LayerStackRenderer.cs 6.7 KB

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  1. using PixiEditor.Helpers.Extensions;
  2. using PixiEditor.Models.DataHolders;
  3. using PixiEditor.Models.Layers;
  4. using PixiEditor.Models.Layers.Utils;
  5. using SkiaSharp;
  6. using System;
  7. using System.Collections.ObjectModel;
  8. using System.ComponentModel;
  9. using System.Windows;
  10. using System.Windows.Media;
  11. using System.Windows.Media.Imaging;
  12. namespace PixiEditor.Models.Controllers
  13. {
  14. public class LayerStackRenderer : INotifyPropertyChanged, IDisposable
  15. {
  16. private SKPaint BlendingPaint { get; } = new SKPaint() { BlendMode = SKBlendMode.SrcOver };
  17. private SKPaint ClearPaint { get; } = new SKPaint() { BlendMode = SKBlendMode.Src, Color = SKColors.Transparent };
  18. private System.Collections.ObjectModel.ObservableCollection<Layer> layers;
  19. private LayerStructure structure;
  20. private Surface finalSurface;
  21. private SKSurface backingSurface;
  22. private WriteableBitmap finalBitmap;
  23. public WriteableBitmap FinalBitmap
  24. {
  25. get => finalBitmap;
  26. set
  27. {
  28. finalBitmap = value;
  29. PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(FinalBitmap)));
  30. }
  31. }
  32. public Surface FinalSurface { get => finalSurface; }
  33. public event PropertyChangedEventHandler PropertyChanged;
  34. public LayerStackRenderer(System.Collections.ObjectModel.ObservableCollection<Layer> layers, LayerStructure structure, int width, int height)
  35. {
  36. this.layers = layers;
  37. this.structure = structure;
  38. layers.CollectionChanged += OnLayersChanged;
  39. SubscribeToAllLayers(layers);
  40. Resize(width, height);
  41. }
  42. public void Resize(int newWidth, int newHeight)
  43. {
  44. finalSurface?.Dispose();
  45. backingSurface?.Dispose();
  46. finalSurface = new Surface(newWidth, newHeight);
  47. FinalBitmap = new WriteableBitmap(newWidth, newHeight, 96, 96, PixelFormats.Pbgra32, null);
  48. var imageInfo = new SKImageInfo(newWidth, newHeight, SKColorType.Bgra8888, SKAlphaType.Premul, SKColorSpace.CreateSrgb());
  49. backingSurface = SKSurface.Create(imageInfo, finalBitmap.BackBuffer, finalBitmap.BackBufferStride);
  50. Update(new Int32Rect(0, 0, newWidth, newHeight));
  51. }
  52. public void SetNewLayersCollection(System.Collections.ObjectModel.ObservableCollection<Layer> layers)
  53. {
  54. layers.CollectionChanged -= OnLayersChanged;
  55. UnsubscribeFromAllLayers(this.layers);
  56. this.layers = layers;
  57. SubscribeToAllLayers(layers);
  58. layers.CollectionChanged += OnLayersChanged;
  59. Update(new Int32Rect(0, 0, finalSurface.Width, finalSurface.Height));
  60. }
  61. public void ForceRerender()
  62. {
  63. Update(new Int32Rect(0, 0, finalSurface.Width, finalSurface.Height));
  64. }
  65. public void Dispose()
  66. {
  67. finalSurface.Dispose();
  68. backingSurface.Dispose();
  69. BlendingPaint.Dispose();
  70. ClearPaint.Dispose();
  71. layers.CollectionChanged -= OnLayersChanged;
  72. }
  73. private void SubscribeToAllLayers(System.Collections.ObjectModel.ObservableCollection<Layer> layers)
  74. {
  75. foreach (var layer in layers)
  76. {
  77. layer.LayerBitmapChanged += OnLayerBitmapChanged;
  78. }
  79. }
  80. private void UnsubscribeFromAllLayers(System.Collections.ObjectModel.ObservableCollection<Layer> layers)
  81. {
  82. foreach (var layer in layers)
  83. {
  84. layer.LayerBitmapChanged -= OnLayerBitmapChanged;
  85. }
  86. }
  87. private void Update(Int32Rect dirtyRectangle)
  88. {
  89. dirtyRectangle = dirtyRectangle.Intersect(new Int32Rect(0, 0, finalBitmap.PixelWidth, finalBitmap.PixelHeight));
  90. finalSurface.SkiaSurface.Canvas.DrawRect(
  91. new SKRect(
  92. dirtyRectangle.X, dirtyRectangle.Y,
  93. dirtyRectangle.X + dirtyRectangle.Width,
  94. dirtyRectangle.Y + dirtyRectangle.Height
  95. ),
  96. ClearPaint
  97. );
  98. foreach (var layer in layers)
  99. {
  100. if (!LayerStructureUtils.GetFinalLayerIsVisible(layer, structure))
  101. continue;
  102. BlendingPaint.Color = new SKColor(255, 255, 255, (byte)(LayerStructureUtils.GetFinalLayerOpacity(layer, structure) * 255));
  103. Int32Rect layerRect = new Int32Rect(layer.OffsetX, layer.OffsetY, layer.Width, layer.Height);
  104. Int32Rect layerPortion = layerRect.Intersect(dirtyRectangle);
  105. using var snapshot = layer.LayerBitmap.SkiaSurface.Snapshot();
  106. finalSurface.SkiaSurface.Canvas.DrawImage(
  107. snapshot,
  108. new SKRect(
  109. layerPortion.X - layer.OffsetX,
  110. layerPortion.Y - layer.OffsetY,
  111. layerPortion.X - layer.OffsetX + layerPortion.Width,
  112. layerPortion.Y - layer.OffsetY + layerPortion.Height),
  113. new SKRect(
  114. layerPortion.X,
  115. layerPortion.Y,
  116. layerPortion.X + layerPortion.Width,
  117. layerPortion.Y + layerPortion.Height
  118. ),
  119. BlendingPaint);
  120. }
  121. finalBitmap.Lock();
  122. using (var snapshot = finalSurface.SkiaSurface.Snapshot())
  123. {
  124. SKRect rect = new(dirtyRectangle.X, dirtyRectangle.Y, dirtyRectangle.X + dirtyRectangle.Width, dirtyRectangle.Y + dirtyRectangle.Height);
  125. backingSurface.Canvas.DrawImage(snapshot, rect, rect, Surface.ReplacingPaint);
  126. }
  127. finalBitmap.AddDirtyRect(dirtyRectangle);
  128. finalBitmap.Unlock();
  129. }
  130. private void OnLayersChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
  131. {
  132. if (e.NewItems != null)
  133. {
  134. foreach (var obj in e.NewItems)
  135. {
  136. Layer layer = (Layer)obj;
  137. layer.LayerBitmapChanged += OnLayerBitmapChanged;
  138. }
  139. }
  140. if (e.OldItems != null)
  141. {
  142. foreach (var obj in e.OldItems)
  143. {
  144. ((Layer)obj).LayerBitmapChanged -= OnLayerBitmapChanged;
  145. }
  146. }
  147. Update(new Int32Rect(0, 0, finalSurface.Width, finalSurface.Height));
  148. }
  149. private void OnLayerBitmapChanged(object sender, Int32Rect e)
  150. {
  151. Update(e);
  152. }
  153. }
  154. }