Eric Mellino
|
3265d89fa8
Bump version to 1.2.0.0.
|
7 лет назад |
Eric Mellino
|
4136d6d9c3
Add full support for OpenGL ES shading language version 300
|
7 лет назад |
Eric Mellino
|
033b389831
Merge pull request #16 from CloneDeath/fix-warnings
|
8 лет назад |
Nicholas Rodine
|
c493d906ea
Removed dummy test
|
8 лет назад |
Nicholas Rodine
|
f51c62cf88
Fixed build warnings
|
8 лет назад |
Eric Mellino
|
59bcb10a4b
Update README.md
|
8 лет назад |
Eric Mellino
|
e33526612a
Merge pull request #14 from OpenSAGE/boolean
|
8 лет назад |
Eric Mellino
|
2091c2cbef
Merge pull request #13 from OpenSAGE/builtins
|
8 лет назад |
Tim Jones
|
0d716c5739
Fix incorrect comments
|
8 лет назад |
Tim Jones
|
51e3024a3f
Fix usage of boolean variable, with test
|
8 лет назад |
Tim Jones
|
5f50273891
Implement frac and lerp builtins
|
8 лет назад |
Eric Mellino
|
0186c196b6
Merge pull request #12 from OpenSAGE/more-builtins
|
8 лет назад |
Eric Mellino
|
d9eed1a6b7
Merge pull request #11 from OpenSAGE/switch-statements
|
8 лет назад |
Tim Jones
|
f97fa97084
Add cos and sin builtin functions
|
8 лет назад |
Tim Jones
|
e122a18ad2
Implement switch statements
|
8 лет назад |
Eric Mellino
|
125858580a
Merge pull request #9 from CloneDeath/language-namespaces
|
8 лет назад |
Nicholas Rodine
|
4aec6fa4ed
Modified namespaces of each language to match their new directory location.
|
8 лет назад |
Nicholas Rodine
|
a751b39189
Moved each language's relevant files into their own directory.
|
8 лет назад |
Eric Mellino
|
e3c1054268
Merge pull request #6 from CloneDeath/cleanup-usings
|
8 лет назад |
Eric Mellino
|
d56f96aa61
Merge pull request #7 from CloneDeath/rider-git-ignore
|
8 лет назад |
Nicholas Rodine
|
1ae2b99990
Added JetBrains Rider's .idea directory to gitignore
|
8 лет назад |
Nicholas Rodine
|
4756accd3a
Removed unused using statements
|
8 лет назад |
Eric Mellino
|
fd8f0d1665
Add MIT license notice.
|
8 лет назад |
Eric Mellino
|
1b11bad785
Fix multiplication order in GLSL handling of Vector.Transform.
|
8 лет назад |
Eric Mellino
|
bcbafe732a
Fix issue with detection of System.UInt32, and give better error messages when types can't be understood.
|
8 лет назад |
Eric Mellino
|
b9742a1962
Make sure all int vector accesses are recognized as indexer accesses in Metal.
|
8 лет назад |
Eric Mellino
|
eb4774c375
More complete support for integer vectors (U)Int2/3/4.
|
8 лет назад |
Eric Mellino
|
4f97073ecf
Add better support for uint2, uint3, uint4 vector types.
|
8 лет назад |
Eric Mellino
|
526879351a
Return an empty array from ShaderGenerationResult.GetOutput if there were no outputs.
|
8 лет назад |
Eric Mellino
|
bb9a88607a
It is no longer an error to try to generate 0 shader sets (for blank projects).
|
8 лет назад |