using System;
using System.Collections.Generic;
using System.Text;

using NUnit.Framework;

namespace SharpGLTF.Validation
{

    public class TryFixTests
    {
        /*
        [Test]
        public void TryFixAnimationWithInvalidByteStride()
        {
            var path = System.IO.Path.Combine(TestFiles.RootDirectory, "teascroll_clubhouse_-_fountain_prop", "scene.gltf");

            Assert.Throws<LinkException>(() => Schema2.ModelRoot.Load(path));

            var mdl = Schema2.ModelRoot.Load(path, ValidationMode.TryFix);

            var vcontext = new ValidationResult(mdl, ValidationMode.Strict, true);
            mdl.ValidateReferences(vcontext.GetContext());
            mdl.Validate(vcontext.GetContext());

            
            mdl.WriteGLB();
        }*/

    }
}
