InteractiveCanvas.cs 8.8 KB

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  1. using System.Collections.Concurrent;
  2. using Avalonia;
  3. using Avalonia.Media;
  4. using Avalonia.Platform;
  5. using Avalonia.Rendering.SceneGraph;
  6. using Avalonia.Skia;
  7. using SkiaSharp;
  8. namespace QuestPDF.Previewer;
  9. class InteractiveCanvas : ICustomDrawOperation
  10. {
  11. public Rect Bounds { get; set; }
  12. public float RenderingScale { get; set; }
  13. private List<DocumentStructure.PageSize> PageSizes { get; set; } = new();
  14. private ConcurrentBag<RenderedPageSnapshot> PageSnapshotCache { get; set; } = new();
  15. private float Width => (float)Bounds.Width;
  16. private float Height => (float)Bounds.Height;
  17. public float Scale { get; private set; } = 1;
  18. public float TranslateX { get; set; }
  19. public float TranslateY { get; set; }
  20. private const float MinScale = 1 / 8f;
  21. private const float MaxScale = 8f;
  22. private const float PageSpacing = 25f;
  23. private const float SafeZone = 25f;
  24. public float TotalPagesHeight => PageSizes.Sum(x => x.Height) + (PageSizes.Count - 1) * PageSpacing;
  25. public float TotalHeight => TotalPagesHeight + SafeZone * 2 / Scale;
  26. public float MaxWidth => PageSizes.Any() ? PageSizes.Max(x => x.Width) : 0;
  27. public float MaxTranslateY => TotalHeight - Height / Scale;
  28. public float ScrollPercentY
  29. {
  30. get
  31. {
  32. return TranslateY / MaxTranslateY;
  33. }
  34. set
  35. {
  36. TranslateY = value * MaxTranslateY;
  37. }
  38. }
  39. public float ScrollViewportSizeY
  40. {
  41. get
  42. {
  43. var viewPortSize = Height / Scale / TotalHeight;
  44. return Math.Clamp(viewPortSize, 0, 1);
  45. }
  46. }
  47. #region interaction
  48. public void SetNewDocumentStructure(DocumentStructure document)
  49. {
  50. var imagesToDispose = PageSnapshotCache.Select(x => x.Image).ToList();
  51. // minimize the risk of a race condition, when Avalonia is still using the images and code disposes them
  52. Task.Run(async () =>
  53. {
  54. await Task.Delay(TimeSpan.FromSeconds(5));
  55. foreach (var image in imagesToDispose)
  56. image.Dispose();
  57. });
  58. PageSnapshotCache.Clear();
  59. PageSizes = document.Pages.ToList();
  60. }
  61. public ICollection<PageSnapshotIndex> GetMissingSnapshots()
  62. {
  63. var requiredKeys = GetVisiblePages(padding: 500).Select(x => (x.pageIndex, PreferredZoomLevel)).ToList();
  64. var availableKeys = PageSnapshotCache.Select(x => (x.PageIndex, x.ZoomLevel)).ToList();
  65. var missingKeys = requiredKeys.Except(availableKeys).ToArray();
  66. return missingKeys
  67. .Select(x => new PageSnapshotIndex
  68. {
  69. PageIndex = x.Item1,
  70. ZoomLevel = x.Item2
  71. })
  72. .ToList();
  73. }
  74. public void AddSnapshots(ICollection<RenderedPageSnapshot> snapshots)
  75. {
  76. foreach (var snapshot in snapshots)
  77. PageSnapshotCache.Add(snapshot);
  78. }
  79. #endregion
  80. #region transformations
  81. private void LimitScale()
  82. {
  83. Scale = Math.Max(Scale, MinScale);
  84. Scale = Math.Min(Scale, MaxScale);
  85. }
  86. private void LimitTranslate()
  87. {
  88. if (TotalPagesHeight > Height / Scale)
  89. {
  90. TranslateY = Math.Min(TranslateY, MaxTranslateY);
  91. TranslateY = Math.Max(TranslateY, 0);
  92. }
  93. else
  94. {
  95. TranslateY = (TotalPagesHeight - Height / Scale) / 2;
  96. }
  97. if (Width / Scale < MaxWidth)
  98. {
  99. var maxTranslateX = (Width / 2 - SafeZone) / Scale - MaxWidth / 2;
  100. TranslateX = Math.Min(TranslateX, -maxTranslateX);
  101. TranslateX = Math.Max(TranslateX, maxTranslateX);
  102. }
  103. else
  104. {
  105. TranslateX = 0;
  106. }
  107. }
  108. public void TranslateWithCurrentScale(float x, float y)
  109. {
  110. TranslateX += x / Scale;
  111. TranslateY += y / Scale;
  112. LimitTranslate();
  113. }
  114. public void ZoomToPoint(float x, float y, float factor)
  115. {
  116. var oldScale = Scale;
  117. Scale *= factor;
  118. LimitScale();
  119. TranslateX -= x / Scale - x / oldScale;
  120. TranslateY -= y / Scale - y / oldScale;
  121. LimitTranslate();
  122. }
  123. #endregion
  124. #region rendering
  125. private int PreferredZoomLevel => (int)Math.Min(3, Math.Ceiling(Math.Log2(Scale * RenderingScale)));
