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FIX: Build fails when the user directory has a space. (#56)

* Fix mellinoe/veldrid#70

* &$&$&$&$&$
Dylan Perks 7 anni fa
parent
commit
d30696efa8
1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
  1. 2 2
      src/ShaderGen.Build/ShaderGen.targets

+ 2 - 2
src/ShaderGen.Build/ShaderGen.targets

@@ -32,7 +32,7 @@
       <_SGContinueOnError Condition="'$(DesignTimeBuild)' == 'true'">true</_SGContinueOnError>
     </PropertyGroup>
 
-    <Exec Command="dotnet $(_SGExePath) $(_SGArgs)"
+    <Exec Command="dotnet &quot;$(_SGExePath)&quot; $(_SGArgs)"
           WorkingDirectory="$(MSBuildProjectDirectory)"
           StandardOutputImportance="high"
           ContinueOnError="$(_SGContinueOnError)" />
@@ -63,4 +63,4 @@
     </ItemGroup>
   </Target>
 
-</Project>
+</Project>