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@@ -35,7 +35,7 @@ namespace QuestPDF.Fluent
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/// The DPI (pixels-per-inch) at which images and features without native PDF support will be rasterized.
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/// The DPI (pixels-per-inch) at which images and features without native PDF support will be rasterized.
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/// A larger DPI would create a PDF that reflects the original intent with better fidelity, but it can make for larger PDF files too, which would use more memory while rendering, and it would be slower to be processed or sent online or to printer.
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/// A larger DPI would create a PDF that reflects the original intent with better fidelity, but it can make for larger PDF files too, which would use more memory while rendering, and it would be slower to be processed or sent online or to printer.
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/// When generating images, this parameter also controls the resolution of the generated content.
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/// When generating images, this parameter also controls the resolution of the generated content.
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- /// Default value is 144.
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+ /// Default value is 288.
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/// </summary>
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/// </summary>
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public ImageDescriptor WithRasterDpi(int dpi)
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public ImageDescriptor WithRasterDpi(int dpi)
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{
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{
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@@ -47,7 +47,7 @@ namespace QuestPDF.Fluent
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/// Encoding quality controls the trade-off between size and quality.
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/// Encoding quality controls the trade-off between size and quality.
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/// When the image is opaque, it will be encoded using the JPEG format with the selected quality setting.
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/// When the image is opaque, it will be encoded using the JPEG format with the selected quality setting.
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/// When the image contains an alpha channel, it is always encoded using the PNG format and this option is ignored.
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/// When the image contains an alpha channel, it is always encoded using the PNG format and this option is ignored.
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- /// The default value is "very high quality".
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+ /// The default value is "high quality".
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/// </summary>
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/// </summary>
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public ImageDescriptor WithCompressionQuality(ImageCompressionQuality quality)
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public ImageDescriptor WithCompressionQuality(ImageCompressionQuality quality)
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{
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{
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