  126. private IEnumerable<(int pageIndex, float verticalOffset)> GetVisiblePages(float padding = 100)
  127. {
  128. padding /= Scale;
  129. var visibleOffsetFrom = TranslateY - padding;
  130. var visibleOffsetTo = TranslateY + Height / Scale + padding;
  131. var topOffset = 0f;
  132. foreach (var pageIndex in Enumerable.Range(0, PageSizes.Count))
  133. {
  134. var page = PageSizes.ElementAt(pageIndex);
  135. if (topOffset + page.Height > visibleOffsetFrom)
  136. yield return (pageIndex, topOffset);
  137. topOffset += page.Height + PageSpacing;
  138. if (topOffset > visibleOffsetTo)
  139. yield break;
  140. }
  141. }
  142. public void Render(ImmediateDrawingContext context)
  143. {
  144. // get SkiaSharp canvas
  145. var leaseFeature = context.TryGetFeature<ISkiaSharpApiLeaseFeature>();
  146. using var lease = leaseFeature.Lease();
  147. var canvas = lease.SkCanvas;
  148. if (canvas == null)
  149. return;
  150. // draw document
  151. if (PageSizes.Count <= 0)
  152. return;
  153. LimitScale();
  154. LimitTranslate();
  155. var originalMatrix = canvas.TotalMatrix;
  156. canvas.Translate(Width / 2, 0);
  157. canvas.Scale(Scale);
  158. canvas.Translate(TranslateX, -TranslateY + SafeZone / Scale);
  159. foreach (var (pageIndex, offset) in GetVisiblePages())
  160. {
  161. var pageSize = PageSizes.ElementAt(pageIndex);
  162. canvas.Save();
  163. canvas.Translate(-pageSize.Width / 2f, offset);
  164. DrawBlankPage(canvas, pageSize.Width, pageSize.Height);
  165. DrawPageSnapshot(canvas, pageIndex);
  166. canvas.Restore();
  167. }
  168. canvas.SetMatrix(originalMatrix);
  169. DrawInnerGradient(canvas);
  170. }
  171. private void DrawPageSnapshot(SKCanvas canvas, int pageIndex)
  172. {
  173. var page = PageSizes.ElementAt(pageIndex);
  174. var renderedSnapshot = PageSnapshotCache
  175. .Where(x => x.PageIndex == pageIndex)
  176. .OrderBy(x => Math.Abs(PreferredZoomLevel - x.ZoomLevel))
  177. .ThenByDescending(x => x.ZoomLevel)
  178. .FirstOrDefault();
  179. if (renderedSnapshot == null)
  180. return;
  181. using var drawImagePaint = new SKPaint
  182. {
  183. FilterQuality = SKFilterQuality.Medium // optimal for down-scaling
  184. };
  185. var renderingScale = (float)Math.Pow(2, renderedSnapshot.ZoomLevel);
  186. canvas.Save();
  187. canvas.ClipRect(new SKRect(0, 0, page.Width, page.Height));
  188. canvas.Scale(1 / renderingScale);
  189. canvas.DrawImage(renderedSnapshot.Image, SKPoint.Empty, drawImagePaint);
  190. canvas.Restore();
  191. }
  192. public void Dispose() { }
  193. public bool Equals(ICustomDrawOperation? other) => false;
  194. public bool HitTest(Point p) => true;
  195. #endregion
  196. #region blank page
  197. private static SKPaint BlankPagePaint = new SKPaint
  198. {
  199. Color = SKColors.White
  200. };
  201. private static SKPaint BlankPageShadowPaint = new SKPaint
  202. {
  203. ImageFilter = SKImageFilter.CreateBlendMode(
  204. SKBlendMode.Overlay,
  205. SKImageFilter.CreateDropShadowOnly(0, 6, 6, 6, SKColors.Black.WithAlpha(64)),
  206. SKImageFilter.CreateDropShadowOnly(0, 10, 14, 14, SKColors.Black.WithAlpha(32)))
  207. };
  208. private static void DrawBlankPage(SKCanvas canvas, float width, float height)
  209. {
  210. canvas.DrawRect(0, 0, width, height, BlankPageShadowPaint);
  211. canvas.DrawRect(0, 0, width, height, BlankPagePaint);
  212. }
  213. #endregion
  214. #region inner viewport gradient
  215. private const int InnerGradientSize = (int)SafeZone;
  216. private static readonly SKColor InnerGradientColor = SKColor.Parse("#666");
  217. private void DrawInnerGradient(SKCanvas canvas)
  218. {
  219. // gamma correction
  220. var colors = Enumerable
  221. .Range(0, InnerGradientSize)
  222. .Select(x => 1f - x / (float) InnerGradientSize)
  223. .Select(x => Math.Pow(x, 2f))
  224. .Select(x => (byte)(x * 255))
  225. .Select(x => InnerGradientColor.WithAlpha(x))
  226. .ToArray();
  227. using var fogPaint = new SKPaint
  228. {
  229. Shader = SKShader.CreateLinearGradient(
  230. new SKPoint(0, 0),
  231. new SKPoint(0, InnerGradientSize),
  232. colors,
  233. SKShaderTileMode.Clamp)
  234. };
  235. canvas.DrawRect(0, 0, Width, InnerGradientSize, fogPaint);
  236. }
  237. #endregion
  238. }