, 0),
  245. rect.Offset(0, 1080).Inflate(-1).Offset(0, -2),
  246. rect.Inflate(-1),
  247. rect.Inflate(1),
  248. };
  249. foreach (var testRect in rects)
  250. Assert.True(rect.IntersectsWithExclusive(testRect));
  251. }
  252. [Fact]
  253. public void IntersectsWithExclusive_BasicRects_ReturnsFalse()
  254. {
  255. RectI rect = new RectI(960, 540, 1920, 1080);
  256. Span<RectI> rects = stackalloc RectI[]
  257. {
  258. rect.Offset(1920, 1080),
  259. rect.Offset(-1920, 0).Inflate(-1).Offset(1, 0),
  260. rect.Offset(0, 1080).Inflate(-1).Offset(0, -1),
  261. rect.Offset(1921, 1080),
  262. rect.Offset(-1921, 0).Inflate(-1).Offset(1, 0),
  263. rect.Offset(0, 1081).Inflate(-1).Offset(0, -1)
  264. };
  265. foreach (var testRect in rects)
  266. Assert.False(rect.IntersectsWithExclusive(testRect));
  267. }
  268. [Fact]
  269. public void Intersect_IntersectingRectangles_ReturnsIntersection()
  270. {
  271. Assert.Equal(
  272. new RectI(400, 300, 400, 300),
  273. new RectI(400, 300, 800, 600).Intersect(new RectI(0, 0, 800, 600)));
  274. }
  275. [Fact]
  276. public void Intersect_NonIntersectingRectangles_ReturnsEmpty()
  277. {
  278. Assert.Equal(
  279. RectI.Empty,
  280. new RectI(-123, -456, 78, 10).Intersect(new RectI(123, 456, 789, 101)));
  281. }
  282. [Fact]
  283. public void Union_BasicRectangles_ReturnsUnion()
  284. {
  285. var rect1 = new RectI(4, 5, 1, 1);
  286. var rect2 = new RectI(-4, -5, 1, 1);
  287. Assert.Equal(new RectI(-4, -5, 9, 11), rect1.Union(rect2));
  288. Assert.Equal(new RectI(-4, -5, 9, 11), rect2.Union(rect1));
  289. }
  290. }