@@ -9,7 +9,7 @@
<PackageId>ShaderGen.Build</PackageId>
<Description>Build-time plugin which generates shader code during a post-build event.</Description>
<PackageTags>Shader GLSL HLSL SPIR-V Graphics OpenGL Vulkan Direct3D Game</PackageTags>
- <PackageVersion>1.0.19</PackageVersion>
+ <PackageVersion>1.0.20</PackageVersion>
</PropertyGroup>
<ItemGroup>
@@ -2,7 +2,7 @@
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
- <AssemblyVersion>1.0.14</AssemblyVersion>
+ <AssemblyVersion>1.0.15</AssemblyVersion>
<!-- Package stuff -->
<PackageId>ShaderGen</PackageId>
@@ -171,7 +171,7 @@ namespace ShaderGen
});
}
- if (!ims.IsStatic) // Add implicit "this" parameter.
+ else if (!ims.IsStatic) // Add implicit "this" parameter.
{
string identifier = null;
if (maes.Expression is MemberAccessExpressionSyntax subExpression)