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@@ -23,10 +23,10 @@ namespace SharpGLTF.Cesium
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public void CreatePointCloudWithCustomAttributesTest()
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{
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- var material = new MaterialBuilder("material1").WithUnlitShader();
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+ var material = new MaterialBuilder("material1");
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var mesh = new MeshBuilder<VertexPosition, VertexPointcloud, VertexEmpty>("mesh");
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var pointCloud = mesh.UsePrimitive(material, 1);
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- var greenColor = new Vector4(0f, 1f, 0f, 1f);
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+ var redColor = new Vector4(1f, 0f, 0f, 1f);
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for (var x = -10; x < 10; x++)
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{
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@@ -34,7 +34,7 @@ namespace SharpGLTF.Cesium
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{
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for (var z = -10; z < 10; z++)
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{
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- var vt0 = VertexBuilder.GetVertexPointcloud(new Vector3(x, y, z), greenColor, 199, 4);
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+ var vt0 = VertexBuilder.GetVertexPointcloud(new Vector3(x, y, z), redColor, 199, 4);
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pointCloud.AddPoint(vt0);
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}
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