using System.Collections.Generic; using NUnit.Framework; using QuestPDF.Fluent; using QuestPDF.Helpers; using QuestPDF.Infrastructure; namespace QuestPDF.UnitTests { [TestFixture] public class TextStyleTests { [Test] public void ApplyInheritedAndGlobalStyle() { // arrange var defaultTextStyle = TextStyle .Default .FontSize(20) .FontFamily("Arial", "Microsoft YaHei") .BackgroundColor(Colors.Green.Lighten2) .EnableFontFeature(FontFeatures.StandardLigatures); var spanTextStyle = TextStyle .Default .FontFamily("Times New Roman", "Arial", "Calibri") .Bold() .Strikethrough() .BackgroundColor(Colors.Red.Lighten2) .DisableFontFeature(FontFeatures.StandardLigatures) .EnableFontFeature(FontFeatures.Kerning); // act var targetStyle = spanTextStyle.ApplyInheritedStyle(defaultTextStyle).ApplyGlobalStyle(); // assert var expectedStyle = TextStyle.LibraryDefault with { Id = targetStyle.Id, // expect to break when adding new TextStyle properties, so use the real one Size = 20, FontFamilies = new[] { "Times New Roman", "Arial", "Calibri", "Microsoft YaHei", "Lato" }, FontWeight = FontWeight.Bold, BackgroundColor = Colors.Red.Lighten2, FontFeatures = new[] { (FontFeatures.Kerning, true), (FontFeatures.StandardLigatures, false) }, HasStrikethrough = true }; Assert.That(targetStyle, Is.Not.Null); Assert.That(targetStyle.Id, Is.GreaterThan(1)); Assert.That(targetStyle.ToString(), Is.EqualTo(expectedStyle.ToString())); } } }